Player Matchup

Geb
Geb
Masters
AggressingSucks
Geb
Masters
Level 88
God Stats
1W - 1L
1,762 SR
Queue Stats
116W - 97L
2,714 MMR
Party 2
Sol
Sol
Masters
HardStuckGM
Sol
Masters
Level 69
God Stats
0W - 2L
1,326 SR
Queue Stats
115W - 93L
2,750 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Marbach
Cu Chulainn
Masters
Level 160
God Stats
29W - 16L
1,734 SR
Queue Stats
712W - 657L
2,812 MMR
Party 1
Ullr
Ullr
Masters
Vampora
Ullr
Masters
Level 159
God Stats
2W - 8L
1,675 SR
Queue Stats
417W - 421L
2,837 MMR
Party 2
Ravana
Ravana
Masters
Zhrongreeves
Ravana
Masters
Level 158
God Stats
1W - 2L
1,546 SR
Queue Stats
94W - 46L
3,432 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,609 SR
2,909 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,581 SR
2,318 MMR
Ne Zha
Ne Zha
Grandmaster
 
Ne Zha
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
 
Hercules
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
Privative
Aphrodite
Masters
Level 134
God Stats
40W - 33L
1,637 SR
Queue Stats
610W - 535L
2,815 MMR
Solo
Charybdis
Charybdis
Masters
Snoopy
Charybdis
Masters
Level 160
God Stats
45W - 34L
1,657 SR
Queue Stats
648W - 521L
3,088 MMR
Solo
Tyr
Tyr
Masters
ThaRealBRUh
Tyr
Masters
Level 160
God Stats
21W - 22L
1,610 SR
Queue Stats
628W - 592L
2,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,241
471
1,246
6,791
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
5,620
624
6,463
6,216
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Marbach
Cu Chulainn
9
1 / 2 / 0
4,958
551
3,690
6,177
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Vampora
Ullr
9
0 / 2 / 0
4,827
536
1,404
4,006
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
8
2 / 4 / 0
4,754
528
2,399
4,683
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
NikeSetTiamat

VS

Bans
LokiOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 2 / 2
5,650
628
4,353
6,247
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
8
3 / 0 / 3
5,489
610
4,586
5,782
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
Privative
Aphrodite
10
2 / 0 / 5
5,876
653
2,398
3,700
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Snoopy
Charybdis
8
3 / 3 / 1
5,030
559
5,656
6,441
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,869
652
2,586
6,959
4,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
2
2.5
W
Hercules
 
Hercules
3
0
3
4.5
L
0
3
2
0.33
L
2
2
1
1.25
L
Cu Chulainn
Marbach
Cu Chulainn
1
2
0
0.5
W
Aphrodite
Privative
Aphrodite
2
0
5
4.5
W
Charybdis
Snoopy
Charybdis
3
3
1
1.17
W
1
0
1
1.5
L
Ullr
Vampora
Ullr
0
2
0
0
L
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
19,579
27,873
Taken
29,129
9,788
Mitigated
10,748
9,263
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,353
2,112
0
2,350
6,247
1,577
0
548
5,656
0
24,936
W
Hercules
 
Hercules
4,586
2,013
0
2,749
5,782
2,485
0
1,840
3,942
0
10,921
L
1,246
426
0
1,466
6,791
2,655
0
734
6,057
5,267
0
L
6,463
2,954
0
3,558
6,216
1,796
136
0
6,216
33,679
4,955
L
Cu Chulainn
Marbach
Cu Chulainn
3,690
606
0
2,264
6,177
2,787
0
0
6,177
0
26,618
W
Aphrodite
Privative
Aphrodite
2,398
490
1,653
2,583
3,700
982
0
52
3,648
35,629
0
W
Charybdis
Snoopy
Charybdis
5,656
3,046
0
2,024
6,441
1,577
0
4,309
2,132
0
26,113
W
2,586
483
0
4,358
6,959
4,127
0
0
6,492
0
39,040
L
Ullr
Vampora
Ullr
1,404
493
0
1,038
4,006
897
0
557
3,449
0
26,401
L
Ravana
2,399
522
0
937
4,683
1,653
0
1,107
3,576
0
18,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
27,914
244
Minions Killed
284
0
Camps Cleared
0
859,910
Distance Traveled
903,468
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,650
628
53
6
0
185,487
2
W
Hercules
5,489
610
9
1
0
199,015
3
L
Geb
4,241
471
6
1
0
156,439
0
L
Sol
5,620
624
77
9
0
168,758
3
L
Cu Chulainn
4,958
551
59
7
0
183,559
1
W
Aphrodite
5,876
653
83
9
0
170,022
5
W
Charybdis
5,030
559
50
6
0
159,826
2
W
Tyr
5,869
652
89
10
0
189,118
3
L
Ullr
4,827
536
63
7
0
167,237
0
L
Ravana
4,754
528
39
4
0
183,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role