Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Matafantasmaz
Danzaburou
Level 148
God Stats
11W - 11L
1,309 SR
Queue Stats
779W - 813L
1,396 Elo+
Party 1
Merlin
Merlin
SonyaRay
Merlin
Level 129
God Stats
3W - 4L
1,345 SR
Queue Stats
379W - 375L
1,462 Elo+
Solo
Xing Tian
Xing Tian
qnom189
Xing Tian
Level 53
God Stats
11W - 10L
1,565 SR
Queue Stats
562W - 591L
1,417 Elo+
Party 1
Cerberus
Cerberus
z4LP
Cerberus
Level 106
God Stats
14W - 7L
1,572 SR
Queue Stats
518W - 554L
1,420 Elo+
Party 1
Team Averages
Level 118
1,458 SR
1,439 Elo+

VS

Team Averages
Level 71
1,437 SR
1,361 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Guard2539
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
Baba Yaga
Baba Yaga
WizThaKing
Baba Yaga
Level 104
God Stats
5W - 9L
1,385 SR
Queue Stats
163W - 195L
1,434 Elo+
Party 3
Cerberus
Cerberus
aKaTpy
Cerberus
Level 89
God Stats
0W - 2L
1,298 SR
Queue Stats
116W - 110L
1,473 Elo+
Party 3
He Bo
He Bo
ПоПа01
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 2 / 16
9,674
744
12,451
6,785
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Matafantasmaz
Danzaburou
16
2 / 2 / 22
9,928
764
11,684
11,403
4,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SonyaRay
Merlin
17
7 / 3 / 11
10,529
810
13,263
5,178
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
qnom189
Xing Tian
18
12 / 2 / 16
11,694
900
12,899
21,112
15,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
z4LP
Cerberus
19
8 / 1 / 17
11,071
852
11,284
12,831
11,769
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 6 / 4
10,296
792
8,131
20,604
22,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Guard2539
Ravana
13
0 / 7 / 4
7,852
604
7,248
12,448
5,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
WizThaKing
Baba Yaga
16
2 / 5 / 2
8,894
684
9,789
10,341
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
aKaTpy
Cerberus
16
5 / 5 / 1
10,250
788
10,394
17,307
23,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
14
0 / 9 / 4
8,169
628
3,626
10,793
3,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
32
Kills
10
10
Deaths
32
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
16
5.5
L
Ymir
 
Ymir
3
6
4
0.83
L
Ravana
Guard2539
Ravana
0
7
4
0.29
W
Danzaburou
Matafantasmaz
Danzaburou
2
2
22
6.5
W
Merlin
SonyaRay
Merlin
7
3
11
4.17
L
Baba Yaga
WizThaKing
Baba Yaga
2
5
2
0.6
L
Cerberus
aKaTpy
Cerberus
5
5
1
1.1
W
Xing Tian
qnom189
Xing Tian
12
2
16
10
W
Cerberus
z4LP
Cerberus
8
1
17
16.5
L
He Bo
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,581
Damage
39,188
57,309
Taken
71,493
35,789
Mitigated
59,698
27,123
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,451
1,140
16
1,700
6,785
2,374
1,479
5,570
1,215
22,060
0
L
Ymir
 
Ymir
8,131
305
957
4,468
20,604
22,672
0
15,325
5,279
25,696
0
L
Ravana
Guard2539
Ravana
7,248
2,022
676
2,623
12,448
5,309
0
8,534
3,914
0
10,231
W
Danzaburou
Matafantasmaz
Danzaburou
11,684
4,663
2,472
4,198
11,403
4,242
209
7,892
3,511
0
26,723
W
Merlin
SonyaRay
Merlin
13,263
710
291
199
5,178
1,984
1,903
4,473
705
26,055
0
L
Baba Yaga
WizThaKing
Baba Yaga
9,789
328
1,245
2,812
10,341
4,785
0
8,126
2,215
22,955
0
L
Cerberus
aKaTpy
Cerberus
10,394
225
184
4,531
17,307
23,041
27
8,752
8,555
21,914
0
W
Xing Tian
qnom189
Xing Tian
12,899
875
1,932
8,770
21,112
15,420
145
8,146
12,966
21,121
0
W
Cerberus
z4LP
Cerberus
11,284
839
1,687
5,858
12,831
11,769
588
5,859
6,972
30,641
0
L
He Bo
3,626
311
0
722
10,793
3,891
70
9,160
1,633
12,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
45,461
159
Minions Killed
132
0
Camps Cleared
0
1,342,301
Distance Traveled
1,162,004
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,674
744
24
2
0
268,936
0
L
Ymir
10,296
792
40
3
0
236,048
0
L
Ravana
7,852
604
4
0
0
236,773
0
W
Danzaburou
9,928
764
26
2
0
271,713
4
W
Merlin
10,529
810
35
3
0
226,512
0
L
Baba Yaga
8,894
684
31
2
0
245,649
0
L
Cerberus
10,250
788
38
3
0
242,149
3
W
Xing Tian
11,694
900
16
1
0
283,167
0
W
Cerberus
11,071
852
58
4
0
291,973
3
L
He Bo
8,169
628
19
1
0
201,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role