Player Matchup

Fenrir
Fenrir
Causticfard
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,559 Elo+
Solo
Nike
Nike
KillPhillin
Nike
Level 27
God Stats
11W - 9L
1,741 SR
Queue Stats
116W - 123L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Quotacheeto
Kukulkan
Level 14
God Stats
1W - 3L
1,638 SR
Queue Stats
16W - 12L
1,609 Elo+
Solo
Camazotz
Camazotz
crackedmask609
Camazotz
Level 26
God Stats
0W - 2L
1,310 SR
Queue Stats
108W - 98L
1,601 Elo+
Solo
Artemis
Artemis
xXitsChampXx824
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,592 Elo+

VS

Team Averages
Level 39
1,615 SR
1,623 Elo+
Nu Wa
Nu Wa
Lennon_Alves
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,739 Elo+
Party 1
Fenrir
Fenrir
Miss_LadyArtemis
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,546 Elo+
Party 1
Neith
Neith
Saitama518
Neith
Level 24
God Stats
13W - 3L
1,750 SR
Queue Stats
88W - 82L
1,530 Elo+
Solo
Cliodhna
Cliodhna
barrenksOBurro
Cliodhna
Level 16
God Stats
9W - 2L
1,824 SR
Queue Stats
22W - 13L
1,698 Elo+
Party 1
Sol
Sol
educba13
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 33L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 0
8,564
571
7,637
12,906
11,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 4
7,938
529
5,969
14,363
13,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Quotacheeto
Kukulkan
14
2 / 2 / 3
8,287
552
6,645
8,881
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
14
6 / 6 / 4
8,630
575
11,311
14,188
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
6,403
427
3,865
6,982
1,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,072
538
8,564
8,272
6,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 1
8,703
580
7,887
11,758
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
2 / 3 / 3
7,836
522
5,558
6,940
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
14
4 / 4 / 4
8,726
582
10,982
13,355
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 2
7,624
508
7,618
10,998
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
19
Kills
15
15
Deaths
19
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
4
0
1.25
L
6
0
4
8
W
2
5
5
0.9
W
6
4
1
1.63
L
Kukulkan
Quotacheeto
Kukulkan
2
2
3
1.75
W
Neith
2
3
3
1.17
W
Cliodhna
4
4
4
1.5
L
Camazotz
6
6
4
1.33
W
1
3
2
0.67
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
40,609
57,320
Taken
51,323
35,164
Mitigated
20,755
14,082
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,637
1,194
0
4,683
12,906
11,449
47
405
12,501
0
40,451
L
5,969
525
72
1,234
14,363
13,222
19
4,787
9,576
0
27,084
W
8,564
3,794
0
1,406
8,272
6,596
1,025
2,758
5,514
49,817
0
W
7,887
1,968
0
3,161
11,758
3,574
0
1,331
10,427
0
40,413
L
Kukulkan
Quotacheeto
Kukulkan
6,645
642
0
2,047
8,881
2,761
472
5,309
3,572
64,858
0
W
Neith
5,558
2,575
0
1,372
6,940
1,999
1,920
885
6,055
0
41,837
W
Cliodhna
10,982
2,166
0
7,137
13,355
4,667
804
0
13,355
0
45,891
L
Camazotz
11,311
3,559
0
4,995
14,188
5,836
0
2,482
11,706
0
49,600
W
7,618
2,848
0
5,120
10,998
3,919
910
1,671
9,327
44,398
5,247
L
3,865
1,518
0
1,051
6,982
1,896
0
2,506
4,476
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
40,961
378
Minions Killed
396
0
Camps Cleared
0
1,382,894
Distance Traveled
1,415,949
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,564
571
87
6
0
301,091
3
L
Nike
7,938
529
38
3
0
310,668
7
W
Nu Wa
8,072
538
68
5
0
247,577
0
W
Fenrir
8,703
580
69
5
0
319,844
0
L
Kukulkan
8,287
552
118
8
0
274,527
5
W
Neith
7,836
522
89
6
0
271,866
3
W
Cliodhna
8,726
582
83
6
0
307,127
1
L
Camazotz
8,630
575
77
5
0
314,231
3
W
Sol
7,624
508
87
6
0
269,535
0
L
Artemis
6,403
427
58
4
0
182,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role