Player Matchup

Raijin
Raijin
Anima_Scorpion
Raijin
Level 28
God Stats
1W - 2L
1,316 SR
Queue Stats
63W - 67L
1,362 Elo+
Solo
Thor
Thor
F467-twoflouw
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gorgonzoolaa
Cthulhu
Level 27
God Stats
7W - 4L
1,614 SR
Queue Stats
55W - 62L
1,465 Elo+
Solo
Olorun
Olorun
klap01
Olorun
Level 18
God Stats
7W - 3L
1,675 SR
Queue Stats
32W - 26L
1,569 Elo+
Solo
Xbalanque
Xbalanque
xJaFeTh_CR
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,375 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,454 Elo+

VS

Team Averages
Level 24
1,467 SR
1,290 Elo+
Merlin
Merlin
AnG3l1c_D3vil
Merlin
Level 29
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo
Thanatos
Thanatos
KCyanogen
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Springnara
Cthulhu
Level 18
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 3L
859 Elo+
Solo
Hachiman
Hachiman
YungxSosa420
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 140L
1,485 Elo+
Solo
Guan Yu
Guan Yu
poOoriya021
Guan Yu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 26L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
10,668
533
6,935
10,891
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 3
8,471
424
2,634
12,717
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
Gorgonzoolaa
Cthulhu
15
2 / 0 / 7
10,276
514
6,618
13,894
12,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
klap01
Olorun
20
16 / 1 / 3
13,594
680
18,370
12,128
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xJaFeTh_CR
Xbalanque
14
5 / 5 / 14
10,318
516
7,150
13,890
3,994
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,284
364
9,079
8,367
2,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KCyanogen
Thanatos
15
7 / 8 / 3
10,017
501
11,974
13,215
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Springnara
Cthulhu
13
1 / 8 / 4
7,712
386
6,410
15,354
10,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
YungxSosa420
Hachiman
18
7 / 3 / 1
11,119
556
9,998
12,619
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
poOoriya021
Guan Yu
14
1 / 8 / 1
8,617
431
3,579
14,680
11,977
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
29
Kills
16
17
Deaths
30
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
3
8
3.33
W
0
8
3
0.19
W
Cthulhu
Gorgonzoolaa
Cthulhu
2
0
7
5.5
L
Thanatos
KCyanogen
Thanatos
7
8
3
1.06
L
Cthulhu
Springnara
Cthulhu
1
8
4
0.38
L
Hachiman
YungxSosa420
Hachiman
7
3
1
2.5
W
Olorun
klap01
Olorun
16
1
3
17.5
L
Guan Yu
poOoriya021
Guan Yu
1
8
1
0.19
W
Xbalanque
xJaFeTh_CR
Xbalanque
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
41,040
63,520
Taken
64,235
31,280
Mitigated
33,845
18,877
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,079
351
0
0
8,367
2,478
0
4,602
3,513
39,606
0
W
6,935
326
0
2,363
10,891
3,468
710
3,901
6,990
43,190
0
W
2,634
548
0
706
12,717
6,015
1,533
1,655
11,062
0
30,283
W
Cthulhu
Gorgonzoolaa
Cthulhu
6,618
394
1,981
2,543
13,894
12,128
186
3,656
10,238
42,689
0
L
Thanatos
KCyanogen
Thanatos
11,974
5,418
0
5,781
13,215
4,637
652
6,710
6,200
0
35,927
L
Cthulhu
Springnara
Cthulhu
6,410
553
239
1,268
15,354
10,305
0
6,740
8,412
26,817
0
L
Hachiman
YungxSosa420
Hachiman
9,998
6,637
0
2,608
12,619
4,448
3,056
4,312
8,227
0
80,478
W
Olorun
klap01
Olorun
18,370
10,934
264
7,449
12,128
5,675
7,934
2,589
9,539
107,627
9,650
L
Guan Yu
poOoriya021
Guan Yu
3,579
370
0
1,172
14,680
11,977
428
7,045
7,577
353
51,717
W
Xbalanque
xJaFeTh_CR
Xbalanque
7,150
4,706
0
3,571
13,890
3,994
1,949
3,977
9,913
0
23,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,327
Gold Earned
44,749
433
Minions Killed
392
0
Camps Cleared
0
1,777,454
Distance Traveled
1,637,799
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,284
364
64
3
0
274,170
0
W
Raijin
10,668
533
86
4
0
348,456
8
W
Thor
8,471
424
57
3
0
333,252
1
W
Cthulhu
10,276
514
59
3
0
399,057
4
L
Thanatos
10,017
501
51
3
0
297,654
0
L
Cthulhu
7,712
386
38
2
0
379,005
0
L
Hachiman
11,119
556
146
7
0
314,200
5
W
Olorun
13,594
680
196
10
0
357,196
2
L
Guan Yu
8,617
431
93
5
0
372,770
0
W
Xbalanque
10,318
516
35
2
0
339,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role