Player Matchup

Thanatos
Thanatos
DMS_rayor3n
Thanatos
Level 28
God Stats
45W - 40L
1,510 SR
Queue Stats
67W - 62L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
HenKsTeRiz
Sun Wukong
Level 23
God Stats
2W - 4L
1,247 SR
Queue Stats
93W - 99L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Player852190557
Danzaburou
Level 25
God Stats
3W - 3L
1,343 SR
Queue Stats
42W - 52L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
ProTecT3919
Gilgamesh
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,457 Elo+
Solo
Zeus
Zeus
jameskh
Zeus
Level 22
God Stats
15W - 4L
1,764 SR
Queue Stats
209W - 182L
1,548 Elo+
Party 1
Team Averages
Level 22
1,473 SR
1,470 Elo+

VS

Team Averages
Level 20
1,598 SR
1,537 Elo+
Tyr
Tyr
C45844159
Tyr
Level 29
God Stats
4W - 6L
1,333 SR
Queue Stats
197W - 213L
1,471 Elo+
Solo
Cabrakan
Cabrakan
HighxLevel
Cabrakan
Level 16
God Stats
2W - 2L
1,844 SR
Queue Stats
2W - 2L
1,802 Elo+
Solo
Thanatos
Thanatos
Okaliptus7078
Thanatos
Level 11
God Stats
17W - 13L
1,517 SR
Queue Stats
26W - 24L
1,442 Elo+
Solo
Zeus
Zeus
Trimus_Nova
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 161L
1,455 Elo+
Solo
Anhur
Anhur
xevya112
Anhur
Level 17
God Stats
3W - 3L
1,797 SR
Queue Stats
62W - 46L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DMS_rayor3n
Thanatos
20
9 / 3 / 8
14,734
546
12,618
17,699
8,484
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
HenKsTeRiz
Sun Wukong
19
5 / 2 / 12
13,130
486
10,479
15,809
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Player852190557
Danzaburou
19
3 / 4 / 7
13,761
510
8,757
18,585
8,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ProTecT3919
Gilgamesh
20
11 / 1 / 7
16,146
598
17,009
20,516
23,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
jameskh
Zeus
20
11 / 3 / 9
14,831
549
30,094
15,472
6,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 1
10,479
388
12,106
32,709
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HighxLevel
Cabrakan
13
3 / 6 / 4
9,315
345
5,047
12,559
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Okaliptus7078
Thanatos
8
1 / 3 / 3
8,019
297
3,334
8,052
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 4 / 2
14,107
522
23,230
18,738
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xevya112
Anhur
16
4 / 14 / 3
11,132
412
6,783
27,013
6,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
39
Kills
13
13
Deaths
39
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
Thanatos
DMS_rayor3n
Thanatos
9
3
8
4.33
W
Sun Wukong
HenKsTeRiz
Sun Wukong
5
2
12
5.5
L
Cabrakan
HighxLevel
Cabrakan
3
6
4
0.83
L
Thanatos
Okaliptus7078
Thanatos
1
3
3
0.83
W
Danzaburou
Player852190557
Danzaburou
3
4
7
1.63
W
Gilgamesh
ProTecT3919
Gilgamesh
11
1
7
14.5
L
5
4
2
1.5
W
Zeus
jameskh
Zeus
11
3
9
5.17
L
Anhur
xevya112
Anhur
4
14
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,957
Damage
50,500
88,081
Taken
99,071
61,530
Mitigated
39,160
39,245
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,106
3,485
0
8,970
32,709
18,077
0
7,646
24,696
0
62,302
W
Thanatos
DMS_rayor3n
Thanatos
12,618
2,563
0
15,500
17,699
8,484
2,113
2,433
13,630
0
107,472
W
Sun Wukong
HenKsTeRiz
Sun Wukong
10,479
1,331
811
4,789
15,809
14,689
976
6,217
9,493
0
34,589
L
Cabrakan
HighxLevel
Cabrakan
5,047
815
0
2,351
12,559
6,690
0
4,501
7,746
23,476
0
L
Thanatos
Okaliptus7078
Thanatos
3,334
425
0
4,054
8,052
1,779
0
746
7,230
0
14,605
W
Danzaburou
Player852190557
Danzaburou
8,757
2,162
0
5,251
18,585
8,520
4,154
10,739
7,797
0
82,796
W
Gilgamesh
ProTecT3919
Gilgamesh
17,009
5,440
0
3,956
20,516
23,577
5,702
3,892
15,921
0
100,982
L
23,230
2,066
0
4,641
18,738
5,941
560
7,689
11,001
112,868
0
W
Zeus
jameskh
Zeus
30,094
2,532
0
8,938
15,472
6,260
3,369
4,996
10,425
111,171
0
L
Anhur
xevya112
Anhur
6,783
3,441
0
3,450
27,013
6,673
0
9,512
16,971
0
49,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,602
Gold Earned
53,052
631
Minions Killed
444
0
Camps Cleared
0
2,499,826
Distance Traveled
1,757,370
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,479
388
114
4
0
416,774
0
W
Thanatos
14,734
546
153
6
0
575,023
6
W
Sun Wukong
13,130
486
50
2
0
495,334
1
L
Cabrakan
9,315
345
33
1
0
322,443
6
L
Thanatos
8,019
297
33
1
0
178,318
2
W
Danzaburou
13,761
510
138
5
0
511,324
4
W
Gilgamesh
16,146
598
145
5
0
462,628
0
L
Zeus
14,107
522
168
6
0
469,082
5
W
Zeus
14,831
549
145
5
0
455,517
5
L
Anhur
11,132
412
96
4
0
370,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role