Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DoomsTheory
Nemesis
Level 127
God Stats
12W - 26L
1,207 SR
Queue Stats
772W - 760L
1,466 Elo+
Party 1
Team Averages
Level 119
1,441 SR
1,493 Elo+

VS

Team Averages
Level 106
1,507 SR
1,451 Elo+
Hel
Hel
 
Hel
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BiggsMafia03
Scylla
Level 160
God Stats
9W - 7L
1,446 SR
Queue Stats
304W - 334L
1,486 Elo+
Solo
Geb
Geb
Nomen99Pl
Geb
Level 78
God Stats
5W - 11L
1,528 SR
Queue Stats
71W - 74L
1,448 Elo+
Solo
Ravana
Ravana
SanPirro
Ravana
Level 63
God Stats
8W - 5L
1,374 SR
Queue Stats
92W - 106L
1,396 Elo+
Solo
Neith
Neith
soulbreaker7
Neith
Level 98
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 2 / 0
5,297
530
3,938
6,729
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
 
Neith
7
0 / 3 / 4
4,543
454
3,995
5,554
1,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Odin
 
Odin
8
0 / 1 / 0
4,525
453
2,382
7,342
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
 
Freya
7
0 / 6 / 0
4,335
434
2,293
6,612
2,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
DoomsTheory
Nemesis
8
1 / 1 / 1
4,865
487
4,087
5,046
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 2
5,682
568
5,369
5,731
3,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
11
6 / 0 / 1
6,652
665
6,260
4,953
1,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 1 / 4
5,398
540
2,539
6,641
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ravana
SanPirro
Ravana
10
3 / 1 / 3
6,146
615
2,580
4,657
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 3
5,645
565
4,115
4,898
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
13
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
0
1.5
L
Neith
 
Neith
0
3
4
0.67
L
Odin
 
Odin
0
1
0
0
L
Freya
 
Freya
0
6
0
0
W
Hel
 
Hel
0
0
2
1
W
Scylla
6
0
1
6.5
L
Nemesis
DoomsTheory
Nemesis
1
1
1
1.5
W
1
1
4
3
W
Ravana
SanPirro
Ravana
3
1
3
4.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
20,863
31,283
Taken
26,880
15,687
Mitigated
10,577
11,961
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,938
1,313
1,033
3,601
6,729
4,442
0
2,478
4,251
19,300
6,350
L
Neith
 
Neith
3,995
2,190
0
1,683
5,554
1,641
0
2,460
3,094
0
19,149
L
Odin
 
Odin
2,382
458
0
2,536
7,342
5,595
0
4,278
3,064
0
16,216
L
Freya
 
Freya
2,293
806
12
1,199
6,612
2,250
0
3,179
3,433
15,451
0
W
Hel
 
Hel
5,369
868
95
4,326
5,731
3,431
701
0
5,261
28,474
0
W
Scylla
6,260
910
0
1,970
4,953
1,549
640
1,436
3,517
33,733
0
L
Nemesis
DoomsTheory
Nemesis
4,087
1,559
0
1,897
5,046
1,759
0
1,773
3,273
0
23,372
W
2,539
243
0
2,010
6,641
3,098
0
2,484
4,157
13,419
0
W
Ravana
SanPirro
Ravana
2,580
819
0
2,670
4,657
1,332
0
1,010
3,647
0
31,992
W
4,115
1,966
0
1,881
4,898
1,167
1,306
856
4,042
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
29,523
187
Minions Killed
262
0
Camps Cleared
0
915,799
Distance Traveled
923,970
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,297
530
48
5
0
161,102
4
L
Neith
4,543
454
32
3
0
165,680
4
L
Odin
4,525
453
33
3
0
181,339
5
L
Freya
4,335
434
24
2
0
172,321
1
W
Hel
5,682
568
45
5
0
177,030
4
W
Scylla
6,652
665
61
6
0
177,805
0
L
Nemesis
4,865
487
50
5
0
235,357
1
W
Geb
5,398
540
23
2
0
195,717
2
W
Ravana
6,146
615
72
7
0
202,892
6
W
Neith
5,645
565
61
6
0
170,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role