Player Matchup

Pele
Pele
AIoha Shirt
Pele
Level 29
God Stats
2W - 2L
1,458 SR
Queue Stats
62W - 54L
1,593 Elo+
Solo
Chiron
Chiron
Butchug69
Chiron
Level 16
God Stats
2W - 1L
1,764 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Chronos
Chronos
Isbeersoda
Chronos
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,781 Elo+
Solo
Cthulhu
Cthulhu
OOPS_iGuessiCame
Cthulhu
Level 29
God Stats
31W - 23L
1,583 SR
Queue Stats
54W - 65L
1,485 Elo+
Solo
Arachne
Arachne
ZombieShotgun12
Arachne
Level 23
God Stats
2W - 0L
1,773 SR
Queue Stats
13W - 10L
1,549 Elo+
Solo
Team Averages
Level 21
1,616 SR
1,568 Elo+

VS

Team Averages
Level 19
1,576 SR
1,429 Elo+
Olorun
Olorun
IDRAC1
Olorun
Level 18
God Stats
10W - 4L
1,766 SR
Queue Stats
32W - 21L
1,609 Elo+
Solo
Mulan
Mulan
ItsMeDerrick
Mulan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Hou Yi
Hou Yi
SavageSupremacy
Hou Yi
Level 25
God Stats
1W - 2L
1,544 SR
Queue Stats
95W - 83L
1,482 Elo+
Solo
Loki
Loki
antoniobzlXD
Loki
Level 18
God Stats
3W - 5L
1,345 SR
Queue Stats
15W - 20L
1,246 Elo+
Solo
Ravana
Ravana
my409
Ravana
Level 23
God Stats
23W - 14L
1,727 SR
Queue Stats
76W - 69L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
6,512
651
5,352
7,761
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Butchug69
Chiron
10
6 / 0 / 1
5,972
597
4,255
3,631
909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Isbeersoda
Chronos
10
6 / 3 / 4
6,549
655
5,711
6,471
1,741
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 4
4,769
477
1,349
4,862
2,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,862
586
2,126
5,183
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IDRAC1
Olorun
8
2 / 4 / 1
4,858
486
3,050
6,559
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
4,501
450
1,894
4,429
1,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
1 / 4 / 0
4,064
406
1,597
4,955
964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 6 / 1
4,086
409
1,646
5,228
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
my409
Ravana
9
2 / 3 / 2
5,594
559
4,921
5,805
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
6
6
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Chiron
Butchug69
Chiron
6
0
1
6.5
L
Olorun
IDRAC1
Olorun
2
4
1
0.63
W
Chronos
Isbeersoda
Chronos
6
3
4
2.67
L
1
2
0
0.5
W
0
1
4
2
L
1
4
0
0.25
W
2
1
0
2
L
0
6
1
0.08
L
Ravana
my409
Ravana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
13,108
27,908
Taken
26,976
9,483
Mitigated
8,255
10,823
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,352
1,753
0
3,884
7,761
2,248
61
1,113
6,648
0
31,997
W
Chiron
Butchug69
Chiron
4,255
1,761
557
2,361
3,631
909
395
0
3,631
0
30,351
L
Olorun
IDRAC1
Olorun
3,050
1,526
178
1,598
6,559
2,144
583
2,010
4,549
17,555
2,219
W
Chronos
Isbeersoda
Chronos
5,711
1,110
0
1,964
6,471
1,741
608
1,375
5,096
27,115
0
L
1,894
634
0
848
4,429
1,502
0
0
4,429
0
13,672
W
1,349
323
292
766
4,862
2,446
138
38
4,824
12,302
0
L
1,597
877
0
896
4,955
964
336
702
4,253
0
7,713
W
2,126
1,534
0
999
5,183
2,139
898
0
5,183
0
23,420
L
1,646
616
0
181
5,228
1,575
216
1,735
3,493
0
12,518
L
Ravana
my409
Ravana
4,921
1,059
0
2,060
5,805
2,070
0
2,613
3,192
0
25,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
23,103
240
Minions Killed
166
0
Camps Cleared
0
996,515
Distance Traveled
814,523
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,512
651
57
6
0
221,260
2
W
Chiron
5,972
597
64
6
0
177,309
1
L
Olorun
4,858
486
30
3
0
160,630
0
W
Chronos
6,549
655
51
5
0
196,587
0
L
Mulan
4,501
450
33
3
0
140,693
1
W
Cthulhu
4,769
477
16
2
0
190,903
2
L
Hou Yi
4,064
406
17
2
0
163,477
1
W
Arachne
5,862
586
52
5
0
210,456
0
L
Loki
4,086
409
25
3
0
163,759
0
L
Ravana
5,594
559
61
6
0
185,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role