Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold III
Alx____________1
Odin
Gold III
Level 138
God Stats
24W - 5L
1,560 SR
Queue Stats
116W - 61L
1,452 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
Hungry_dog_g
Hou Yi
Diamond V
Level 154
God Stats
11W - 7L
1,893 SR
Queue Stats
50W - 32L
2,191 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,651 SR
1,715 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,757 SR
1,287 MMR
Cthulhu
Cthulhu
Silver III
CHONE_-34
Cthulhu
Silver III
Level 82
God Stats
1W - 1L
1,789 SR
Queue Stats
27W - 45L
1,033 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Sh1ni_Ryuk-666
Kukulkan
Bronze III
Level 113
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Xx-GoMeZ347-xX
Ah Muzen Cab
Silver I
Level 107
God Stats
4W - 4L
1,917 SR
Queue Stats
89W - 159L
1,369 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 0 / 14
11,453
764
9,253
11,440
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 14
10,463
698
10,332
12,340
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
15
10 / 0 / 9
10,783
719
12,916
8,213
3,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshChaacPersephoneHadesGeb

VS

Bans
TiamatAresHeraCabrakanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHONE_-34
Cthulhu
10
0 / 6 / 0
8,105
540
5,508
16,951
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
11
0 / 9 / 0
8,032
535
4,071
9,166
3,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Xx-GoMeZ347-xX
Ah Muzen Cab
10
0 / 6 / 0
7,661
511
5,454
8,245
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
21
Kills
0
0
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
14
12
W
6
0
14
13
L
Cthulhu
CHONE_-34
Cthulhu
0
6
0
0
W
Hou Yi
10
0
9
14.5
L
Kukulkan
0
9
0
0
L
Ah Muzen Cab
Xx-GoMeZ347-xX
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
15,033
31,993
Taken
34,362
29,389
Mitigated
24,508
12,724
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,253
1,377
0
4,307
11,440
15,224
30
3,616
7,824
31,738
0
W
10,332
2,138
0
3,279
12,340
10,556
170
3,472
8,868
0
31,752
L
Cthulhu
CHONE_-34
Cthulhu
5,508
298
0
701
16,951
18,143
0
3,438
13,043
13,735
0
W
Hou Yi
12,916
5,851
0
5,138
8,213
3,609
2,750
2,848
5,365
0
50,486
L
Kukulkan
4,071
307
0
224
9,166
3,078
0
3,291
5,615
27,228
0
L
Ah Muzen Cab
Xx-GoMeZ347-xX
Ah Muzen Cab
5,454
1,045
0
1,348
8,245
3,287
0
2,596
5,475
0
18,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
23,798
165
Minions Killed
113
12
Camps Cleared
1
898,743
Distance Traveled
700,683
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,453
764
45
3
2
298,787
2
W
Odin
10,463
698
42
3
5
311,548
2
L
Cthulhu
8,105
540
17
1
0
254,517
4
W
Hou Yi
10,783
719
78
5
5
288,408
3
L
Kukulkan
8,032
535
62
4
0
213,193
4
L
Ah Muzen Cab
7,661
511
34
2
1
232,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role