Player Matchup

Bastet
Bastet
DigiMinkii
Bastet
Level 7
God Stats
1W - 3L
1,738 SR
Queue Stats
14W - 12L
1,961 Elo+
Solo
Cthulhu
Cthulhu
Milo8162
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Cupid
Cupid
T4CO_Dudesde
Cupid
Level 24
God Stats
7W - 7L
1,511 SR
Queue Stats
121W - 121L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
TheImmaculateOne
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,548 Elo+
Solo
Ares
Ares
oscarskron
Ares
Level 21
God Stats
6W - 4L
1,690 SR
Queue Stats
112W - 134L
1,453 Elo+
Party 1
Team Averages
Level 13
1,588 SR
1,610 Elo+

VS

Team Averages
Level 20
1,568 SR
1,581 Elo+
Thor
Thor
Fifa-king-20-19_
Thor
Level 29
God Stats
6W - 8L
1,575 SR
Queue Stats
134W - 69L
1,716 Elo+
Solo
Erlang Shen
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
Level 29
God Stats
8W - 11L
1,571 SR
Queue Stats
115W - 104L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I_R_WelderZ
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,492 SR
Queue Stats
7W - 3L
1,606 Elo+
Solo
Xbalanque
Xbalanque
PANDALIIKE
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,545 Elo+
Solo
Xing Tian
Xing Tian
maury_is_thebest
Xing Tian
Level 29
God Stats
6W - 0L
1,700 SR
Queue Stats
233W - 217L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DigiMinkii
Bastet
9
1 / 2 / 1
5,247
525
4,382
6,956
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Milo8162
Cthulhu
8
2 / 4 / 0
5,122
512
3,280
7,395
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 0
4,568
457
2,342
5,067
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,827
483
2,936
4,522
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 2
4,732
473
1,264
8,031
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 0
6,641
664
5,103
5,457
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
I-ProdigY-I-_-
Erlang Shen
11
4 / 2 / 1
6,299
630
4,828
6,473
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
I_R_WelderZ
Morgan Le Fay
9
0 / 0 / 1
5,447
545
4,058
4,121
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
PANDALIIKE
Xbalanque
9
4 / 2 / 2
5,669
567
4,657
4,822
1,202
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
9
1 / 0 / 7
5,598
560
2,340
5,496
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
18
18
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
DigiMinkii
Bastet
1
2
1
0.75
W
9
0
0
9
W
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
4
2
1
2.25
W
Morgan Le Fay
I_R_WelderZ
Morgan Le Fay
0
0
1
0.5
L
Cthulhu
Milo8162
Cthulhu
2
4
0
0.5
W
Xbalanque
PANDALIIKE
Xbalanque
4
2
2
2.5
L
1
4
0
0.25
L
0
3
0
0
W
Xing Tian
1
0
7
4.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
20,986
31,971
Taken
26,369
12,801
Mitigated
10,272
5,887
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DigiMinkii
Bastet
4,382
1,256
0
2,566
6,956
1,782
0
1,282
5,630
0
26,963
W
5,103
1,241
0
2,139
5,457
1,792
0
916
4,541
0
32,129
W
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
4,828
2,817
0
2,521
6,473
2,921
0
2,581
3,357
0
28,034
W
Morgan Le Fay
I_R_WelderZ
Morgan Le Fay
4,058
644
0
1,663
4,121
1,245
716
1,419
2,576
32,746
0
L
Cthulhu
Milo8162
Cthulhu
3,280
619
0
1,238
7,395
4,261
0
826
6,495
12,641
0
W
Xbalanque
PANDALIIKE
Xbalanque
4,657
2,086
0
1,346
4,822
1,202
750
1,076
3,746
0
31,998
L
2,342
1,622
471
789
5,067
1,179
111
365
4,702
0
19,524
L
2,936
745
0
500
4,522
1,131
143
2,062
2,302
32,209
0
W
Xing Tian
2,340
225
0
1,783
5,496
3,112
168
985
4,511
7,601
0
L
1,264
342
0
323
8,031
4,448
56
1,587
6,444
12,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
29,654
201
Minions Killed
278
0
Camps Cleared
0
919,063
Distance Traveled
960,989
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,247
525
68
7
0
233,790
3
W
Thor
6,641
664
65
7
0
201,129
3
W
Erlang Shen
6,299
630
67
7
0
204,183
0
W
Morgan Le Fay
5,447
545
70
7
0
183,727
6
L
Cthulhu
5,122
512
21
2
0
191,505
1
W
Xbalanque
5,669
567
65
7
0
179,685
0
L
Cupid
4,568
457
36
4
0
162,883
0
L
Nu Wa
4,827
483
50
5
0
147,821
1
W
Xing Tian
5,598
560
11
1
0
192,265
2
L
Ares
4,732
473
26
3
0
183,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role