Player Matchup

Anhur
Anhur
EmperorZolt
Anhur
Level 16
God Stats
2W - 1L
1,596 SR
Queue Stats
38W - 5L
1,768 Elo+
Party 2
Artemis
Artemis
TheOneFlavour
Artemis
Level 160
God Stats
13W - 2L
2,040 SR
Queue Stats
475W - 65L
1,910 Elo+
Party 2
Baron Samedi
Baron Samedi
ZephyrsEnoch
Baron Samedi
Level 160
God Stats
6W - 0L
1,820 SR
Queue Stats
354W - 39L
2,007 Elo+
Party 2
Team Averages
Level 112
1,819 SR
1,895 Elo+

VS

Team Averages
Level 50
1,497 SR
1,466 Elo+
Guan Yu
Guan Yu
Aznadel
Guan Yu
Level 127
God Stats
15W - 17L
1,433 SR
Queue Stats
147W - 181L
1,519 Elo+
Party 1
Loki
Loki
DreamKnight02
Loki
Level 18
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 7L
1,140 Elo+
Solo
Zeus
Zeus
LRN-943
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 13
8,322
832
10,840
9,139
3,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
13
10 / 2 / 6
8,815
882
9,450
10,417
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ZephyrsEnoch
Baron Samedi
13
4 / 2 / 14
7,919
792
10,800
7,601
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aznadel
Guan Yu
11
2 / 3 / 2
7,169
717
6,192
14,959
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 4
6,347
635
4,529
10,248
4,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
LRN-943
Zeus
11
4 / 8 / 2
7,757
776
8,954
10,494
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
6
6
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aznadel
Guan Yu
2
3
2
1
L
0
9
4
0.22
W
6
2
13
6.25
L
Zeus
LRN-943
Zeus
4
8
2
0.63
W
Artemis
10
2
6
6.5
W
Baron Samedi
ZephyrsEnoch
Baron Samedi
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
19,675
27,157
Taken
35,701
17,872
Mitigated
17,986
9,166
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aznadel
Guan Yu
6,192
1,072
1,300
4,630
14,959
10,467
0
5,248
9,711
0
16,014
L
4,529
869
0
212
10,248
4,511
109
2,773
7,475
0
12,889
W
10,840
6,236
0
720
9,139
3,494
806
2,721
6,418
0
26,244
L
Zeus
LRN-943
Zeus
8,954
1,384
0
1,003
10,494
3,008
0
3,470
7,024
28,407
0
W
Artemis
9,450
3,204
0
2,692
10,417
9,130
84
3,000
7,417
1,704
21,193
W
Baron Samedi
ZephyrsEnoch
Baron Samedi
10,800
2,224
2,442
3,312
7,601
5,248
204
3,569
4,032
24,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
21,273
112
Minions Killed
99
5
Camps Cleared
4
506,057
Distance Traveled
495,230
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,169
717
23
2
1
193,960
3
L
Loki
6,347
635
21
2
1
157,511
1
W
Anhur
8,322
832
46
5
2
174,087
1
L
Zeus
7,757
776
55
6
2
143,759
0
W
Artemis
8,815
882
26
3
1
180,082
3
W
Baron Samedi
7,919
792
40
4
2
151,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role