Player Matchup

Merlin
Merlin
BreathOfSun-
Merlin
Level 29
God Stats
16W - 8L
1,633 SR
Queue Stats
104W - 108L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Killton25
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Solo
Bellona
Bellona
Nozomi233
Bellona
Level 24
God Stats
5W - 3L
1,554 SR
Queue Stats
52W - 48L
1,493 Elo+
Party 1
Cliodhna
Cliodhna
Valhalla999
Cliodhna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 83L
1,503 Elo+
Party 1
Medusa
Medusa
omaralex0601
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,419 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,471 Elo+

VS

Team Averages
Level 20
1,381 SR
1,454 Elo+
Persephone
Persephone
Canassoda01
Persephone
Level 29
God Stats
7W - 3L
1,608 SR
Queue Stats
48W - 64L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Concoru
Danzaburou
Level 20
God Stats
3W - 5L
1,157 SR
Queue Stats
14W - 17L
1,325 Elo+
Solo
Jormungandr
Jormungandr
WorstedNinja356
Jormungandr
Level 29
God Stats
6W - 12L
1,357 SR
Queue Stats
48W - 62L
1,350 Elo+
Solo
Guan Yu
Guan Yu
poOoriya021
Guan Yu
Level 16
God Stats
0W - 3L
1,285 SR
Queue Stats
15W - 26L
1,381 Elo+
Solo
Fenrir
Fenrir
saintone24
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 0 / 2
10,420
613
8,078
6,309
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Killton25
Jormungandr
11
1 / 0 / 3
7,101
418
2,522
5,867
4,218
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Nozomi233
Bellona
14
6 / 4 / 3
9,346
550
8,926
11,468
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Valhalla999
Cliodhna
17
11 / 0 / 3
10,612
624
7,125
10,494
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
12
2 / 1 / 1
7,776
457
7,640
6,956
2,422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Canassoda01
Persephone
11
0 / 5 / 0
7,443
438
4,047
9,735
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Concoru
Danzaburou
11
1 / 2 / 0
6,411
377
2,830
9,568
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
WorstedNinja356
Jormungandr
12
0 / 3 / 1
7,285
429
3,616
13,400
8,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
poOoriya021
Guan Yu
11
3 / 9 / 1
7,534
443
5,689
13,878
13,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
saintone24
Fenrir
3
0 / 5 / 0
4,731
278
176
3,848
730

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
23
Kills
4
5
Deaths
24
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
2
4
L
Persephone
Canassoda01
Persephone
0
5
0
0
L
Danzaburou
Concoru
Danzaburou
1
2
0
0.5
W
Jormungandr
Killton25
Jormungandr
1
0
3
2.5
W
Bellona
Nozomi233
Bellona
6
4
3
1.88
W
Cliodhna
Valhalla999
Cliodhna
11
0
3
12.5
L
Jormungandr
WorstedNinja356
Jormungandr
0
3
1
0.17
W
Medusa
2
1
1
2.5
L
Guan Yu
poOoriya021
Guan Yu
3
9
1
0.39
L
Fenrir
saintone24
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
16,358
41,094
Taken
50,429
22,179
Mitigated
28,083
11,060
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,078
884
64
2,937
6,309
2,582
1,520
2,056
4,081
86,282
0
L
Persephone
Canassoda01
Persephone
4,047
0
0
1,831
9,735
2,999
0
4,262
5,068
42,586
0
L
Danzaburou
Concoru
Danzaburou
2,830
911
0
382
9,568
3,055
36
2,482
7,018
0
37,433
W
Jormungandr
Killton25
Jormungandr
2,522
262
0
1,180
5,867
4,218
0
1,657
4,168
18,949
0
W
Bellona
Nozomi233
Bellona
8,926
2,935
0
1,546
11,468
7,966
1,569
0
11,468
0
50,636
W
Cliodhna
Valhalla999
Cliodhna
7,125
1,922
0
4,120
10,494
4,991
418
1,303
9,147
0
71,128
L
Jormungandr
WorstedNinja356
Jormungandr
3,616
746
1,452
3,923
13,400
8,110
0
2,670
10,571
28,666
0
W
Medusa
7,640
5,127
0
1,213
6,956
2,422
318
2,389
4,567
0
42,236
L
Guan Yu
poOoriya021
Guan Yu
5,689
735
85
2,024
13,878
13,189
0
0
12,895
0
30,474
L
Fenrir
saintone24
Fenrir
176
176
0
0
3,848
730
0
526
3,101
0
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,255
Gold Earned
33,404
502
Minions Killed
277
0
Camps Cleared
0
1,543,241
Distance Traveled
1,306,359
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,420
613
159
9
0
317,461
6
L
Persephone
7,443
438
98
6
0
254,578
0
L
Danzaburou
6,411
377
64
4
0
284,915
0
W
Jormungandr
7,101
418
30
2
0
276,852
4
W
Bellona
9,346
550
100
6
0
303,786
4
W
Cliodhna
10,612
624
121
7
0
349,319
0
L
Jormungandr
7,285
429
47
3
0
319,772
5
W
Medusa
7,776
457
92
5
0
295,823
1
L
Guan Yu
7,534
443
66
4
0
263,104
0
L
Fenrir
4,731
278
2
0
0
183,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role