Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Vi8Bit_
Yemoja
Level 7
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Cliodhna
Cliodhna
spooky_gelatine5
Cliodhna
Level 8
God Stats
3W - 13L
1,305 SR
Queue Stats
35W - 51L
1,313 Elo+
Solo
Team Averages
Level 58
1,408 SR
1,375 Elo+

VS

Team Averages
Level 31
1,438 SR
1,498 Elo+
Fenrir
Fenrir
OZZY1602
Fenrir
Level 69
God Stats
3W - 3L
1,300 SR
Queue Stats
142W - 107L
1,555 Elo+
Solo
Achilles
Achilles
bman27014
Achilles
Level 18
God Stats
12W - 11L
1,513 SR
Queue Stats
42W - 33L
1,437 Elo+
Solo
Zeus
Zeus
clengzilla
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 5 / 0
7,102
646
8,711
6,756
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Vi8Bit_
Yemoja
11
0 / 4 / 1
6,347
577
347
5,249
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 2 / 1
5,947
541
898
3,009
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OZZY1602
Fenrir
12
7 / 0 / 1
8,582
780
6,448
9,432
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
bman27014
Achilles
12
3 / 1 / 7
7,839
713
4,761
11,155
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 7
7,625
693
1,445
4,115
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
W
Fenrir
OZZY1602
Fenrir
7
0
1
7.5
L
Yemoja
Vi8Bit_
Yemoja
0
4
1
0.13
W
Achilles
bman27014
Achilles
3
1
7
6.5
W
1
0
7
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,956
Damage
12,654
15,014
Taken
24,702
4,115
Mitigated
16,435
1,041
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,711
778
98
601
6,756
1,566
0
830
5,439
28,627
0
W
Fenrir
OZZY1602
Fenrir
6,448
383
0
3,628
9,432
5,554
785
3,375
5,817
0
27,680
L
Yemoja
Vi8Bit_
Yemoja
347
78
245
0
5,249
1,958
0
428
4,393
5,494
0
W
Achilles
bman27014
Achilles
4,761
987
0
4,590
11,155
9,570
986
3,577
7,578
0
24,043
W
1,445
226
0
130
4,115
1,311
642
3,132
983
22,250
0
L
898
204
0
97
3,009
591
0
229
2,611
0
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
24,046
52
Minions Killed
112
1
Camps Cleared
8
311,905
Distance Traveled
636,010
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,102
646
45
4
1
124,226
3
W
Fenrir
8,582
780
39
4
7
229,055
0
L
Yemoja
6,347
577
5
0
0
146,139
1
W
Achilles
7,839
713
39
4
1
213,856
3
W
Zeus
7,625
693
34
3
0
193,099
0
L
Cliodhna
5,947
541
2
0
0
41,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role