Player Matchup

Charybdis
Charybdis
Nomak_aKu
Charybdis
Level 152
God Stats
22W - 24L
1,656 SR
Queue Stats
107W - 98L
1,651 Elo+
Solo
Discordia
Discordia
SAMISINGSAM
Discordia
Level 149
God Stats
17W - 9L
1,842 SR
Queue Stats
617W - 413L
1,747 Elo+
Party 2
Kuzenbo
Kuzenbo
Tm87LikeUs
Kuzenbo
Level 115
God Stats
5W - 2L
1,804 SR
Queue Stats
290W - 209L
1,665 Elo+
Party 2
Team Averages
Level 139
1,767 SR
1,688 Elo+

VS

Team Averages
Level 121
1,714 SR
1,604 Elo+
Danzaburou
Danzaburou
HIDEtheBODlES
Danzaburou
Level 83
God Stats
26W - 20L
1,636 SR
Queue Stats
363W - 332L
1,549 Elo+
Party 1
Agni
Agni
Kagsie
Agni
Level 124
God Stats
4W - 4L
1,818 SR
Queue Stats
189W - 141L
1,657 Elo+
Party 1
Horus
Horus
SaltierThanNaCl
Horus
Level 157
God Stats
22W - 18L
1,688 SR
Queue Stats
435W - 411L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nomak_aKu
Charybdis
15
6 / 1 / 4
11,014
734
20,872
11,108
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SAMISINGSAM
Discordia
15
3 / 0 / 7
10,162
677
11,511
4,829
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Tm87LikeUs
Kuzenbo
14
2 / 2 / 9
11,064
738
8,512
18,303
26,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HIDEtheBODlES
Danzaburou
12
1 / 3 / 0
8,613
574
7,010
13,588
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Kagsie
Agni
13
1 / 3 / 1
8,894
593
11,620
9,904
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 2
8,664
578
7,281
24,829
16,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HIDEtheBODlES
Danzaburou
1
3
0
0.33
L
Agni
Kagsie
Agni
1
3
1
0.5
W
Charybdis
Nomak_aKu
Charybdis
6
1
4
8
W
Discordia
SAMISINGSAM
Discordia
3
0
7
6.5
L
1
5
2
0.4
W
Kuzenbo
Tm87LikeUs
Kuzenbo
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,895
Damage
25,911
34,240
Taken
48,321
32,931
Mitigated
24,597
10,970
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HIDEtheBODlES
Danzaburou
7,010
3,093
0
1,626
13,588
4,554
0
6,125
7,463
0
30,575
L
Agni
Kagsie
Agni
11,620
599
0
1,940
9,904
3,263
0
4,394
5,510
40,239
0
W
Charybdis
Nomak_aKu
Charybdis
20,872
12,632
0
4,438
11,108
4,245
2,835
4,135
6,597
0
69,942
W
Discordia
SAMISINGSAM
Discordia
11,511
527
0
1,041
4,829
1,764
150
1,641
3,100
48,048
0
L
7,281
3,292
1,130
5,460
24,829
16,780
0
9,675
15,154
107
27,842
W
Kuzenbo
Tm87LikeUs
Kuzenbo
8,512
3,077
756
4,735
18,303
26,922
381
5,386
12,436
21,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
26,171
213
Minions Killed
187
9
Camps Cleared
5
888,989
Distance Traveled
852,583
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,613
574
78
5
1
281,506
6
L
Agni
8,894
593
81
5
1
302,701
5
W
Charybdis
11,014
734
109
7
3
275,173
4
W
Discordia
10,162
677
81
5
4
303,587
5
L
Horus
8,664
578
28
2
3
268,376
2
W
Kuzenbo
11,064
738
23
2
2
310,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role