Player Matchup

Hades
Hades
CPT_manering2003
Hades
Level 48
God Stats
21W - 23L
1,390 SR
Queue Stats
259W - 294L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
GPA-Critical
Cliodhna
Level 44
God Stats
10W - 10L
1,546 SR
Queue Stats
150W - 172L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
General-Kenobi-I
Sylvanus
Level 17
God Stats
4W - 4L
1,777 SR
Queue Stats
48W - 64L
1,419 Elo+
Party 1
Skadi
Skadi
Ice_cube_tickler
Skadi
Level 35
God Stats
20W - 11L
1,563 SR
Queue Stats
143W - 177L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
Komus_Kenobi
Amaterasu
Level 3
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 1
Team Averages
Level 29
1,596 SR
1,417 Elo+

VS

Team Averages
Level 32
1,470 SR
1,336 Elo+
Set
Set
Eolazap
Set
Level 57
God Stats
3W - 2L
1,854 SR
Queue Stats
10W - 12L
1,387 Elo+
Party 2
Terra
Terra
Mr Pumba4961
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Shinjodeku
Kukulkan
Level 23
God Stats
1W - 6L
1,285 SR
Queue Stats
8W - 12L
1,399 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Winniii MMV
Ah Muzen Cab
Level 16
God Stats
0W - 3L
1,182 SR
Queue Stats
1W - 10L
1,071 Elo+
Party 2
Bellona
Bellona
vHxpnotic4178
Bellona
Level 59
God Stats
9W - 6L
1,529 SR
Queue Stats
10W - 15L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 8
11,840
592
18,006
22,328
12,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
GPA-Critical
Cliodhna
17
13 / 5 / 2
11,599
580
15,822
14,153
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 2 / 17
10,265
513
6,788
13,570
18,148
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
14 / 5 / 3
12,101
605
16,364
16,683
5,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Komus_Kenobi
Amaterasu
17
1 / 7 / 5
9,982
499
10,496
17,250
12,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
12 / 9 / 4
11,467
573
16,193
20,626
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 10 / 6
7,887
394
1,430
19,577
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Shinjodeku
Kukulkan
14
0 / 8 / 11
9,094
455
9,149
12,942
4,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Winniii MMV
Ah Muzen Cab
16
4 / 7 / 5
10,384
519
13,461
15,325
4,825
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
10 / 5 / 1
11,667
583
16,875
15,217
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
39
Kills
26
26
Deaths
39
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
L
Set
12
9
4
1.56
W
Cliodhna
GPA-Critical
Cliodhna
13
5
2
2.8
W
3
2
17
5.75
W
14
5
3
3.1
W
Amaterasu
Komus_Kenobi
Amaterasu
1
7
5
0.5
L
0
10
6
0.3
L
Kukulkan
Shinjodeku
Kukulkan
0
8
11
0.69
L
Ah Muzen Cab
Winniii MMV
Ah Muzen Cab
4
7
5
0.93
L
Bellona
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,476
Damage
57,108
83,984
Taken
83,687
55,540
Mitigated
47,851
31,854
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,006
2,001
588
10,386
22,328
12,131
68
3,920
18,408
76,249
0
L
Set
16,193
8,692
0
6,300
20,626
9,932
780
6,757
13,869
0
67,999
W
Cliodhna
GPA-Critical
Cliodhna
15,822
2,866
0
2,411
14,153
7,133
0
3,005
11,148
0
67,839
W
6,788
2,579
1,975
3,573
13,570
18,148
709
1,805
11,765
27,418
0
W
16,364
11,660
786
6,284
16,683
5,600
2,959
1,189
15,494
0
99,750
W
Amaterasu
Komus_Kenobi
Amaterasu
10,496
4,588
0
5,851
17,250
12,528
870
1,153
16,097
0
54,248
L
1,430
718
517
2,219
19,577
18,447
71
7,202
12,375
9,545
0
L
Kukulkan
Shinjodeku
Kukulkan
9,149
2,167
755
2,019
12,942
4,165
1,028
4,029
8,913
48,008
0
L
Ah Muzen Cab
Winniii MMV
Ah Muzen Cab
13,461
6,762
0
4,504
15,325
4,825
583
2,748
12,577
0
55,343
L
Bellona
16,875
7,422
0
3,242
15,217
10,482
0
4,058
11,159
0
51,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,787
Gold Earned
50,499
501
Minions Killed
362
0
Camps Cleared
0
1,702,432
Distance Traveled
1,696,503
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,840
592
125
6
0
323,122
0
L
Set
11,467
573
99
5
0
351,861
2
W
Cliodhna
11,599
580
101
5
0
393,755
0
W
Sylvanus
10,265
513
48
2
0
312,927
0
W
Skadi
12,101
605
142
7
0
318,860
0
W
Amaterasu
9,982
499
85
4
0
353,768
2
L
Terra
7,887
394
14
1
0
331,683
0
L
Kukulkan
9,094
455
84
4
0
326,835
6
L
Ah Muzen Cab
10,384
519
88
4
0
332,501
0
L
Bellona
11,667
583
77
4
0
353,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role