Player Matchup

Zeus
Zeus
Conroder
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,360 Elo+
Solo
Kali
Kali
Jboys0791
Kali
Level 20
God Stats
14W - 5L
1,746 SR
Queue Stats
168W - 142L
1,505 Elo+
Party 2
Chiron
Chiron
Und_Marcels_Bro
Chiron
Level 89
God Stats
8W - 6L
1,728 SR
Queue Stats
410W - 410L
1,447 Elo+
Party 2
Bacchus
Bacchus
nosleepforme5
Bacchus
Level 48
God Stats
7W - 5L
1,594 SR
Queue Stats
125W - 164L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
qMott3
Sun Wukong
Level 44
God Stats
4W - 0L
1,763 SR
Queue Stats
46W - 46L
1,447 Elo+
Solo
Team Averages
Level 48
1,666 SR
1,426 Elo+

VS

Team Averages
Level 64
1,380 SR
1,465 Elo+
Ra
Ra
ItzZachXD
Ra
Level 86
God Stats
1W - 2L
1,491 SR
Queue Stats
23W - 22L
1,478 Elo+
Solo
Vamana
Vamana
JayKae777
Vamana
Level 87
God Stats
0W - 1L
1,288 SR
Queue Stats
59W - 50L
1,479 Elo+
Party 1
Loki
Loki
OwOSushii
Loki
Level 50
God Stats
0W - 4L
1,362 SR
Queue Stats
168W - 204L
1,397 Elo+
Party 1
Medusa
Medusa
Rofer_
Medusa
Level 48
God Stats
5W - 1L
1,460 SR
Queue Stats
23W - 28L
1,459 Elo+
Party 1
Horus
Horus
just-a-kip
Horus
Level 49
God Stats
0W - 1L
1,300 SR
Queue Stats
45W - 42L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 5 / 2
9,458
556
6,457
8,791
3,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
17
9 / 0 / 9
10,709
630
11,502
12,928
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
14 / 2 / 5
10,882
640
15,990
12,569
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
14
2 / 2 / 18
9,263
545
7,295
14,798
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
qMott3
Sun Wukong
15
0 / 0 / 1
8,460
498
5,687
10,942
6,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 0
9,023
531
10,179
11,491
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
JayKae777
Vamana
14
1 / 1 / 0
8,332
490
9,487
11,305
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
0 / 8 / 2
7,563
445
6,384
12,577
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Rofer_
Medusa
11
3 / 7 / 1
7,083
417
8,395
11,205
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
11
0 / 7 / 3
6,991
411
4,611
18,325
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
9
9
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
5
2
1
L
5
6
0
0.83
L
Vamana
JayKae777
Vamana
1
1
0
1
W
Kali
9
0
9
13.5
L
Loki
0
8
2
0.13
L
Medusa
Rofer_
Medusa
3
7
1
0.5
W
14
2
5
8.25
L
Horus
0
7
3
0.21
W
Bacchus
2
2
18
5.5
W
Sun Wukong
qMott3
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
39,056
60,028
Taken
64,903
36,754
Mitigated
30,848
27,246
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,457
1,140
0
1,855
8,791
3,413
2,616
3,654
4,900
48,846
0
L
10,179
1,497
55
3,125
11,491
3,497
240
4,550
6,941
56,636
0
L
Vamana
JayKae777
Vamana
9,487
3,933
0
4,836
11,305
7,931
172
702
10,603
0
53,625
W
Kali
11,502
4,565
0
8,411
12,928
6,823
0
2,203
10,536
0
73,649
L
Loki
6,384
1,681
0
986
12,577
4,752
0
2,417
10,160
0
58,528
L
Medusa
Rofer_
Medusa
8,395
3,943
0
1,340
11,205
2,837
0
1,929
9,276
0
43,081
W
15,990
7,506
811
5,144
12,569
5,080
1,994
1,449
11,002
0
76,820
L
Horus
4,611
2,641
1,526
4,392
18,325
11,831
0
4,154
14,171
0
19,366
W
Bacchus
7,295
642
883
5,725
14,798
15,236
288
2,485
12,063
17,528
0
W
Sun Wukong
qMott3
Sun Wukong
5,687
1,709
0
4,417
10,942
6,202
188
0
10,084
0
47,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
38,992
463
Minions Killed
424
0
Camps Cleared
0
1,598,159
Distance Traveled
1,567,376
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,458
556
106
6
0
250,175
2
L
Ra
9,023
531
129
8
0
282,631
5
L
Vamana
8,332
490
108
6
0
347,553
7
W
Kali
10,709
630
123
7
0
395,635
5
L
Loki
7,563
445
92
5
0
330,164
0
L
Medusa
7,083
417
66
4
0
299,914
2
W
Chiron
10,882
640
129
8
0
309,550
1
L
Horus
6,991
411
29
2
0
307,114
0
W
Bacchus
9,263
545
19
1
0
320,778
4
W
Sun Wukong
8,460
498
86
5
0
322,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role