Player Matchup

Da Ji
Da Ji
CamCam93
Da Ji
Level 28
God Stats
5W - 7L
1,428 SR
Queue Stats
57W - 83L
1,434 Elo+
Party 1
Fenrir
Fenrir
Eztie2000
Fenrir
Level 27
God Stats
1W - 3L
1,163 SR
Queue Stats
34W - 55L
1,299 Elo+
Party 1
Nemesis
Nemesis
Quantenschaum
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Bellona
Bellona
leggionere
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Neith
Neith
nvwa2020
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,522 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,425 Elo+

VS

Team Averages
Level 13
1,387 SR
1,398 Elo+
Kali
Kali
Baidun
Kali
Level 14
God Stats
5W - 12L
1,146 SR
Queue Stats
41W - 49L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Frightly
Nu Wa
Level 16
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 3L
1,524 Elo+
Solo
Ymir
Ymir
GracieBJJ
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 117L
1,387 Elo+
Solo
Nemesis
Nemesis
Kap0w
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Nkd15
Xbalanque
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CamCam93
Da Ji
13
3 / 4 / 5
8,158
480
6,052
12,156
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Eztie2000
Fenrir
15
9 / 4 / 3
9,782
575
10,164
10,230
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
11
2 / 6 / 2
7,538
443
3,248
10,379
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
leggionere
Bellona
6
2 / 2 / 0
6,018
354
1,951
4,583
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
nvwa2020
Neith
14
3 / 6 / 3
8,649
509
6,165
11,485
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Baidun
Kali
17
7 / 2 / 6
10,641
626
9,266
13,795
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Frightly
Nu Wa
14
7 / 7 / 0
9,587
564
12,065
10,535
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
3 / 3 / 3
8,194
482
4,655
9,944
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Kap0w
Nemesis
15
4 / 1 / 1
8,980
528
3,165
8,407
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Nkd15
Xbalanque
10
0 / 6 / 4
7,096
417
2,937
10,283
2,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
19
Kills
21
22
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
Baidun
Kali
7
2
6
5
L
Da Ji
CamCam93
Da Ji
3
4
5
1.38
L
Fenrir
Eztie2000
Fenrir
9
4
3
2.63
W
Nu Wa
Frightly
Nu Wa
7
7
0
1
W
Ymir
3
3
3
1.5
W
Nemesis
Kap0w
Nemesis
4
1
1
4.5
W
Xbalanque
Nkd15
Xbalanque
0
6
4
0.33
L
Nemesis
2
6
2
0.5
L
Bellona
leggionere
Bellona
2
2
0
1
L
Neith
nvwa2020
Neith
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
32,088
48,833
Taken
52,964
20,237
Mitigated
27,711
8,742
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Baidun
Kali
9,266
5,016
0
8,149
13,795
5,708
322
0
13,795
0
64,706
L
Da Ji
CamCam93
Da Ji
6,052
1,803
0
2,638
12,156
4,945
341
1,837
10,319
0
37,763
L
Fenrir
Eztie2000
Fenrir
10,164
2,454
0
1,887
10,230
4,387
280
3,331
6,899
0
30,499
W
Nu Wa
Frightly
Nu Wa
12,065
3,921
0
693
10,535
3,586
2,199
0
10,535
59,382
0
W
Ymir
4,655
1,318
0
168
9,944
11,670
943
0
9,944
21,251
0
W
Nemesis
Kap0w
Nemesis
3,165
909
0
2,929
8,407
3,980
0
0
8,407
0
50,677
W
Xbalanque
Nkd15
Xbalanque
2,937
1,546
0
1,795
10,283
2,767
484
252
10,031
0
30,652
L
Nemesis
3,248
1,458
0
1,492
10,379
4,020
598
3,764
6,615
0
36,348
L
Bellona
leggionere
Bellona
1,951
852
0
611
4,583
3,087
0
2,002
2,581
0
8,169
L
Neith
nvwa2020
Neith
6,165
1,883
0
2,114
11,485
3,798
408
6,398
5,087
0
51,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
44,498
290
Minions Killed
378
0
Camps Cleared
0
1,308,956
Distance Traveled
1,545,261
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,641
626
110
6
0
370,050
1
L
Da Ji
8,158
480
63
4
0
314,216
0
L
Fenrir
9,782
575
57
3
0
354,644
0
W
Nu Wa
9,587
564
97
6
0
266,168
1
W
Ymir
8,194
482
36
2
0
245,330
0
W
Nemesis
8,980
528
87
5
0
384,746
2
W
Xbalanque
7,096
417
48
3
0
278,967
2
L
Nemesis
7,538
443
57
3
0
241,182
0
L
Bellona
6,018
354
18
1
0
121,515
0
L
Neith
8,649
509
95
6
0
277,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role