Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DontGiveUp987
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,927 Elo+
Solo
Apollo
Apollo
YouRocKancelThat
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 191L
1,595 Elo+
Solo
Sylvanus
Sylvanus
dipchip_
Sylvanus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,699 Elo+
Party 1
Medusa
Medusa
informalnut
Medusa
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
21W - 6L
1,739 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,692 Elo+

VS

Team Averages
Level 12
1,650 SR
1,646 Elo+
Fenrir
Fenrir
COVID-_-HULL
Fenrir
Level 7
God Stats
2W - 1L
1,808 SR
Queue Stats
28W - 30L
1,566 Elo+
Solo
Odin
Odin
Wrenchtoolit
Odin
Level 28
God Stats
7W - 3L
1,886 SR
Queue Stats
253W - 192L
1,607 Elo+
Solo
Sylvanus
Sylvanus
aCombeeOnLsd
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDUMSTAx
Ah Muzen Cab
Level 12
God Stats
6W - 5L
1,554 SR
Queue Stats
6W - 5L
1,652 Elo+
Solo
Scylla
Scylla
y Darkkbr y
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 5 / 1
8,018
501
4,293
11,856
11,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 3
9,164
573
4,332
10,178
3,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 5
9,156
572
4,149
9,155
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
dipchip_
Sylvanus
13
2 / 3 / 8
8,386
524
9,618
12,811
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
14
7 / 4 / 6
9,364
585
10,906
9,524
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 6 / 2
8,247
515
3,803
10,777
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 0 / 2
8,630
539
11,394
8,398
5,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
aCombeeOnLsd
Sylvanus
11
3 / 6 / 5
7,546
472
5,244
19,412
14,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xDUMSTAx
Ah Muzen Cab
11
0 / 4 / 5
6,622
414
4,604
7,650
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
15
3 / 2 / 5
9,059
566
8,600
6,439
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
16
17
Deaths
18
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
5
1
0.3
L
Fenrir
5
6
2
1
W
4
4
3
1.38
L
5
0
2
6
W
4
1
5
6.5
L
Sylvanus
aCombeeOnLsd
Sylvanus
3
6
5
0.92
W
Sylvanus
dipchip_
Sylvanus
2
3
8
2
W
Medusa
7
4
6
2.5
L
Ah Muzen Cab
xDUMSTAx
Ah Muzen Cab
0
4
5
0.63
L
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
33,645
53,524
Taken
52,676
28,249
Mitigated
28,393
18,330
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,293
748
0
4,396
11,856
11,855
205
0
11,133
35,638
0
L
Fenrir
3,803
486
0
1,929
10,777
4,748
0
2,020
8,701
0
41,413
W
4,332
816
0
2,088
10,178
3,419
1,457
3,253
6,681
55,059
0
L
11,394
2,887
0
2,557
8,398
5,386
90
2,775
5,221
0
52,915
W
4,149
2,097
0
4,544
9,155
3,186
464
2,111
6,855
0
50,402
L
Sylvanus
aCombeeOnLsd
Sylvanus
5,244
1,324
1,769
5,317
19,412
14,447
0
6,116
13,296
26,049
0
W
Sylvanus
dipchip_
Sylvanus
9,618
3,460
1,656
5,332
12,811
6,472
1,228
4,985
7,664
32,713
10,228
W
Medusa
10,906
4,907
0
314
9,524
3,317
2,863
3,019
6,429
0
50,812
L
Ah Muzen Cab
xDUMSTAx
Ah Muzen Cab
4,604
1,782
0
1,022
7,650
2,069
924
3,377
4,219
0
24,532
L
Scylla
8,600
1,555
0
1,319
6,439
1,743
428
2,237
4,202
71,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
40,104
483
Minions Killed
433
0
Camps Cleared
0
1,421,029
Distance Traveled
1,478,193
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,018
501
85
5
0
243,267
3
L
Fenrir
8,247
515
83
5
0
315,716
0
W
Zeus
9,164
573
103
6
0
274,739
2
L
Odin
8,630
539
107
7
0
333,935
3
W
Apollo
9,156
572
111
7
0
346,970
2
L
Sylvanus
7,546
472
30
2
0
240,693
5
W
Sylvanus
8,386
524
75
5
0
272,939
0
W
Medusa
9,364
585
109
7
0
283,114
1
L
Ah Muzen Cab
6,622
414
59
4
0
291,752
0
L
Scylla
9,059
566
154
10
0
296,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role