Player Matchup

Artio
Artio
BananSom
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 1
Yemoja
Yemoja
Baramar35
Yemoja
Level 29
God Stats
15W - 14L
1,567 SR
Queue Stats
85W - 74L
1,420 Elo+
Solo
Artemis
Artemis
TrueBeebo
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Wynn645
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
krokodil9
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,736 Elo+
Party 1
Team Averages
Level 17
1,513 SR
1,561 Elo+

VS

Team Averages
Level 14
1,503 SR
1,323 Elo+
Artemis
Artemis
ImAbubadr
Artemis
Level 28
God Stats
77W - 55L
1,648 SR
Queue Stats
117W - 126L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lexa124rus
Morgan Le Fay
Level 19
God Stats
10W - 5L
1,619 SR
Queue Stats
135W - 163L
1,384 Elo+
Solo
Nemesis
Nemesis
PureeLovee
Nemesis
Level 12
God Stats
2W - 1L
1,508 SR
Queue Stats
6W - 9L
1,371 Elo+
Solo
Anubis
Anubis
gweltanamo
Anubis
Level 4
God Stats
2W - 1L
1,240 SR
Queue Stats
13W - 24L
1,076 Elo+
Solo
Kukulkan
Kukulkan
yuopi1
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BananSom
Artio
13
2 / 6 / 6
8,737
416
4,261
19,087
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Baramar35
Yemoja
13
2 / 3 / 5
8,807
419
7,255
11,245
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
TrueBeebo
Artemis
11
4 / 10 / 2
7,876
375
9,134
13,451
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Wynn645
Olorun
13
1 / 7 / 7
8,498
405
6,161
13,086
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
krokodil9
Thanatos
15
13 / 7 / 3
10,353
493
12,180
16,977
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImAbubadr
Artemis
20
6 / 2 / 7
12,585
599
11,647
11,730
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Lexa124rus
Morgan Le Fay
13
2 / 7 / 9
9,044
431
15,177
14,448
4,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
PureeLovee
Nemesis
20
22 / 2 / 1
13,543
645
14,124
13,717
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
gweltanamo
Anubis
13
1 / 4 / 9
8,937
426
4,416
8,922
3,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
yuopi1
Kukulkan
14
2 / 7 / 10
9,518
453
13,331
9,476
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
22
Kills
33
33
Deaths
22
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artio
BananSom
Artio
2
6
6
0.83
L
Yemoja
Baramar35
Yemoja
2
3
5
1.5
W
Artemis
ImAbubadr
Artemis
6
2
7
4.75
W
Morgan Le Fay
Lexa124rus
Morgan Le Fay
2
7
9
0.93
W
Nemesis
PureeLovee
Nemesis
22
2
1
11.25
L
Artemis
TrueBeebo
Artemis
4
10
2
0.5
L
Olorun
Wynn645
Olorun
1
7
7
0.64
W
Anubis
gweltanamo
Anubis
1
4
9
1.38
L
Thanatos
krokodil9
Thanatos
13
7
3
2.07
W
Kukulkan
yuopi1
Kukulkan
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
58,695
73,846
Taken
58,293
38,720
Mitigated
22,143
21,657
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BananSom
Artio
4,261
367
318
2,696
19,087
19,859
0
10,261
8,826
18,763
0
L
Yemoja
Baramar35
Yemoja
7,255
352
730
1,881
11,245
4,062
772
4,645
6,600
42,034
0
W
Artemis
ImAbubadr
Artemis
11,647
5,905
0
4,072
11,730
4,358
4,175
1,990
9,548
0
106,269
W
Morgan Le Fay
Lexa124rus
Morgan Le Fay
15,177
2,463
963
3,977
14,448
4,455
729
5,225
8,979
45,601
0
W
Nemesis
PureeLovee
Nemesis
14,124
7,278
0
4,367
13,717
6,954
1,904
2,484
11,103
0
80,311
L
Artemis
TrueBeebo
Artemis
9,134
4,868
0
814
13,451
3,758
393
5,271
8,180
0
30,589
L
Olorun
Wynn645
Olorun
6,161
2,262
188
3,101
13,086
4,840
44
5,605
7,481
37,450
3,882
W
Anubis
gweltanamo
Anubis
4,416
565
0
1,788
8,922
3,842
447
2,922
5,854
27,484
0
L
Thanatos
krokodil9
Thanatos
12,180
2,142
0
11,929
16,977
6,201
0
7,142
9,835
0
50,066
W
Kukulkan
yuopi1
Kukulkan
13,331
1,609
164
561
9,476
2,534
892
3,872
5,466
37,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
53,627
298
Minions Killed
459
0
Camps Cleared
0
1,748,292
Distance Traveled
1,797,604
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,737
416
16
1
0
395,471
2
L
Yemoja
8,807
419
79
4
0
316,593
0
W
Artemis
12,585
599
166
8
0
353,620
2
W
Morgan Le Fay
9,044
431
60
3
0
352,073
2
W
Nemesis
13,543
645
120
6
0
461,116
0
L
Artemis
7,876
375
64
3
0
332,416
3
L
Olorun
8,498
405
72
3
0
304,135
2
W
Anubis
8,937
426
46
2
0
290,149
0
L
Thanatos
10,353
493
67
3
0
399,677
2
W
Kukulkan
9,518
453
67
3
0
340,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role