Player Matchup

Odin
Odin
DatBlackDynamite
Odin
Level 144
God Stats
1W - 0L
1,580 SR
Queue Stats
70W - 35L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
DrEffinPepper
Ne Zha
Level 29
God Stats
4W - 4L
1,747 SR
Queue Stats
130W - 54L
1,661 Elo+
Party 2
Janus
Janus
gizmotheweirdo
Janus
Level 37
God Stats
2W - 1L
1,427 SR
Queue Stats
35W - 18L
1,597 Elo+
Party 2
Team Averages
Level 70
1,585 SR
1,621 Elo+

VS

Team Averages
Level 36
1,379 SR
1,331 Elo+
Yemoja
Yemoja
KasMars96
Yemoja
Level 13
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 2L
1,112 Elo+
Solo
Ao Kuang
Ao Kuang
RiskyJwood
Ao Kuang
Level 28
God Stats
21W - 25L
1,506 SR
Queue Stats
28W - 37L
1,431 Elo+
Party 1
Artemis
Artemis
VvS Driip
Artemis
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 265L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,409
764
3,151
7,566
5,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
13 / 4 / 4
9,943
904
10,295
10,333
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 13
8,130
739
5,937
4,919
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KasMars96
Yemoja
7
0 / 4 / 2
6,144
559
391
5,725
2,447
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
RiskyJwood
Ao Kuang
13
8 / 6 / 0
9,365
851
7,539
9,370
2,964
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
VvS Driip
Artemis
11
0 / 7 / 6
7,639
694
8,452
8,467
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
8
8
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
13
4
4
3.75
L
Yemoja
KasMars96
Yemoja
0
4
2
0.25
L
Ao Kuang
RiskyJwood
Ao Kuang
8
6
0
1.33
L
Artemis
VvS Driip
Artemis
0
7
6
0.43
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
16,382
22,818
Taken
23,562
11,999
Mitigated
8,583
3,395
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,151
408
164
225
7,566
5,758
510
1,640
5,926
0
12,000
W
10,295
5,251
0
3,006
10,333
4,605
1,377
4,762
5,571
0
36,913
L
Yemoja
KasMars96
Yemoja
391
220
180
0
5,725
2,447
0
1,079
4,646
2,967
0
L
Ao Kuang
RiskyJwood
Ao Kuang
7,539
2,724
0
1,349
9,370
2,964
0
1,940
7,430
18,024
0
L
Artemis
VvS Driip
Artemis
8,452
2,879
0
433
8,467
3,172
0
3,102
5,365
0
25,501
W
5,937
936
0
0
4,919
1,636
382
2,045
2,874
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
23,148
102
Minions Killed
79
6
Camps Cleared
4
559,816
Distance Traveled
393,894
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,409
764
18
2
1
198,086
1
W
Ne Zha
9,943
904
48
4
4
181,514
3
L
Yemoja
6,144
559
3
0
0
77,841
1
L
Ao Kuang
9,365
851
26
2
0
162,966
1
L
Artemis
7,639
694
50
5
4
153,087
1
W
Janus
8,130
739
36
3
1
180,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role