Player Matchup

Thanatos
Thanatos
HirezEmployee69
Thanatos
Level 24
God Stats
11W - 12L
1,509 SR
Queue Stats
178W - 203L
1,393 Elo+
Solo
Anhur
Anhur
Jeususseinvater
Anhur
Level 17
God Stats
3W - 4L
1,580 SR
Queue Stats
93W - 42L
1,623 Elo+
Solo
Sol
Sol
Pikanurex
Sol
Level 27
God Stats
1W - 3L
1,245 SR
Queue Stats
14W - 15L
1,452 Elo+
Solo
Chaac
Chaac
Vanax1080
Chaac
Level 29
God Stats
14W - 6L
1,927 SR
Queue Stats
137W - 120L
1,608 Elo+
Solo
Ganesha
Ganesha
shin_no_stress
Ganesha
Level 22
God Stats
23W - 26L
1,447 SR
Queue Stats
27W - 37L
1,354 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,486 Elo+

VS

Team Averages
Level 14
1,556 SR
1,503 Elo+
Mulan
Mulan
ADOX_7K
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,398 Elo+
Solo
Olorun
Olorun
JeremyDarkras69
Olorun
Level 26
God Stats
6W - 3L
1,780 SR
Queue Stats
120W - 92L
1,592 Elo+
Solo
Bellona
Bellona
Raicho_K67
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Jormungandr
Jormungandr
SieQ22
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,265 Elo+
Solo
Camazotz
Camazotz
Stokes892
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
8 / 0 / 0
7,219
656
6,452
6,581
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 4
5,804
528
6,149
6,501
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 0
6,590
599
5,341
3,843
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Vanax1080
Chaac
11
5 / 2 / 3
6,853
623
5,329
6,961
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 6
5,765
524
2,239
5,947
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ADOX_7K
Mulan
7
0 / 5 / 0
4,634
421
698
6,332
2,573
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 3 / 1
5,368
488
4,561
8,187
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Raicho_K67
Bellona
7
1 / 6 / 1
5,199
473
1,828
6,381
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SieQ22
Jormungandr
8
1 / 3 / 4
5,753
523
2,057
6,077
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
Stokes892
Camazotz
11
3 / 2 / 1
6,443
586
4,438
8,636
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
7
7
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
ADOX_7K
Mulan
0
5
0
0
W
Thanatos
8
0
0
8
L
2
3
1
0.83
W
1
3
4
1
W
5
1
0
5
L
Bellona
Raicho_K67
Bellona
1
6
1
0.25
L
Jormungandr
SieQ22
Jormungandr
1
3
4
1
L
Camazotz
Stokes892
Camazotz
3
2
1
1.75
W
Chaac
Vanax1080
Chaac
5
2
3
3.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
13,582
29,833
Taken
35,613
15,660
Mitigated
13,212
15,432
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ADOX_7K
Mulan
698
0
0
418
6,332
2,573
82
2,144
4,188
0
11,918
W
Thanatos
6,452
2,087
0
8,091
6,581
2,634
0
258
6,323
0
43,342
L
4,561
2,598
0
3,024
8,187
1,630
0
1,755
6,386
27,421
0
W
6,149
3,450
0
1,649
6,501
1,579
265
2,938
3,563
0
36,427
W
5,341
1,449
0
1,483
3,843
1,395
482
375
3,468
30,758
4,076
L
Bellona
Raicho_K67
Bellona
1,828
784
0
312
6,381
3,115
0
507
5,320
0
13,763
L
Jormungandr
SieQ22
Jormungandr
2,057
961
0
747
6,077
2,942
0
2,054
4,023
10,658
0
L
Camazotz
Stokes892
Camazotz
4,438
1,547
0
4,534
8,636
2,952
0
1,622
6,842
0
35,883
W
Chaac
Vanax1080
Chaac
5,329
864
0
2,834
6,961
6,939
351
59
6,902
5,441
25,783
W
2,239
116
96
1,279
5,947
3,113
447
3,050
2,897
15,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
27,397
319
Minions Killed
195
0
Camps Cleared
0
1,053,807
Distance Traveled
989,002
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,634
421
30
3
0
196,658
1
W
Thanatos
7,219
656
78
7
0
250,087
3
L
Olorun
5,368
488
55
5
0
174,590
3
W
Anhur
5,804
528
83
8
0
193,160
1
W
Sol
6,590
599
73
7
0
201,674
2
L
Bellona
5,199
473
22
2
0
182,411
3
L
Jormungandr
5,753
523
10
1
0
206,988
3
L
Camazotz
6,443
586
78
7
0
228,355
1
W
Chaac
6,853
623
73
7
0
206,553
0
W
Ganesha
5,765
524
12
1
0
202,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role