Player Matchup

Cthulhu
Cthulhu
HaruMamoru
Cthulhu
Level 103
God Stats
34W - 36L
1,533 SR
Queue Stats
310W - 361L
1,453 Elo+
Party 1
Thanatos
Thanatos
MattRocks99
Thanatos
Level 48
God Stats
5W - 6L
1,468 SR
Queue Stats
154W - 143L
1,472 Elo+
Solo
Zeus
Zeus
MonkeyRedSuji7
Zeus
Level 121
God Stats
38W - 31L
1,562 SR
Queue Stats
343W - 380L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
MouseKeeper12
Amaterasu
Level 120
God Stats
16W - 12L
1,698 SR
Queue Stats
586W - 585L
1,452 Elo+
Party 1
Anhur
Anhur
sasori200
Anhur
Level 27
God Stats
31W - 21L
1,436 SR
Queue Stats
40W - 31L
1,483 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,466 Elo+

VS

Team Averages
Level 43
1,557 SR
1,452 Elo+
Da Ji
Da Ji
Buckeree
Da Ji
Level 66
God Stats
8W - 2L
1,968 SR
Queue Stats
132W - 154L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
JJ65788
Cabrakan
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 17L
1,347 Elo+
Solo
Agni
Agni
JoiningCashew49
Agni
Level 42
God Stats
2W - 2L
1,448 SR
Queue Stats
70W - 80L
1,436 Elo+
Solo
Bellona
Bellona
Ymir Hungry
Bellona
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 8L
1,715 Elo+
Party 2
Xbalanque
Xbalanque
iTz_AleKZinD3L4S
Xbalanque
Level 44
God Stats
5W - 5L
1,373 SR
Queue Stats
375W - 487L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HaruMamoru
Cthulhu
10
3 / 2 / 3
5,853
585
4,617
8,727
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MattRocks99
Thanatos
9
3 / 1 / 2
5,882
588
3,140
6,432
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 0 / 1
7,257
726
5,986
4,178
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MouseKeeper12
Amaterasu
11
2 / 1 / 1
6,340
634
2,875
6,986
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
sasori200
Anhur
9
2 / 2 / 5
5,446
545
4,114
6,052
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Buckeree
Da Ji
10
2 / 4 / 3
5,570
557
4,006
6,753
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
JJ65788
Cabrakan
7
0 / 3 / 4
4,765
477
2,526
8,138
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,748
475
1,700
4,380
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Ymir Hungry
Bellona
10
2 / 3 / 0
5,535
554
5,116
6,525
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
7
2 / 5 / 1
4,680
468
5,506
6,874
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
6
6
Deaths
19
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Buckeree
Da Ji
2
4
3
0.88
W
Cthulhu
HaruMamoru
Cthulhu
3
2
3
2.25
L
Cabrakan
JJ65788
Cabrakan
0
3
4
0.67
L
0
4
0
0
W
Thanatos
MattRocks99
Thanatos
3
1
2
4
W
8
0
1
8.5
W
Amaterasu
MouseKeeper12
Amaterasu
2
1
1
2.5
L
Bellona
Ymir Hungry
Bellona
2
3
0
0.67
L
Xbalanque
2
5
1
0.5
W
Anhur
sasori200
Anhur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
18,854
32,375
Taken
32,670
15,933
Mitigated
14,373
14,619
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Buckeree
Da Ji
4,006
869
0
1,452
6,753
2,668
0
1,312
5,393
0
28,288
W
Cthulhu
HaruMamoru
Cthulhu
4,617
794
830
3,761
8,727
5,953
78
758
7,969
19,435
0
L
Cabrakan
JJ65788
Cabrakan
2,526
720
0
1,966
8,138
4,118
0
3,246
4,848
6,630
0
L
1,700
0
0
260
4,380
1,334
40
2,636
1,590
16,096
0
W
Thanatos
MattRocks99
Thanatos
3,140
1,008
0
3,981
6,432
1,856
0
222
6,162
0
29,272
W
5,986
737
59
1,218
4,178
1,226
252
1,441
2,471
37,512
0
W
Amaterasu
MouseKeeper12
Amaterasu
2,875
1,637
0
3,206
6,986
5,271
315
0
6,986
0
31,565
L
Bellona
Ymir Hungry
Bellona
5,116
2,201
0
1,713
6,525
4,579
0
729
5,758
0
27,228
L
Xbalanque
5,506
1,648
0
1,447
6,874
1,674
0
2,314
4,478
0
23,622
W
Anhur
sasori200
Anhur
4,114
2,516
0
1,564
6,052
1,627
232
1,491
4,561
0
23,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
25,298
298
Minions Killed
208
0
Camps Cleared
0
939,761
Distance Traveled
918,271
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,570
557
54
5
0
186,911
0
W
Cthulhu
5,853
585
39
4
0
186,075
3
L
Cabrakan
4,765
477
7
1
0
187,560
1
L
Agni
4,748
475
45
5
0
182,595
3
W
Thanatos
5,882
588
53
5
0
200,135
1
W
Zeus
7,257
726
81
8
0
183,343
0
W
Amaterasu
6,340
634
78
8
0
199,028
2
L
Bellona
5,535
554
61
6
0
192,500
2
L
Xbalanque
4,680
468
41
4
0
168,705
1
W
Anhur
5,446
545
47
5
0
171,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role