Player Matchup

Ymir
Ymir
FEMA6344
Ymir
Level 16
God Stats
16W - 6L
1,819 SR
Queue Stats
25W - 26L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
Juju02
Sun Wukong
Level 15
God Stats
12W - 9L
1,368 SR
Queue Stats
28W - 31L
1,327 Elo+
Solo
Ullr
Ullr
MrFroZzT
Ullr
Level 17
God Stats
18W - 7L
1,702 SR
Queue Stats
80W - 58L
1,673 Elo+
Solo
Zhong Kui
Zhong Kui
MyCurse1
Zhong Kui
Level 29
God Stats
1W - 1L
1,345 SR
Queue Stats
103W - 91L
1,615 Elo+
Solo
Bellona
Bellona
Еndling
Bellona
Level 24
God Stats
3W - 1L
1,792 SR
Queue Stats
111W - 110L
1,623 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,568 Elo+

VS

Team Averages
Level 26
1,474 SR
1,546 Elo+
Bastet
Bastet
Anto028
Bastet
Level 29
God Stats
1W - 7L
1,149 SR
Queue Stats
269W - 296L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Aristostiel
Gilgamesh
Level 19
God Stats
9W - 18L
1,424 SR
Queue Stats
24W - 36L
1,235 Elo+
Solo
Sylvanus
Sylvanus
GurlGamerBlah
Sylvanus
Level 27
God Stats
7W - 3L
1,907 SR
Queue Stats
51W - 24L
1,740 Elo+
Solo
Persephone
Persephone
RafaSG13
Persephone
Level 29
God Stats
5W - 6L
1,531 SR
Queue Stats
119W - 104L
1,576 Elo+
Solo
Artemis
Artemis
Tarjanian
Artemis
Level 25
God Stats
1W - 2L
1,360 SR
Queue Stats
46W - 30L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 3
6,770
521
3,496
11,297
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Juju02
Sun Wukong
14
5 / 0 / 3
8,518
655
6,403
7,282
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
13
3 / 1 / 3
7,540
580
6,196
7,634
2,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
MyCurse1
Zhong Kui
14
8 / 2 / 1
8,564
659
9,888
12,852
9,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Еndling
Bellona
11
6 / 1 / 5
7,415
570
9,920
9,858
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anto028
Bastet
10
1 / 4 / 3
6,238
480
5,057
9,290
2,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Aristostiel
Gilgamesh
7
0 / 6 / 0
5,249
404
2,469
9,944
4,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
GurlGamerBlah
Sylvanus
11
2 / 4 / 2
6,626
510
7,751
13,366
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
RafaSG13
Persephone
11
0 / 5 / 3
6,887
530
4,563
8,154
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Tarjanian
Artemis
10
2 / 5 / 2
6,958
535
5,624
8,142
2,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
24
Kills
5
5
Deaths
24
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Anto028
Bastet
1
4
3
0.63
L
Gilgamesh
Aristostiel
Gilgamesh
0
6
0
0
W
Ymir
2
1
3
3.5
L
Sylvanus
GurlGamerBlah
Sylvanus
2
4
2
0.75
W
Sun Wukong
Juju02
Sun Wukong
5
0
3
6.5
W
Ullr
3
1
3
4.5
W
Zhong Kui
MyCurse1
Zhong Kui
8
2
1
4.25
L
Persephone
RafaSG13
Persephone
0
5
3
0.3
L
Artemis
Tarjanian
Artemis
2
5
2
0.6
W
Bellona
Еndling
Bellona
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
25,464
48,923
Taken
48,896
31,974
Mitigated
22,719
17,567
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Anto028
Bastet
5,057
1,844
0
250
9,290
2,604
0
2,517
6,773
0
30,130
L
Gilgamesh
Aristostiel
Gilgamesh
2,469
752
0
141
9,944
4,182
0
0
9,388
0
18,477
W
Ymir
3,496
660
2,188
3,099
11,297
6,549
0
3,141
8,078
15,266
0
L
Sylvanus
GurlGamerBlah
Sylvanus
7,751
2,417
1,088
6,255
13,366
10,832
0
4,985
8,332
25,753
8,193
W
Sun Wukong
Juju02
Sun Wukong
6,403
1,904
0
1,129
7,282
6,858
1,117
185
7,097
0
49,719
W
Ullr
6,196
2,091
0
372
7,634
2,234
1,145
2,775
4,781
0
54,904
W
Zhong Kui
MyCurse1
Zhong Kui
9,888
797
0
7,973
12,852
9,287
632
2,104
10,480
53,949
0
L
Persephone
RafaSG13
Persephone
4,563
431
0
1,447
8,154
2,709
0
3,413
4,736
40,725
0
L
Artemis
Tarjanian
Artemis
5,624
3,143
0
1,080
8,142
2,392
50
2,467
5,675
0
26,173
W
Bellona
Еndling
Bellona
9,920
3,485
0
2,806
9,858
7,046
231
2,738
6,980
0
40,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
31,958
413
Minions Killed
262
0
Camps Cleared
0
1,336,632
Distance Traveled
1,182,570
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,238
480
55
4
0
285,127
3
L
Gilgamesh
5,249
404
24
2
0
200,246
0
W
Ymir
6,770
521
23
2
0
253,277
6
L
Sylvanus
6,626
510
57
4
0
216,623
5
W
Sun Wukong
8,518
655
115
9
0
252,642
1
W
Ullr
7,540
580
109
8
0
268,042
3
W
Zhong Kui
8,564
659
100
8
0
248,199
5
L
Persephone
6,887
530
85
7
0
241,830
0
L
Artemis
6,958
535
41
3
0
238,744
2
W
Bellona
7,415
570
66
5
0
314,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role