Player Matchup

Nox
Nox
Aiim
Nox
Level 147
God Stats
2W - 1L
1,860 SR
Queue Stats
78W - 85L
1,559 Elo+
Solo
Cliodhna
Cliodhna
Kitsoji
Cliodhna
Level 141
God Stats
2W - 4L
1,565 SR
Queue Stats
8W - 8L
1,530 Elo+
Solo
Yemoja
Yemoja
shadowshark22
Yemoja
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 141L
1,766 Elo+
Solo
Team Averages
Level 147
1,642 SR
1,618 Elo+

VS

Team Averages
Level 125
1,704 SR
1,658 Elo+
Baron Samedi
Baron Samedi
HaiiMiichele
Baron Samedi
Level 148
God Stats
6W - 5L
1,644 SR
Queue Stats
103W - 65L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
xDarkestSh4doWx
Cliodhna
Level 126
God Stats
7W - 2L
1,777 SR
Queue Stats
184W - 126L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
xNASTYBEATDOWNx
Sun Wukong
Level 101
God Stats
23W - 7L
1,690 SR
Queue Stats
72W - 32L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aiim
Nox
19
10 / 4 / 7
14,378
719
17,808
15,586
7,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Kitsoji
Cliodhna
17
4 / 5 / 10
13,303
665
23,466
21,187
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 13
13,289
664
19,790
28,655
41,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaiiMiichele
Baron Samedi
15
4 / 8 / 7
12,424
621
13,188
24,360
8,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
16
4 / 6 / 7
12,453
623
19,594
21,805
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
xNASTYBEATDOWNx
Sun Wukong
16
3 / 4 / 8
12,174
609
12,340
22,731
18,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
18
Kills
11
11
Deaths
18
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
Aiim
Nox
10
4
7
3.38
L
Baron Samedi
HaiiMiichele
Baron Samedi
4
8
7
0.94
W
Cliodhna
Kitsoji
Cliodhna
4
5
10
1.8
W
4
2
13
5.25
L
Cliodhna
4
6
7
1.25
L
Sun Wukong
xNASTYBEATDOWNx
Sun Wukong
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,064
Damage
45,122
65,428
Taken
68,896
56,513
Mitigated
33,884
28,245
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Aiim
Nox
17,808
884
0
2,840
15,586
7,007
1,007
2,859
12,727
61,698
0
L
Baron Samedi
HaiiMiichele
Baron Samedi
13,188
726
1,703
6,191
24,360
8,950
176
15,141
8,195
38,465
0
W
Cliodhna
Kitsoji
Cliodhna
23,466
1,429
0
9,305
21,187
7,804
107
5,421
15,766
0
68,821
W
19,790
3,310
3,819
12,281
28,655
41,702
1,480
6,040
22,615
49,335
0
L
Cliodhna
19,594
1,507
0
5,439
21,805
6,727
52
9,879
11,265
0
64,399
L
Sun Wukong
xNASTYBEATDOWNx
Sun Wukong
12,340
2,077
1,033
8,666
22,731
18,207
30
9,871
11,758
0
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
37,051
237
Minions Killed
193
15
Camps Cleared
1
1,093,989
Distance Traveled
1,105,223
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,378
719
108
5
7
349,451
6
L
Baron Samedi
12,424
621
59
3
1
311,047
17
W
Cliodhna
13,303
665
68
3
8
405,462
1
W
Yemoja
13,289
664
61
3
0
339,076
1
L
Cliodhna
12,453
623
77
4
0
405,959
2
L
Sun Wukong
12,174
609
57
3
0
388,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role