Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CanarioRayao
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Reyvax400
Ah Puch
Level 101
God Stats
19W - 15L
1,653 SR
Queue Stats
334W - 259L
1,569 Elo+
Party 1
Cupid
Cupid
SkAcRoNiK-Zz
Cupid
Level 36
God Stats
2W - 7L
1,322 SR
Queue Stats
27W - 39L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
WalvaWest
Ao Kuang
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
374W - 324L
1,375 Elo+
Party 1
Team Averages
Level 66
1,541 SR
1,464 Elo+

VS

Team Averages
Level 94
1,573 SR
1,519 Elo+
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
HealSane
Achilles
Level 45
God Stats
17W - 23L
1,512 SR
Queue Stats
121W - 94L
1,456 Elo+
Solo
Aphrodite
Aphrodite
REminalabase
Aphrodite
Level 141
God Stats
4W - 3L
1,580 SR
Queue Stats
359W - 347L
1,504 Elo+
Party 2
Camazotz
Camazotz
ifpc_NIK03
Camazotz
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,609 Elo+
Party 2
Skadi
Skadi
marco_di_gioia
Skadi
Level 118
God Stats
10W - 6L
1,773 SR
Queue Stats
119W - 111L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 4 / 4
8,622
575
8,317
10,362
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 8
6,356
424
3,745
13,701
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Reyvax400
Ah Puch
13
5 / 5 / 6
8,100
540
15,384
14,180
5,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 6 / 4
6,193
413
2,087
10,115
3,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
WalvaWest
Ao Kuang
12
2 / 2 / 2
7,047
470
3,581
11,990
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 6 / 7
8,452
563
12,331
8,078
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HealSane
Achilles
14
3 / 2 / 4
8,569
571
8,527
9,138
8,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
REminalabase
Aphrodite
12
1 / 3 / 5
7,404
494
5,348
9,028
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
ifpc_NIK03
Camazotz
15
8 / 3 / 4
9,402
627
10,590
17,464
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 3 / 2
8,014
534
8,005
7,414
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
21
21
Deaths
17
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
4
4
2.75
W
Zeus
 
Zeus
5
6
7
1.42
L
0
4
8
1
W
Achilles
HealSane
Achilles
3
2
4
2.5
W
Aphrodite
REminalabase
Aphrodite
1
3
5
1.17
L
Ah Puch
Reyvax400
Ah Puch
5
5
6
1.6
L
1
6
4
0.5
L
Ao Kuang
WalvaWest
Ao Kuang
2
2
2
1.5
W
Camazotz
ifpc_NIK03
Camazotz
8
3
4
3.33
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
44,801
60,348
Taken
51,122
32,667
Mitigated
21,927
18,835
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,317
1,595
0
2,787
10,362
6,056
0
2,404
7,838
210
39,460
W
Zeus
 
Zeus
12,331
2,305
0
1,854
8,078
2,357
354
5,086
2,992
54,775
0
L
3,745
925
914
3,646
13,701
11,115
0
5,844
7,598
18,924
0
W
Achilles
HealSane
Achilles
8,527
2,203
0
2,298
9,138
8,059
22
3,509
5,629
12,618
41,854
W
Aphrodite
REminalabase
Aphrodite
5,348
927
1,401
4,250
9,028
3,903
674
3,647
5,381
28,345
0
L
Ah Puch
Reyvax400
Ah Puch
15,384
1,353
0
4,605
14,180
5,448
0
4,506
9,434
53,497
0
L
2,087
1,262
333
1,873
10,115
3,233
155
3,301
6,768
0
23,859
L
Ao Kuang
WalvaWest
Ao Kuang
3,581
1,048
0
4,677
11,990
6,815
952
3,189
8,779
26,691
0
W
Camazotz
ifpc_NIK03
Camazotz
10,590
3,830
0
9,106
17,464
5,449
0
7,592
9,872
0
55,687
W
8,005
3,621
0
1,389
7,414
2,159
1,182
3,021
4,393
0
52,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
41,841
307
Minions Killed
471
0
Camps Cleared
0
1,340,579
Distance Traveled
1,382,293
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,622
575
71
5
0
309,426
3
W
Zeus
8,452
563
117
8
0
265,583
2
L
Terra
6,356
424
36
2
0
272,010
2
W
Achilles
8,569
571
113
8
0
269,782
2
W
Aphrodite
7,404
494
55
4
0
272,939
2
L
Ah Puch
8,100
540
90
6
0
255,388
2
L
Cupid
6,193
413
38
3
0
244,082
1
L
Ao Kuang
7,047
470
72
5
0
259,673
3
W
Camazotz
9,402
627
85
6
0
314,645
3
W
Skadi
8,014
534
101
7
0
259,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role