Player Matchup

Chang'e
Chang'e
Ashenx56
Chang'e
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 0L
1,858 Elo+
Solo
Zeus
Zeus
M3L7E
Zeus
Level 5
God Stats
1W - 0L
1,206 SR
Queue Stats
2W - 3L
1,178 Elo+
Solo
Hou Yi
Hou Yi
Penifacio
Hou Yi
Level 23
God Stats
5W - 4L
1,495 SR
Queue Stats
215W - 214L
1,422 Elo+
Solo
Odin
Odin
Pj_Shmouk
Odin
Level 17
God Stats
4W - 0L
1,746 SR
Queue Stats
17W - 14L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
ben4ik116
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,534 SR
1,491 Elo+

VS

Team Averages
Level 16
1,607 SR
1,456 Elo+
Nemesis
Nemesis
MinieHoshi
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,328 Elo+
Party 1
Pele
Pele
RaiyKoTV
Pele
Level 23
God Stats
1W - 1L
1,707 SR
Queue Stats
88W - 94L
1,363 Elo+
Party 1
Scylla
Scylla
Svenneantenne
Scylla
Level 4
God Stats
2W - 2L
1,736 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Terra
Terra
ZRO Fs GVN
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,378 Elo+
Solo
Danzaburou
Danzaburou
ezo361
Danzaburou
Level 29
God Stats
59W - 57L
1,593 SR
Queue Stats
134W - 166L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashenx56
Chang'e
20
11 / 4 / 23
16,137
1,241
27,829
26,513
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
M3L7E
Zeus
20
14 / 14 / 18
15,064
1,159
20,672
22,129
8,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Penifacio
Hou Yi
20
12 / 3 / 19
15,213
1,170
24,089
18,019
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
20
5 / 6 / 23
13,704
1,054
18,366
21,065
30,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ben4ik116
Cthulhu
20
5 / 11 / 30
15,357
1,181
18,289
29,956
37,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MinieHoshi
Nemesis
20
2 / 9 / 20
13,682
1,052
12,114
24,160
8,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
17 / 11 / 13
17,985
1,383
34,596
28,005
12,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 5 / 20
14,776
1,137
24,939
19,551
7,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
20
0 / 9 / 16
12,603
969
1,270
20,501
8,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
ezo361
Danzaburou
20
14 / 14 / 13
16,691
1,284
37,515
29,755
11,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
120
47
Kills
38
38
Deaths
48
113
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ashenx56
Chang'e
11
4
23
5.63
W
Zeus
M3L7E
Zeus
14
14
18
1.64
L
Nemesis
MinieHoshi
Nemesis
2
9
20
1.33
W
Hou Yi
Penifacio
Hou Yi
12
3
19
7.17
W
Odin
5
6
23
2.75
L
Pele
17
11
13
2.14
L
5
5
20
3
L
Terra
0
9
16
0.89
W
Cthulhu
ben4ik116
Cthulhu
5
11
30
1.82
L
Danzaburou
ezo361
Danzaburou
14
14
13
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,245
Damage
110,434
117,682
Taken
121,972
89,519
Mitigated
48,787
25,658
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ashenx56
Chang'e
27,829
331
9,568
10,821
26,513
7,410
0
5,035
21,478
52,912
0
W
Zeus
M3L7E
Zeus
20,672
4,753
0
1,005
22,129
8,041
0
4,710
17,419
37,247
0
L
Nemesis
MinieHoshi
Nemesis
12,114
4,187
0
2,235
24,160
8,906
0
11,233
11,750
0
26,568
W
Hou Yi
Penifacio
Hou Yi
24,089
17,301
0
898
18,019
5,620
0
5,569
12,450
0
37,405
W
Odin
18,366
3,672
0
1,440
21,065
30,542
0
3,361
17,704
2,370
33,087
L
Pele
34,596
8,554
536
2,640
28,005
12,076
0
18,673
8,945
0
60,003
L
24,939
921
0
0
19,551
7,247
0
9,296
9,985
56,758
0
L
Terra
1,270
423
2,735
1,918
20,501
8,900
0
11,201
9,019
7,862
0
W
Cthulhu
ben4ik116
Cthulhu
18,289
1,184
1,676
250
29,956
37,906
0
7,534
22,422
38,972
0
L
Danzaburou
ezo361
Danzaburou
37,515
30,114
0
4,608
29,755
11,658
0
17,259
12,146
0
61,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,475
Gold Earned
75,737
180
Minions Killed
189
3
Camps Cleared
12
1,079,200
Distance Traveled
1,184,055
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,137
1,241
39
3
1
249,699
0
W
Zeus
15,064
1,159
35
3
1
162,043
0
L
Nemesis
13,682
1,052
20
2
0
262,532
0
W
Hou Yi
15,213
1,170
26
2
0
221,832
0
W
Odin
13,704
1,054
33
3
1
206,476
2
L
Pele
17,985
1,383
46
4
8
255,354
0
L
Scylla
14,776
1,137
66
5
0
262,643
0
L
Terra
12,603
969
11
1
0
202,168
6
W
Cthulhu
15,357
1,181
47
4
0
239,150
1
L
Danzaburou
16,691
1,284
46
4
4
201,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role