Player Matchup

Osiris
Osiris
Platinum II
AcedoggSuper
Osiris
Platinum II
Level 160
God Stats
3W - 3L
1,509 SR
Queue Stats
679W - 677L
1,786 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
DOVVN
Baron Samedi
Platinum IV
Level 145
God Stats
12W - 2L
1,908 SR
Queue Stats
124W - 110L
1,897 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
IlIllIlIIIlV
Danzaburou
Gold IV
Level 158
God Stats
11W - 11L
1,533 SR
Queue Stats
286W - 282L
1,496 MMR
Party 1
Ravana
Ravana
Platinum II
NuttShuffler
Ravana
Platinum II
Level 129
God Stats
29W - 24L
1,652 SR
Queue Stats
258W - 239L
1,839 MMR
Solo
Sol
Sol
Gold I
fadetotauli
Sol
Gold I
Level 159
God Stats
5W - 4L
1,739 SR
Queue Stats
338W - 332L
1,589 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,668 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,496 SR
1,723 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Liliggxz
Kumbhakarna
Platinum IV
Level 158
God Stats
16W - 24L
1,577 SR
Queue Stats
786W - 806L
1,751 MMR
Solo
Chiron
Chiron
Platinum IV
MARrrKUSss
Chiron
Platinum IV
Level 157
God Stats
24W - 21L
1,438 SR
Queue Stats
234W - 222L
1,659 MMR
Solo
Pele
Pele
Gold II
Rickob25
Pele
Gold II
Level 58
God Stats
2W - 3L
1,501 SR
Queue Stats
69W - 73L
1,587 MMR
Solo
Nike
Nike
Platinum IV
Ridi Pure
Nike
Platinum IV
Level 136
God Stats
7W - 5L
1,688 SR
Queue Stats
371W - 371L
1,816 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
thejorchh
The Morrigan
Platinum IV
Level 144
God Stats
0W - 2L
1,274 SR
Queue Stats
614W - 618L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 4 / 6
15,716
561
15,339
27,653
36,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
DOVVN
Baron Samedi
20
3 / 3 / 16
15,561
556
10,447
25,413
29,423
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
IlIllIlIIIlV
Danzaburou
20
6 / 4 / 5
18,663
667
19,022
31,771
14,136
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
12 / 4 / 7
17,678
631
21,439
19,455
9,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 3 / 13
16,964
606
31,336
27,061
12,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayTiamatAthenaArtioSet

VS

Bans
OdinGilgameshGebSylvanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Liliggxz
Kumbhakarna
16
1 / 4 / 6
10,216
365
4,145
18,882
16,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
MARrrKUSss
Chiron
20
6 / 6 / 3
14,183
507
25,946
25,411
8,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
18
2 / 9 / 7
12,040
430
15,451
31,370
17,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
5 / 3 / 5
14,237
508
18,291
31,241
40,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
thejorchh
The Morrigan
20
4 / 7 / 5
12,992
464
18,275
19,233
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
29
Kills
18
18
Deaths
29
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
4
6
1.75
W
Baron Samedi
DOVVN
Baron Samedi
3
3
16
3.67
W
Danzaburou
IlIllIlIIIlV
Danzaburou
6
4
5
2.13
L
Kumbhakarna
Liliggxz
Kumbhakarna
1
4
6
1
L
Chiron
MARrrKUSss
Chiron
6
6
3
1.25
W
Ravana
12
4
7
3.88
L
Pele
2
9
7
0.61
L
Nike
5
3
5
2.5
W
4
3
13
3.5
L
The Morrigan
thejorchh
The Morrigan
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,583
Damage
82,108
131,353
Taken
126,137
102,588
Mitigated
92,719
67,569
Healing
29,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
15,339
4,728
0
6,740
27,653
36,326
824
4,425
23,228
2,379
90,286
W
Baron Samedi
DOVVN
Baron Samedi
10,447
960
6,236
9,326
25,413
29,423
366
4,435
20,978
49,019
0
W
Danzaburou
IlIllIlIIIlV
Danzaburou
19,022
11,108
0
18,711
31,771
14,136
5,502
3,546
28,225
0
172,306
L
Kumbhakarna
Liliggxz
Kumbhakarna
4,145
274
120
2,573
18,882
16,189
0
10,552
8,330
24,219
0
L
Chiron
MARrrKUSss
Chiron
25,946
11,286
1,262
9,382
25,411
8,774
96
7,270
18,141
0
129,585
W
Ravana
21,439
4,888
0
8,834
19,455
9,877
582
4,096
15,359
0
140,738
L
Pele
15,451
3,009
0
7,814
31,370
17,363
0
8,180
23,190
4,511
86,893
L
Nike
18,291
2,911
0
5,180
31,241
40,748
0
8,013
23,228
7,217
95,350
W
31,336
8,152
0
17,722
27,061
12,826
10,686
5,018
22,043
145,502
10,146
L
The Morrigan
thejorchh
The Morrigan
18,275
3,579
248
2,714
19,233
9,645
0
7,089
12,144
89,836
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,582
Gold Earned
63,668
802
Minions Killed
709
0
Camps Cleared
0
2,706,346
Distance Traveled
2,553,441
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,716
561
138
5
0
558,656
4
W
Baron Samedi
15,561
556
54
2
0
505,112
9
W
Danzaburou
18,663
667
230
8
0
510,526
11
L
Kumbhakarna
10,216
365
33
1
0
511,120
3
L
Chiron
14,183
507
198
7
0
509,623
14
W
Ravana
17,678
631
166
6
0
608,943
3
L
Pele
12,040
430
157
6
0
503,341
3
L
Nike
14,237
508
158
6
0
531,278
11
W
Sol
16,964
606
214
8
0
523,109
5
L
The Morrigan
12,992
464
163
6
0
498,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role