Player Matchup

Chang'e
Chang'e
Gehlen3
Chang'e
Level 140
God Stats
8W - 3L
1,775 SR
Queue Stats
55W - 63L
1,558 Elo+
Solo
Odin
Odin
Shadeslayer292
Odin
Level 136
God Stats
1W - 0L
1,854 SR
Queue Stats
220W - 125L
1,853 Elo+
Solo
Hachiman
Hachiman
Trentjh
Hachiman
Level 59
God Stats
1W - 3L
1,188 SR
Queue Stats
55W - 80L
1,435 Elo+
Solo
Team Averages
Level 112
1,606 SR
1,615 Elo+

VS

Team Averages
Level 108
1,500 SR
1,478 Elo+
Xing Tian
Xing Tian
Jcs082689
Xing Tian
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 80L
1,468 Elo+
Solo
Jing Wei
Jing Wei
StorkDaSmite
Jing Wei
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 161L
1,611 Elo+
Solo
Raijin
Raijin
bladezmen00
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gehlen3
Chang'e
12
4 / 1 / 9
8,318
756
7,980
7,364
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 9
9,004
819
11,805
12,042
8,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Trentjh
Hachiman
13
5 / 3 / 10
8,715
792
10,611
9,690
3,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jcs082689
Xing Tian
11
3 / 1 / 1
7,991
726
3,328
13,146
13,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
StorkDaSmite
Jing Wei
11
2 / 7 / 3
8,112
737
6,626
12,528
4,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
9
0 / 7 / 0
6,296
572
3,645
9,216
2,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
5
5
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Gehlen3
Chang'e
4
1
9
8.5
L
Xing Tian
Jcs082689
Xing Tian
3
1
1
3.5
W
6
1
9
10.5
L
Jing Wei
StorkDaSmite
Jing Wei
2
7
3
0.5
W
Hachiman
Trentjh
Hachiman
5
3
10
3.33
L
Raijin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
13,599
29,096
Taken
34,890
14,390
Mitigated
20,678
12,290
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Gehlen3
Chang'e
7,980
910
4,625
4,722
7,364
2,222
1,242
2,326
5,038
31,217
0
L
Xing Tian
Jcs082689
Xing Tian
3,328
206
122
1,060
13,146
13,304
0
4,503
8,643
12,029
0
W
11,805
1,797
0
968
12,042
8,971
327
1,836
10,206
7,215
20,998
L
Jing Wei
StorkDaSmite
Jing Wei
6,626
3,610
0
655
12,528
4,398
0
4,272
8,256
0
28,260
W
Hachiman
Trentjh
Hachiman
10,611
6,027
0
1,975
9,690
3,197
670
3,123
6,567
0
32,158
L
Raijin
3,645
424
0
504
9,216
2,976
0
2,199
7,017
18,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
22,399
138
Minions Killed
91
7
Camps Cleared
2
628,259
Distance Traveled
550,279
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,318
756
46
4
2
223,987
2
L
Xing Tian
7,991
726
10
1
1
207,266
1
W
Odin
9,004
819
32
3
4
217,950
2
L
Jing Wei
8,112
737
54
5
0
200,369
6
W
Hachiman
8,715
792
60
5
1
186,322
4
L
Raijin
6,296
572
27
2
1
142,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role