Player Matchup

Olorun
Olorun
Doudou Mafou
Olorun
Level 67
God Stats
11W - 22L
1,311 SR
Queue Stats
79W - 121L
1,370 Elo+
Party 2
Ares
Ares
Maiben88
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
OfficialOI
Yemoja
Level 18
God Stats
1W - 1L
1,474 SR
Queue Stats
7W - 6L
1,375 Elo+
Party 1
Chernobog
Chernobog
pitivier88
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,229 Elo+
Party 2
Loki
Loki
xPotatoSensei
Loki
Level 28
God Stats
0W - 1L
1,053 SR
Queue Stats
4W - 4L
1,159 Elo+
Party 1
Team Averages
Level 28
1,368 SR
1,327 Elo+

VS

Team Averages
Level 26
1,381 SR
1,306 Elo+
Heimdallr
Heimdallr
Amalgest
Heimdallr
Level 29
God Stats
45W - 41L
1,512 SR
Queue Stats
163W - 191L
1,327 Elo+
Solo
Ullr
Ullr
IBloodSore
Ullr
Level 24
God Stats
5W - 4L
1,436 SR
Queue Stats
43W - 56L
1,314 Elo+
Solo
Vulcan
Vulcan
Serpent_J03-_-
Vulcan
Level 50
God Stats
9W - 7L
1,316 SR
Queue Stats
106W - 119L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
Unicon-Z
Cthulhu
Level 8
God Stats
15W - 15L
1,204 SR
Queue Stats
34W - 53L
1,242 Elo+
Party 3
Nemesis
Nemesis
iPJK-_-
Nemesis
Level 17
God Stats
10W - 8L
1,437 SR
Queue Stats
28W - 43L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 4 / 4
5,385
490
4,509
7,370
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
8
2 / 5 / 2
5,237
476
1,808
7,021
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
OfficialOI
Yemoja
9
1 / 2 / 0
5,129
466
1,304
5,568
2,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
pitivier88
Chernobog
8
1 / 1 / 3
5,112
465
2,343
3,768
1,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 1
4,683
426
816
6,077
2,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amalgest
Heimdallr
9
2 / 1 / 1
5,856
532
4,830
3,683
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 0
5,753
523
4,032
4,864
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 1 / 2
7,252
659
7,225
5,157
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Unicon-Z
Cthulhu
8
1 / 2 / 2
5,290
481
2,933
6,003
3,425
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iPJK-_-
Nemesis
11
2 / 1 / 2
6,187
562
1,473
4,490
1,791
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
14
14
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Amalgest
Heimdallr
2
1
1
2.5
L
Olorun
1
4
4
0.75
W
2
1
0
2
L
Ares
2
5
2
0.6
L
Yemoja
OfficialOI
Yemoja
1
2
0
0.5
W
7
1
2
8
W
Cthulhu
Unicon-Z
Cthulhu
1
2
2
1
W
Nemesis
iPJK-_-
Nemesis
2
1
2
3
L
Chernobog
pitivier88
Chernobog
1
1
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
20,493
29,804
Taken
24,197
11,684
Mitigated
10,068
6,065
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Amalgest
Heimdallr
4,830
1,690
0
1,522
3,683
1,269
931
291
3,392
0
25,800
L
Olorun
4,509
2,594
95
1,781
7,370
2,119
440
4,371
2,758
23,723
0
W
4,032
1,289
0
1,588
4,864
1,708
667
1,053
3,811
0
23,963
L
Ares
1,808
480
0
1,038
7,021
3,693
0
2,399
4,506
6,073
0
L
Yemoja
OfficialOI
Yemoja
1,304
388
709
422
5,568
2,152
406
0
5,568
12,356
0
W
7,225
1,788
0
488
5,157
1,875
338
2,391
2,766
37,225
0
W
Cthulhu
Unicon-Z
Cthulhu
2,933
115
0
500
6,003
3,425
0
3,192
2,811
16,427
0
W
Nemesis
iPJK-_-
Nemesis
1,473
187
0
70
4,490
1,791
528
694
3,796
0
32,581
L
Chernobog
pitivier88
Chernobog
2,343
1,282
0
324
3,768
1,159
0
1,678
2,072
0
18,358
L
816
90
0
1,696
6,077
2,561
512
1,215
4,742
0
16,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
30,338
140
Minions Killed
266
0
Camps Cleared
0
1,079,398
Distance Traveled
1,004,944
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,856
532
51
5
0
206,785
1
L
Olorun
5,385
490
31
3
0
225,749
0
W
Ullr
5,753
523
45
4
0
156,692
0
L
Ares
5,237
476
8
1
0
247,885
0
L
Yemoja
5,129
466
31
3
0
180,655
1
W
Vulcan
7,252
659
71
6
0
235,301
1
W
Cthulhu
5,290
481
23
2
0
191,748
0
W
Nemesis
6,187
562
76
7
0
214,418
0
L
Chernobog
5,112
465
35
3
0
224,499
0
L
Loki
4,683
426
35
3
0
200,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role