Player Matchup

Odin
Odin
 
Odin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
GAlexZ
Charybdis
Level 129
God Stats
3W - 0L
1,553 SR
Queue Stats
50W - 47L
1,422 Elo+
Party 3
Serqet
Serqet
julia_rus999
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 235L
1,435 Elo+
Party 2
Sobek
Sobek
kacknoob123
Sobek
Level 28
God Stats
2W - 1L
1,252 SR
Queue Stats
49W - 46L
1,423 Elo+
Party 3
Nox
Nox
november15
Nox
Level 19
God Stats
3W - 1L
1,470 SR
Queue Stats
54W - 57L
1,474 Elo+
Solo
Team Averages
Level 67
1,455 SR
1,451 Elo+

VS

Team Averages
Level 70
1,546 SR
1,465 Elo+
Cthulhu
Cthulhu
Crackin
Cthulhu
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 231L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
Dannimos
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,497 Elo+
Party 4
Mulan
Mulan
Karaboomba
Mulan
Level 41
God Stats
2W - 2L
1,608 SR
Queue Stats
222W - 213L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
Syimbian
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,436 Elo+
Party 1
Thanatos
Thanatos
zaxturi
Thanatos
Level 121
God Stats
0W - 1L
1,623 SR
Queue Stats
180W - 182L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 1 / 13
9,924
902
3,992
16,499
8,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
GAlexZ
Charybdis
19
17 / 2 / 8
11,859
1,078
28,076
13,115
6,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
15
2 / 5 / 10
9,294
845
4,788
11,223
10,775
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 19
8,613
783
5,704
18,831
17,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 16
10,241
931
8,824
15,789
16,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crackin
Cthulhu
15
1 / 6 / 4
8,000
727
13,955
13,331
12,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Dannimos
Heimdallr
15
4 / 5 / 4
8,637
785
11,408
9,992
3,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
16
4 / 4 / 5
9,050
823
16,409
14,989
15,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cliodhna
Syimbian
Cliodhna
12
1 / 7 / 3
7,557
687
5,929
9,121
3,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
zaxturi
Thanatos
15
1 / 6 / 7
8,856
805
11,400
10,368
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
28
Kills
11
12
Deaths
28
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
13
10.5
L
Cthulhu
Crackin
Cthulhu
1
6
4
0.5
L
Heimdallr
Dannimos
Heimdallr
4
5
4
1.2
W
Charybdis
GAlexZ
Charybdis
17
2
8
10.5
L
Mulan
4
4
5
1.63
L
Cliodhna
Syimbian
Cliodhna
1
7
3
0.36
W
Serqet
2
5
10
1.4
W
0
2
19
4.75
W
5
2
16
6.5
L
Thanatos
zaxturi
Thanatos
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,384
Damage
59,101
75,457
Taken
57,801
59,118
Mitigated
39,700
30,122
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,992
824
1,310
5,905
16,499
8,569
359
2,105
14,070
0
13,415
L
Cthulhu
Crackin
Cthulhu
13,955
586
1,757
1,384
13,331
12,842
216
2,963
10,274
27,803
0
L
Heimdallr
Dannimos
Heimdallr
11,408
4,562
193
1,718
9,992
3,916
940
3,534
6,314
0
18,902
W
Charybdis
GAlexZ
Charybdis
28,076
14,437
1,471
5,005
13,115
6,178
3,712
4,580
8,301
0
54,578
L
Mulan
16,409
2,371
204
4,286
14,989
15,328
268
3,955
10,932
508
19,296
L
Cliodhna
Syimbian
Cliodhna
5,929
261
0
0
9,121
3,069
210
1,812
7,155
0
11,894
W
Serqet
4,788
946
605
634
11,223
10,775
0
914
10,046
0
10,424
W
5,704
543
1,849
7,221
18,831
17,523
806
4,087
14,560
11,615
0
W
8,824
388
452
5,670
15,789
16,073
58
2,777
12,694
17,594
0
L
Thanatos
zaxturi
Thanatos
11,400
3,309
423
4,193
10,368
4,545
0
2,264
7,942
0
18,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,931
Gold Earned
42,100
109
Minions Killed
102
0
Camps Cleared
0
1,061,855
Distance Traveled
914,139
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,924
902
26
2
0
240,935
3
L
Cthulhu
8,000
727
38
3
0
189,957
0
L
Heimdallr
8,637
785
15
1
0
158,706
0
W
Charybdis
11,859
1,078
56
5
0
191,070
0
L
Mulan
9,050
823
13
1
0
196,483
0
L
Cliodhna
7,557
687
15
1
0
190,644
0
W
Serqet
9,294
845
15
1
0
161,144
3
W
Sobek
8,613
783
7
1
0
264,235
0
W
Nox
10,241
931
5
0
0
204,471
0
L
Thanatos
8,856
805
21
2
0
178,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role