Player Matchup

Sylvanus
Sylvanus
Silver IV
AlyRee
Sylvanus
Silver IV
Level 118
God Stats
1W - 4L
1,201 SR
Queue Stats
75W - 72L
850 MMR
Party 1
Jing Wei
Jing Wei
Silver II
BlackNekoSenpai
Jing Wei
Silver II
Level 87
God Stats
12W - 6L
1,795 SR
Queue Stats
496W - 498L
1,062 MMR
Solo
Ravana
Ravana
Silver I
Ferineg
Ravana
Silver I
Level 129
God Stats
2W - 7L
1,732 SR
Queue Stats
134W - 137L
1,207 MMR
Solo
Athena
Athena
Silver I
Igneous94
Athena
Silver I
Level 157
God Stats
7W - 5L
1,530 SR
Queue Stats
231W - 236L
1,188 MMR
Solo
Agni
Agni
Silver III
OtecBroll
Agni
Silver III
Level 123
God Stats
30W - 30L
1,556 SR
Queue Stats
318W - 327L
853 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,563 SR
1,032 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,528 SR
1,036 MMR
Set
Set
Silver II
DeltaPlaysSmite
Set
Silver II
Level 117
God Stats
7W - 5L
1,620 SR
Queue Stats
189W - 196L
1,027 MMR
Solo
Ra
Ra
Silver IV
Kuiiii
Ra
Silver IV
Level 109
God Stats
4W - 5L
1,330 SR
Queue Stats
331W - 367L
839 MMR
Solo
Hercules
Hercules
Silver II
MissyVixen
Hercules
Silver II
Level 159
God Stats
3W - 3L
1,488 SR
Queue Stats
294W - 299L
957 MMR
Solo
King Arthur
King Arthur
Silver I
Pekmezgucu
King Arthur
Silver I
Level 107
God Stats
24W - 27L
1,521 SR
Queue Stats
236W - 229L
1,175 MMR
Solo
Olorun
Olorun
Silver I
Shopenhauer
Olorun
Silver I
Level 140
God Stats
24W - 11L
1,679 SR
Queue Stats
89W - 81L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlyRee
Sylvanus
8
1 / 2 / 4
4,976
553
6,647
6,496
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
10
4 / 1 / 1
5,681
631
7,034
5,568
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Ferineg
Ravana
9
2 / 1 / 1
5,285
587
2,455
3,812
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Igneous94
Athena
6
0 / 3 / 1
4,049
450
613
4,724
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
5
0 / 2 / 0
3,698
411
146
1,965
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshCharybdisMorgan Le FayCerberusTiamat

VS

Bans
ThanatosApolloGebDanzaburouHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,057
673
2,860
6,114
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
9
1 / 0 / 0
5,472
608
1,892
3,671
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MissyVixen
Hercules
7
1 / 2 / 1
4,968
552
2,542
7,896
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Pekmezgucu
King Arthur
12
5 / 0 / 1
7,105
789
5,379
6,004
2,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
8
0 / 3 / 1
4,543
505
2,801
5,775
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
9
9
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlyRee
Sylvanus
1
2
4
1.5
L
Jing Wei
4
1
1
4.5
W
2
2
1
1.25
L
Ravana
Ferineg
Ravana
2
1
1
2.5
L
Athena
Igneous94
Athena
0
3
1
0.17
W
Ra
1
0
0
1
W
Hercules
MissyVixen
Hercules
1
2
1
0.75
L
Agni
0
2
0
0
W
King Arthur
Pekmezgucu
King Arthur
5
0
1
5.5
W
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
15,474
22,565
Taken
29,460
12,333
Mitigated
13,024
9,157
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlyRee
Sylvanus
6,647
2,260
1,732
2,858
6,496
6,210
0
1,371
5,125
18,489
4,422
L
Jing Wei
7,034
5,032
0
916
5,568
2,208
0
1,277
4,273
0
29,919
W
2,860
1,427
0
744
6,114
1,838
0
969
5,145
0
34,824
L
Ravana
Ferineg
Ravana
2,455
812
0
1,735
3,812
1,283
0
1,292
2,394
0
25,044
L
Athena
Igneous94
Athena
613
212
0
1,446
4,724
2,157
0
0
4,724
8,599
0
W
Ra
1,892
68
170
1,745
3,671
922
420
206
3,465
31,021
0
W
Hercules
MissyVixen
Hercules
2,542
388
0
2,495
7,896
5,760
0
2,535
5,361
0
7,706
L
Agni
146
42
0
470
1,965
475
0
565
1,356
5,789
0
W
King Arthur
Pekmezgucu
King Arthur
5,379
563
0
2,009
6,004
2,991
228
1,052
4,944
0
41,146
W
Olorun
2,801
1,305
1,523
2,646
5,775
1,513
276
1,871
3,904
24,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,689
Gold Earned
28,145
187
Minions Killed
288
0
Camps Cleared
0
729,800
Distance Traveled
936,947
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,976
553
36
4
0
173,161
3
L
Jing Wei
5,681
631
60
7
0
188,018
2
W
Set
6,057
673
81
9
0
207,751
5
L
Ravana
5,285
587
61
7
0
206,911
4
L
Athena
4,049
450
17
2
0
109,970
1
W
Ra
5,472
608
57
6
0
185,826
2
W
Hercules
4,968
552
12
1
0
188,675
5
L
Agni
3,698
411
13
1
0
51,740
1
W
King Arthur
7,105
789
88
10
0
184,884
1
W
Olorun
4,543
505
50
6
0
169,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role