Player Matchup

Jing Wei
Jing Wei
Kaiserlichh
Jing Wei
Level 108
God Stats
1W - 1L
1,230 SR
Queue Stats
211W - 132L
1,639 Elo+
Solo
Loki
Loki
Nicylae
Loki
Level 86
God Stats
3W - 3L
1,411 SR
Queue Stats
266W - 224L
1,504 Elo+
Solo
Sol
Sol
VasilyZ
Sol
Level 124
God Stats
5W - 5L
1,450 SR
Queue Stats
213W - 209L
1,443 Elo+
Solo
Osiris
Osiris
Yonka_MayonkaGR
Osiris
Level 39
God Stats
3W - 0L
1,720 SR
Queue Stats
64W - 72L
1,448 Elo+
Party 1
Khepri
Khepri
tryhard076
Khepri
Level 67
God Stats
4W - 2L
1,828 SR
Queue Stats
140W - 144L
1,484 Elo+
Party 1
Team Averages
Level 85
1,528 SR
1,504 Elo+

VS

Team Averages
Level 92
1,352 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
XanTheInsane
Tiamat
Level 107
God Stats
4W - 1L
1,477 SR
Queue Stats
107W - 95L
1,481 Elo+
Solo
Cthulhu
Cthulhu
babazle
Cthulhu
Level 70
God Stats
0W - 2L
1,142 SR
Queue Stats
31W - 35L
1,467 Elo+
Solo
Fenrir
Fenrir
jipo_w
Fenrir
Level 65
God Stats
0W - 2L
1,183 SR
Queue Stats
45W - 33L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
themaster97
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,460 SR
Queue Stats
36W - 28L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kaiserlichh
Jing Wei
20
11 / 2 / 10
12,231
874
17,342
11,534
5,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Nicylae
Loki
19
11 / 5 / 11
12,361
883
14,973
10,115
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
18
2 / 4 / 18
10,928
781
19,471
15,926
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 4 / 11
10,526
752
6,383
14,241
17,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
tryhard076
Khepri
17
1 / 4 / 24
11,269
805
11,195
26,999
30,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
6 / 4 / 8
10,846
775
13,504
12,584
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
17
1 / 7 / 15
10,124
723
17,876
17,908
12,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
babazle
Cthulhu
16
1 / 7 / 7
9,322
666
10,899
20,704
24,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jipo_w
Fenrir
18
9 / 4 / 5
11,066
790
11,826
14,372
7,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
themaster97
Morgan Le Fay
17
2 / 5 / 11
9,960
711
11,215
13,608
6,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
27
Kills
19
19
Deaths
27
74
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
4
8
2.5
W
Jing Wei
Kaiserlichh
Jing Wei
11
2
10
8
W
Loki
Nicylae
Loki
11
5
11
3.3
W
Sol
2
4
18
2.75
L
Tiamat
1
7
15
1.21
W
2
4
11
1.88
L
Cthulhu
babazle
Cthulhu
1
7
7
0.64
L
Fenrir
jipo_w
Fenrir
9
4
5
2.88
L
Morgan Le Fay
themaster97
Morgan Le Fay
2
5
11
1.5
W
Khepri
tryhard076
Khepri
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,364
Damage
65,320
78,815
Taken
79,176
66,662
Mitigated
54,094
34,493
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,504
2,400
4,329
3,610
12,584
4,642
1,086
4,271
8,313
30,689
0
W
Jing Wei
Kaiserlichh
Jing Wei
17,342
12,040
993
4,301
11,534
5,734
1,603
7,816
3,524
0
37,740
W
Loki
Nicylae
Loki
14,973
2,029
2,165
1,970
10,115
5,289
956
4,926
5,141
0
35,021
W
Sol
19,471
5,778
1,368
7,438
15,926
7,623
2,438
11,451
4,227
36,888
2,836
L
Tiamat
17,876
575
1,488
5,680
17,908
12,026
772
7,643
10,265
29,786
0
W
6,383
1,185
1,040
2,612
14,241
17,068
631
10,333
3,630
0
15,973
L
Cthulhu
babazle
Cthulhu
10,899
592
1,542
1,200
20,704
24,121
372
5,753
14,951
22,020
0
L
Fenrir
jipo_w
Fenrir
11,826
1,726
1,969
2,632
14,372
7,287
300
4,841
9,531
0
20,350
L
Morgan Le Fay
themaster97
Morgan Le Fay
11,215
1,504
1,057
3,451
13,608
6,018
0
6,691
6,917
25,181
0
W
Khepri
tryhard076
Khepri
11,195
993
1,969
10,637
26,999
30,948
0
17,923
8,799
14,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,315
Gold Earned
51,318
166
Minions Killed
145
0
Camps Cleared
0
1,388,910
Distance Traveled
1,298,925
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,846
775
39
3
0
265,858
0
W
Jing Wei
12,231
874
54
4
0
305,553
0
W
Loki
12,361
883
24
2
0
285,177
3
W
Sol
10,928
781
64
5
0
254,888
1
L
Tiamat
10,124
723
40
3
0
244,945
0
W
Osiris
10,526
752
23
2
0
279,476
0
L
Cthulhu
9,322
666
25
2
0
249,468
0
L
Fenrir
11,066
790
24
2
0
284,025
0
L
Morgan Le Fay
9,960
711
17
1
0
254,629
0
W
Khepri
11,269
805
1
0
0
263,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role