Player Matchup

Neith
Neith
KRAW7G
Neith
Level 40
God Stats
9W - 6L
1,648 SR
Queue Stats
51W - 40L
1,519 Elo+
Party 1
Geb
Geb
KSI Ben Shapiro
Geb
Level 148
God Stats
5W - 3L
1,534 SR
Queue Stats
118W - 86L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
MonsterFriZbee
Baron Samedi
Level 87
God Stats
7W - 2L
1,656 SR
Queue Stats
181W - 214L
1,492 Elo+
Party 1
Horus
Horus
NewStepBruda
Horus
Level 126
God Stats
4W - 0L
1,696 SR
Queue Stats
202W - 179L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
VOLTRiAX tv
Heimdallr
Level 65
God Stats
9W - 13L
1,417 SR
Queue Stats
60W - 62L
1,419 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,508 Elo+

VS

Team Averages
Level 33
1,420 SR
1,452 Elo+
Skadi
Skadi
GoldKnight-_-
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 281L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
Krypticzzzzz
Sylvanus
Level 39
God Stats
4W - 10L
1,262 SR
Queue Stats
250W - 257L
1,450 Elo+
Solo
Nemesis
Nemesis
TheCurlyFry18
Nemesis
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 110L
1,495 Elo+
Solo
Ymir
Ymir
jeremyown
Ymir
Level 17
God Stats
10W - 9L
1,312 SR
Queue Stats
40W - 44L
1,389 Elo+
Party 2
Chaac
Chaac
sauceonsleeve
Chaac
Level 32
God Stats
2W - 6L
1,527 SR
Queue Stats
101W - 124L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KRAW7G
Neith
20
10 / 0 / 15
13,144
506
20,390
14,345
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 4 / 9
13,903
535
28,345
30,801
26,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MonsterFriZbee
Baron Samedi
19
7 / 2 / 18
13,558
521
19,953
21,538
24,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
3 / 5 / 16
11,977
461
15,156
23,974
31,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
VOLTRiAX tv
Heimdallr
20
13 / 2 / 6
14,383
553
19,183
17,633
7,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 2
12,618
485
21,254
22,609
7,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Krypticzzzzz
Sylvanus
17
3 / 6 / 1
11,694
450
15,961
23,937
11,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
17
1 / 13 / 3
10,905
419
9,989
26,928
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
14
2 / 11 / 2
10,044
386
4,754
27,768
29,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 6 / 4
12,182
469
18,540
27,859
24,790
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
43
Kills
13
13
Deaths
43
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Neith
KRAW7G
Neith
10
0
15
17.5
W
10
4
9
3.63
L
Sylvanus
Krypticzzzzz
Sylvanus
3
6
1
0.58
W
Baron Samedi
MonsterFriZbee
Baron Samedi
7
2
18
8
W
3
5
16
2.2
L
Nemesis
1
13
3
0.19
W
Heimdallr
VOLTRiAX tv
Heimdallr
13
2
6
8
L
Ymir
2
11
2
0.27
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,027
Damage
70,498
108,291
Taken
129,101
96,392
Mitigated
82,616
54,123
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,254
8,263
0
986
22,609
7,004
0
12,066
10,543
0
108,944
W
Neith
KRAW7G
Neith
20,390
11,393
0
9,927
14,345
5,751
3,299
1,653
12,692
0
83,808
W
28,345
5,793
0
7,820
30,801
26,855
1,528
10,304
20,497
101,624
0
L
Sylvanus
Krypticzzzzz
Sylvanus
15,961
5,252
2,277
7,876
23,937
11,268
639
13,652
10,284
71,749
17,129
W
Baron Samedi
MonsterFriZbee
Baron Samedi
19,953
1,457
4,851
11,047
21,538
24,096
806
2,690
18,848
61,850
0
W
15,156
6,737
4,439
9,161
23,974
31,836
107
2,842
21,132
0
46,028
L
Nemesis
9,989
4,078
0
7,022
26,928
10,294
0
7,442
19,486
0
80,501
W
Heimdallr
VOLTRiAX tv
Heimdallr
19,183
11,261
0
6,878
17,633
7,854
4,128
1,464
16,169
0
120,671
L
Ymir
4,754
278
0
738
27,768
29,260
459
9,201
18,567
28,685
0
L
18,540
3,879
0
8,794
27,859
24,790
44
6,117
21,742
0
74,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,965
Gold Earned
57,443
584
Minions Killed
587
0
Camps Cleared
0
2,388,026
Distance Traveled
2,226,349
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,618
485
152
6
0
431,598
1
W
Neith
13,144
506
134
5
0
446,910
1
W
Geb
13,903
535
131
5
0
491,342
2
L
Sylvanus
11,694
450
147
6
0
456,430
0
W
Baron Samedi
13,558
521
84
3
0
457,985
3
W
Horus
11,977
461
78
3
0
498,009
4
L
Nemesis
10,905
419
123
5
0
494,510
1
W
Heimdallr
14,383
553
157
6
0
493,780
0
L
Ymir
10,044
386
54
2
0
402,603
5
L
Chaac
12,182
469
111
4
0
441,208
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role