Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FuzzyMummeh
Geb
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 123L
1,387 Elo+
Solo
Hun Batz
Hun Batz
Meruem 91
Hun Batz
Level 46
God Stats
4W - 1L
1,436 SR
Queue Stats
132W - 178L
1,339 Elo+
Party 1
Thor
Thor
S_co_rpion83
Thor
Level 149
God Stats
5W - 4L
1,488 SR
Queue Stats
524W - 545L
1,291 Elo+
Solo
Team Averages
Level 83
1,485 SR
1,403 Elo+

VS

Team Averages
Level 77
1,445 SR
1,352 Elo+
Mercury
Mercury
Alusard
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,321 Elo+
Solo
Olorun
Olorun
HartJohn
Olorun
Level 102
God Stats
0W - 2L
1,277 SR
Queue Stats
75W - 94L
1,358 Elo+
Solo
Hera
Hera
Lemonhead-88
Hera
Level 61
God Stats
5W - 4L
1,485 SR
Queue Stats
253W - 302L
1,346 Elo+
Party 2
Pele
Pele
Waaaaaler
Pele
Level 89
God Stats
14W - 14L
1,512 SR
Queue Stats
616W - 643L
1,362 Elo+
Solo
Freya
Freya
xxKitkatx3
Freya
Level 68
God Stats
7W - 8L
1,453 SR
Queue Stats
310W - 345L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 2 / 13
10,907
909
9,936
8,356
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
19
6 / 5 / 13
10,677
890
20,167
11,314
5,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 14
10,802
900
9,377
14,532
13,360
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Meruem 91
Hun Batz
11
0 / 9 / 12
8,159
680
11,727
12,631
4,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 6 / 10
10,191
849
10,705
15,401
7,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alusard
Mercury
13
4 / 6 / 12
8,737
728
7,673
11,623
4,590
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
HartJohn
Olorun
17
5 / 5 / 15
10,065
839
10,650
19,304
8,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 16
9,087
757
11,245
9,564
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
7 / 5 / 14
9,639
803
10,752
15,069
6,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
17
5 / 3 / 15
9,608
801
8,748
13,446
5,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
95
24
Kills
23
24
Deaths
24
62
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
13
6.25
W
Artemis
 
Artemis
6
5
13
2.5
L
Mercury
Alusard
Mercury
4
6
12
1.67
W
5
2
14
6
L
Olorun
HartJohn
Olorun
5
5
15
2.5
L
2
5
16
2
W
Hun Batz
Meruem 91
Hun Batz
0
9
12
0.67
W
7
6
10
2
L
Pele
7
5
14
2.8
L
Freya
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,912
Damage
49,068
62,234
Taken
69,006
35,936
Mitigated
28,203
15,211
Healing
32,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,936
160
2,372
2,409
8,356
5,678
904
3,108
5,248
23,849
0
W
Artemis
 
Artemis
20,167
6,106
224
1,077
11,314
5,071
1,324
4,857
6,457
0
45,598
L
Mercury
Alusard
Mercury
7,673
3,278
1,441
995
11,623
4,590
0
3,459
8,164
0
10,031
W
9,377
223
2,561
2,159
14,532
13,360
865
8,865
5,667
22,065
0
L
Olorun
HartJohn
Olorun
10,650
4,852
7,082
9,572
19,304
8,536
767
5,839
13,465
27,290
0
L
11,245
4,456
1,213
501
9,564
3,340
174
1,852
7,712
22,297
0
W
Hun Batz
Meruem 91
Hun Batz
11,727
1,856
962
788
12,631
4,476
439
6,581
6,050
0
15,406
W
10,705
2,827
1,171
1,488
15,401
7,351
1,616
7,232
8,169
0
20,159
L
Pele
10,752
2,577
2,878
3,691
15,069
6,135
135
5,124
9,945
0
17,234
L
Freya
8,748
2,620
1,517
3,429
13,446
5,602
364
3,039
10,407
18,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
47,136
106
Minions Killed
97
0
Camps Cleared
0
971,672
Distance Traveled
1,049,518
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,907
909
28
2
0
147,424
0
W
Artemis
10,677
890
50
4
0
188,793
0
L
Mercury
8,737
728
6
1
0
228,163
1
W
Geb
10,802
900
5
0
0
242,635
4
L
Olorun
10,065
839
24
2
0
182,595
1
L
Hera
9,087
757
21
2
0
185,033
0
W
Hun Batz
8,159
680
7
1
0
177,171
0
W
Thor
10,191
849
16
1
0
215,649
2
L
Pele
9,639
803
14
1
0
246,544
0
L
Freya
9,608
801
32
3
0
207,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role