Player Matchup

Pele
Pele
GhettoTownPiper
Pele
Level 117
God Stats
5W - 11L
1,468 SR
Queue Stats
230W - 216L
1,479 Elo+
Solo
Hel
Hel
Kolmar377
Hel
Level 135
God Stats
6W - 9L
1,408 SR
Queue Stats
174W - 162L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Sahloknir6700
Baron Samedi
Level 103
God Stats
6W - 5L
1,544 SR
Queue Stats
264W - 258L
1,456 Elo+
Solo
Skadi
Skadi
SpikedStream99
Skadi
Level 105
God Stats
0W - 1L
1,365 SR
Queue Stats
29W - 16L
1,560 Elo+
Solo
Osiris
Osiris
WryBlueStrike
Osiris
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 51L
1,195 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,431 Elo+

VS

Team Averages
Level 99
1,424 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Qezsy
Nike
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 27L
1,307 Elo+
Solo
Ymir
Ymir
TheImposingGamr
Ymir
Level 93
God Stats
8W - 6L
1,422 SR
Queue Stats
287W - 261L
1,450 Elo+
Solo
Cliodhna
Cliodhna
iZoR ViZioN
Cliodhna
Level 104
God Stats
2W - 3L
1,197 SR
Queue Stats
153W - 144L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,144
508
8,342
15,565
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 6
8,863
492
7,071
14,847
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Sahloknir6700
Baron Samedi
14
4 / 5 / 0
8,835
491
7,990
7,859
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
7,909
439
7,196
10,179
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
2 / 6 / 2
8,401
467
8,971
16,431
14,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 6
10,457
581
6,482
8,947
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
 
Hachiman
16
4 / 2 / 5
9,944
552
5,692
13,136
4,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Qezsy
Nike
16
4 / 2 / 3
9,956
553
13,378
15,796
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 5 / 8
8,648
480
7,965
17,595
13,970
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
iZoR ViZioN
Cliodhna
16
8 / 3 / 11
10,377
577
15,815
13,712
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
14
Kills
24
24
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
6
3.5
W
Hachiman
 
Hachiman
4
2
5
3.25
L
4
3
3
1.83
L
3
6
6
1
W
Nike
Qezsy
Nike
4
2
3
2.75
L
Baron Samedi
Sahloknir6700
Baron Samedi
4
5
0
0.8
L
1
4
4
0.75
W
4
5
8
1.6
L
2
6
2
0.5
W
Cliodhna
iZoR ViZioN
Cliodhna
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
49,332
64,881
Taken
69,186
35,370
Mitigated
42,490
19,425
Healing
26,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,482
1,932
0
3,847
8,947
2,981
562
4,011
4,936
68,806
0
W
Hachiman
 
Hachiman
5,692
2,133
0
7,104
13,136
4,539
1,441
2,157
10,979
0
76,527
L
8,342
1,292
0
5,754
15,565
6,148
0
2,754
12,512
0
57,418
L
7,071
856
1,428
6,007
14,847
8,798
0
5,565
9,102
36,282
0
W
Nike
Qezsy
Nike
13,378
1,337
0
5,559
15,796
15,894
641
3,991
11,805
12,565
47,240
L
Baron Samedi
Sahloknir6700
Baron Samedi
7,990
405
436
1,464
7,859
3,082
916
3,804
3,907
46,538
0
L
7,196
3,388
376
1,730
10,179
3,218
256
2,134
7,981
0
51,338
W
7,965
1,269
0
3,995
17,595
13,970
303
5,713
11,882
34,455
0
L
8,971
1,933
41
2,189
16,431
14,124
352
3,175
11,912
13,827
30,922
W
Cliodhna
iZoR ViZioN
Cliodhna
15,815
2,575
637
5,769
13,712
5,106
255
2,261
11,451
0
73,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
49,382
439
Minions Killed
560
0
Camps Cleared
0
1,567,666
Distance Traveled
1,680,632
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,457
581
168
9
0
353,605
8
W
Hachiman
9,944
552
131
7
0
331,019
11
L
Pele
9,144
508
111
6
0
376,371
5
L
Hel
8,863
492
54
3
0
298,692
2
W
Nike
9,956
553
111
6
0
295,796
0
L
Baron Samedi
8,835
491
83
5
0
280,864
4
L
Skadi
7,909
439
92
5
0
293,859
1
W
Ymir
8,648
480
50
3
0
323,883
2
L
Osiris
8,401
467
99
6
0
317,880
0
W
Cliodhna
10,377
577
100
6
0
376,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role