Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BrinaMorningstar
King Arthur
Level 27
God Stats
7W - 6L
1,569 SR
Queue Stats
203W - 182L
1,625 Elo+
Solo
Hercules
Hercules
FreakingLemon
Hercules
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
46W - 46L
1,569 Elo+
Party 1
Fenrir
Fenrir
Tashbandicoot44
Fenrir
Level 43
God Stats
2W - 4L
1,791 SR
Queue Stats
190W - 229L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
amogusesports
Morgan Le Fay
Level 5
God Stats
2W - 3L
1,522 SR
Queue Stats
25W - 19L
1,771 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,604 Elo+

VS

Team Averages
Level 20
1,486 SR
1,555 Elo+
Yemoja
Yemoja
BigPappaMJ
Yemoja
Level 30
God Stats
7W - 8L
1,464 SR
Queue Stats
100W - 123L
1,435 Elo+
Solo
Awilix
Awilix
CEMENb
Awilix
Level 16
God Stats
5W - 4L
1,288 SR
Queue Stats
148W - 150L
1,483 Elo+
Solo
Ra
Ra
CHRONOSBRAZILIAM
Ra
Level 22
God Stats
4W - 0L
1,847 SR
Queue Stats
71W - 50L
1,648 Elo+
Solo
Izanami
Izanami
Capy4life
Izanami
Level 22
God Stats
2W - 1L
1,284 SR
Queue Stats
80W - 60L
1,653 Elo+
Solo
Fenrir
Fenrir
zorrito3696
Fenrir
Level 10
God Stats
3W - 2L
1,544 SR
Queue Stats
6W - 3L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
5 / 4 / 0
6,114
611
4,033
7,413
2,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
BrinaMorningstar
King Arthur
1
0 / 0 / 0
3,387
339
0
0
0
Hercules
FreakingLemon
Hercules
10
2 / 0 / 1
5,004
500
1,843
5,982
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 4
6,106
611
4,359
8,038
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
amogusesports
Morgan Le Fay
10
4 / 2 / 1
5,973
597
7,242
6,590
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigPappaMJ
Yemoja
9
0 / 1 / 4
5,522
552
1,952
4,691
2,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
CEMENb
Awilix
10
3 / 3 / 3
6,102
610
3,519
6,791
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 5 / 1
5,626
563
5,104
7,966
2,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Capy4life
Izanami
11
3 / 3 / 1
6,193
619
4,932
4,680
1,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
1 / 3 / 1
5,351
535
1,999
6,592
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
14
Kills
9
9
Deaths
15
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
4
0
1.25
W
Yemoja
BigPappaMJ
Yemoja
0
1
4
2
L
King Arthur
BrinaMorningstar
King Arthur
0
0
0
0
W
Awilix
CEMENb
Awilix
3
3
3
1.5
W
2
5
1
0.5
W
Izanami
Capy4life
Izanami
3
3
1
1.17
L
Hercules
FreakingLemon
Hercules
2
0
1
2.5
L
3
3
4
1.67
L
Morgan Le Fay
amogusesports
Morgan Le Fay
4
2
1
2.25
W
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
17,506
28,023
Taken
30,720
9,322
Mitigated
11,378
8,708
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,033
1,416
0
1,127
7,413
2,181
270
272
7,141
0
28,552
W
Yemoja
BigPappaMJ
Yemoja
1,952
885
1,198
431
4,691
2,643
63
883
3,736
15,334
0
L
King Arthur
BrinaMorningstar
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
CEMENb
Awilix
3,519
1,232
0
2,534
6,791
1,933
0
309
6,458
0
24,586
W
5,104
618
93
2,524
7,966
2,756
0
4,525
3,105
30,699
0
W
Izanami
Capy4life
Izanami
4,932
3,321
0
859
4,680
1,257
713
481
4,155
0
37,642
L
Hercules
FreakingLemon
Hercules
1,843
231
0
2,564
5,982
2,566
0
1,382
4,600
0
14,027
L
4,359
1,309
0
3,180
8,038
2,713
0
1,365
6,673
0
31,309
L
Morgan Le Fay
amogusesports
Morgan Le Fay
7,242
800
0
1,837
6,590
1,862
0
4,037
2,553
30,381
0
W
Fenrir
1,999
349
0
1,534
6,592
2,789
257
544
6,024
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
28,794
212
Minions Killed
243
0
Camps Cleared
0
763,288
Distance Traveled
933,754
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,114
611
60
6
0
179,668
1
W
Yemoja
5,522
552
17
2
0
165,514
1
L
King Arthur
3,387
339
0
0
0
0
0
W
Awilix
6,102
610
54
5
0
221,860
3
W
Ra
5,626
563
48
5
0
188,914
3
W
Izanami
6,193
619
83
8
0
182,110
2
L
Hercules
5,004
500
27
3
0
183,434
3
L
Fenrir
6,106
611
61
6
0
201,150
2
L
Morgan Le Fay
5,973
597
64
6
0
199,036
4
W
Fenrir
5,351
535
41
4
0
175,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role