Player Matchup

Ares
Ares
MainThisNut
Ares
Level 56
God Stats
3W - 2L
1,577 SR
Queue Stats
52W - 46L
1,471 Elo+
Party 1
Charybdis
Charybdis
Wall-Hook
Charybdis
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 181L
1,461 Elo+
Party 1
Discordia
Discordia
firamasta
Discordia
Level 80
God Stats
21W - 10L
1,503 SR
Queue Stats
120W - 159L
1,459 Elo+
Party 1
Team Averages
Level 72
1,527 SR
1,464 Elo+

VS

Team Averages
Level 37
1,395 SR
1,206 Elo+
Bellona
Bellona
Nij spams LT
Bellona
Level 66
God Stats
13W - 11L
1,602 SR
Queue Stats
90W - 104L
1,430 Elo+
Solo
Jing Wei
Jing Wei
OfficialOI
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,037 Elo+
Party 2
Loki
Loki
xPotatoSensei
Loki
Level 28
God Stats
0W - 5L
1,083 SR
Queue Stats
3W - 8L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 9
8,123
812
7,581
9,002
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
Wall-Hook
Charybdis
12
6 / 1 / 10
8,300
830
6,913
5,565
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
firamasta
Discordia
12
5 / 2 / 12
8,182
818
11,105
5,172
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nij spams LT
Bellona
10
1 / 5 / 4
6,440
644
3,342
10,276
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
OfficialOI
Jing Wei
10
2 / 7 / 3
6,631
663
4,382
10,406
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 6 / 4
6,835
684
2,206
8,219
2,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
5
6
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Bellona
Nij spams LT
Bellona
1
5
4
0.6
L
Jing Wei
OfficialOI
Jing Wei
2
7
3
0.5
W
Charybdis
Wall-Hook
Charybdis
6
1
10
11
W
Discordia
firamasta
Discordia
5
2
12
5.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
9,930
19,739
Taken
28,901
16,838
Mitigated
11,863
2,200
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,581
108
336
1,275
9,002
11,779
168
0
9,002
12,061
0
L
Bellona
Nij spams LT
Bellona
3,342
490
414
2,008
10,276
5,512
0
5,974
3,699
0
18,510
L
Jing Wei
OfficialOI
Jing Wei
4,382
2,256
0
643
10,406
3,481
0
5,798
3,990
0
16,850
W
Charybdis
Wall-Hook
Charybdis
6,913
3,050
0
108
5,565
3,132
1,452
50
5,515
0
27,118
W
Discordia
firamasta
Discordia
11,105
809
75
406
5,172
1,927
636
264
4,908
23,837
0
L
2,206
47
0
1,080
8,219
2,870
0
5,432
2,254
0
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
19,906
101
Minions Killed
72
4
Camps Cleared
3
511,566
Distance Traveled
466,182
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,123
812
10
1
1
175,627
4
L
Bellona
6,440
644
40
4
3
168,017
3
L
Jing Wei
6,631
663
23
2
0
158,486
1
W
Charybdis
8,300
830
62
6
1
163,496
0
W
Discordia
8,182
818
29
3
2
172,443
2
L
Loki
6,835
684
9
1
0
139,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role