Player Matchup

Ullr
Ullr
Himkioo
Ullr
Level 48
God Stats
3W - 1L
1,976 SR
Queue Stats
142W - 120L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
James_Artorias13
Ao Kuang
Level 67
God Stats
4W - 7L
1,578 SR
Queue Stats
328W - 299L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
MrBurns42069
Sylvanus
Level 61
God Stats
3W - 2L
1,418 SR
Queue Stats
97W - 114L
1,330 Elo+
Party 2
Team Averages
Level 59
1,657 SR
1,424 Elo+

VS

Team Averages
Level 72
1,504 SR
1,416 Elo+
Athena
Athena
MEAxIRISHxDEATH
Athena
Level 152
God Stats
12W - 8L
1,520 SR
Queue Stats
1,003W - 1,470L
1,269 Elo+
Solo
Chiron
Chiron
Ty_street17
Chiron
Level 57
God Stats
0W - 1L
1,657 SR
Queue Stats
49W - 45L
1,479 Elo+
Party 1
Pele
Pele
hayhaleybear
Pele
Level 8
God Stats
38W - 28L
1,335 SR
Queue Stats
42W - 36L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Himkioo
Ullr
11
1 / 2 / 9
7,096
710
6,394
7,535
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
10 / 0 / 1
8,276
828
8,938
8,296
3,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
MrBurns42069
Sylvanus
11
0 / 2 / 10
6,560
656
3,059
8,069
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,117
612
4,692
5,262
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
10
3 / 4 / 1
6,625
663
10,557
9,572
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 6 / 1
6,082
608
5,419
9,010
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
Himkioo
Ullr
1
2
9
2.75
W
10
0
1
10.5
L
0
1
4
2
W
Sylvanus
MrBurns42069
Sylvanus
0
2
10
2.5
L
Chiron
3
4
1
0.88
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
20,668
23,900
Taken
23,844
12,000
Mitigated
9,981
9,152
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Himkioo
Ullr
6,394
3,270
0
2,062
7,535
2,636
231
1,684
5,851
0
28,475
W
8,938
1,164
0
4,301
8,296
3,180
0
1,634
6,662
22,133
0
L
4,692
668
0
1,136
5,262
3,643
0
2,463
2,799
16,373
0
W
Sylvanus
MrBurns42069
Sylvanus
3,059
1,295
1,180
1,609
8,069
6,184
96
1,874
6,195
8,804
1,676
L
Chiron
10,557
3,297
618
2,604
9,572
3,297
58
4,419
5,106
0
29,032
L
5,419
1,060
0
431
9,010
3,041
0
4,972
4,038
0
9,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
18,824
111
Minions Killed
92
5
Camps Cleared
5
485,615
Distance Traveled
481,194
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,096
710
53
5
0
157,180
0
W
Ao Kuang
8,276
828
34
3
4
192,368
2
L
Athena
6,117
612
26
3
2
188,007
1
W
Sylvanus
6,560
656
24
2
1
136,067
2
L
Chiron
6,625
663
51
5
2
135,909
4
L
Pele
6,082
608
15
2
1
157,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role