Player Matchup

Ra
Ra
AhpuCH1206
Ra
Level 16
God Stats
4W - 4L
1,548 SR
Queue Stats
88W - 95L
1,586 Elo+
Solo
King Arthur
King Arthur
BrinaMorningstar
King Arthur
Level 27
God Stats
7W - 6L
1,425 SR
Queue Stats
203W - 182L
1,605 Elo+
Solo
Fenrir
Fenrir
Juicerino
Fenrir
Level 25
God Stats
3W - 1L
1,846 SR
Queue Stats
39W - 31L
1,561 Elo+
Solo
Artemis
Artemis
SoulCatcher16422
Artemis
Level 28
God Stats
5W - 6L
1,753 SR
Queue Stats
83W - 92L
1,548 Elo+
Solo
Sylvanus
Sylvanus
aShortMan
Sylvanus
Level 16
God Stats
34W - 36L
1,580 SR
Queue Stats
289W - 294L
1,590 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,578 Elo+

VS

Team Averages
Level 18
1,541 SR
1,631 Elo+
Eset
Eset
DrugDealingPuma
Eset
Level 22
God Stats
13W - 7L
1,548 SR
Queue Stats
216W - 157L
1,672 Elo+
Solo
Ymir
Ymir
EvilSuD
Ymir
Level 25
God Stats
1W - 1L
1,123 SR
Queue Stats
37W - 28L
1,585 Elo+
Party 1
Cabrakan
Cabrakan
RaizingMayhem
Cabrakan
Level 28
God Stats
15W - 8L
1,716 SR
Queue Stats
270W - 127L
1,764 Elo+
Solo
Gilgamesh
Gilgamesh
Symplilemoande
Gilgamesh
Level 7
God Stats
3W - 1L
1,817 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo
Hou Yi
Hou Yi
letsGobrandonn46
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
9,697
606
4,275
8,335
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BrinaMorningstar
King Arthur
12
2 / 4 / 0
7,661
479
5,871
8,388
5,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Juicerino
Fenrir
12
5 / 6 / 1
7,754
485
8,939
12,885
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 5
6,933
433
3,182
7,914
2,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
aShortMan
Sylvanus
10
0 / 4 / 4
6,695
418
5,270
15,919
8,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,168
573
4,907
6,786
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
EvilSuD
Ymir
10
2 / 3 / 6
7,613
476
2,452
12,457
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
RaizingMayhem
Cabrakan
17
8 / 2 / 1
10,380
649
9,897
11,508
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Symplilemoande
Gilgamesh
14
2 / 2 / 6
8,232
515
3,888
7,808
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 3 / 6
9,533
596
15,863
9,897
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
21
21
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
L
King Arthur
BrinaMorningstar
King Arthur
2
4
0
0.5
W
2
4
2
0.75
W
Ymir
EvilSuD
Ymir
2
3
6
1.67
L
Fenrir
Juicerino
Fenrir
5
6
1
0.92
W
Cabrakan
RaizingMayhem
Cabrakan
8
2
1
4.25
L
0
5
5
0.5
W
Gilgamesh
Symplilemoande
Gilgamesh
2
2
6
2.5
L
Sylvanus
aShortMan
Sylvanus
0
4
4
0.5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
37,007
53,441
Taken
48,456
23,237
Mitigated
27,393
13,209
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
952
290
2,645
8,335
2,930
1,100
3,899
4,300
58,320
0
L
King Arthur
BrinaMorningstar
King Arthur
5,871
1,470
0
1,335
8,388
5,141
0
3,318
5,070
0
35,664
W
4,907
287
0
1,516
6,786
2,146
1,001
2,254
4,400
64,751
0
W
Ymir
EvilSuD
Ymir
2,452
801
0
1,895
12,457
10,032
207
2,599
9,479
6,867
0
L
Fenrir
Juicerino
Fenrir
8,939
2,957
0
1,842
12,885
4,468
0
5,361
7,496
0
44,304
W
Cabrakan
RaizingMayhem
Cabrakan
9,897
1,898
0
5,301
11,508
7,542
245
962
10,495
74,969
0
L
3,182
1,774
0
1,032
7,914
2,298
54
1,253
6,639
0
37,814
W
Gilgamesh
Symplilemoande
Gilgamesh
3,888
1,235
0
2,499
7,808
4,451
860
580
7,228
0
27,964
L
Sylvanus
aShortMan
Sylvanus
5,270
1,194
1,982
4,083
15,919
8,400
28
3,196
12,680
18,937
0
W
15,863
9,062
0
2,587
9,897
3,222
2,705
2,487
7,268
0
68,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
44,926
361
Minions Killed
436
0
Camps Cleared
0
1,394,956
Distance Traveled
1,470,919
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,697
606
124
8
0
312,545
0
L
King Arthur
7,661
479
79
5
0
261,162
1
W
Eset
9,168
573
132
8
0
301,149
5
W
Ymir
7,613
476
12
1
0
294,898
1
L
Fenrir
7,754
485
66
4
0
289,494
3
W
Cabrakan
10,380
649
143
9
0
301,673
5
L
Artemis
6,933
433
79
5
0
262,336
3
W
Gilgamesh
8,232
515
43
3
0
298,903
0
L
Sylvanus
6,695
418
13
1
0
269,419
5
W
Hou Yi
9,533
596
106
7
0
274,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role