Player Matchup

Ymir
Ymir
Diamond V
Uwens
Ymir
Diamond V
Level 160
God Stats
8W - 2L
1,759 SR
Queue Stats
33W - 11L
2,449 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,759 SR
2,449 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,484 SR
2,167 MMR
Mulan
Mulan
Diamond III
ChaosOnHell
Mulan
Diamond III
Level 128
God Stats
3W - 2L
1,484 SR
Queue Stats
96W - 92L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Uwens
Ymir
19
5 / 0 / 0
13,074
872
15,216
17,341
18,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ChronosSkadiOlorunSolUllr

VS

Bans
FreyaSetBakasuraKaliAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,990
666
11,399
20,115
15,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ymir
Uwens
Ymir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,216
Damage
11,399
17,341
Taken
20,115
18,285
Mitigated
15,952
9,329
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,399
1,809
0
5,190
20,115
15,952
0
15,659
4,456
0
63,052
W
Ymir
Uwens
Ymir
15,216
8,115
0
9,329
17,341
18,285
1,545
113
17,228
89,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,074
Gold Earned
9,990
169
Minions Killed
127
8
Camps Cleared
5
269,313
Distance Traveled
282,248
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,990
666
127
8
5
282,248
6
W
Ymir
13,074
872
169
11
8
269,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role