Player Matchup

Terra
Terra
 
Terra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AitherAquarius
King Arthur
Level 16
God Stats
2W - 3L
1,525 SR
Queue Stats
9W - 14L
1,491 Elo+
Solo
Freya
Freya
Kalatojas
Freya
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
danilaa5506
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Thor
Thor
iamsimplenoob
Thor
Level 5
God Stats
1W - 3L
1,424 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Team Averages
Level 9
1,490 SR
1,535 Elo+

VS

Team Averages
Level 24
1,551 SR
1,514 Elo+
Heimdallr
Heimdallr
MikeLittoriss
Heimdallr
Level 23
God Stats
9W - 5L
1,641 SR
Queue Stats
105W - 89L
1,530 Elo+
Solo
Discordia
Discordia
ToxicTwitterUser
Discordia
Level 27
God Stats
5W - 2L
1,602 SR
Queue Stats
104W - 107L
1,539 Elo+
Solo
Bakasura
Bakasura
jesusXDlol
Bakasura
Level 22
God Stats
4W - 6L
1,393 SR
Queue Stats
40W - 39L
1,444 Elo+
Solo
Bellona
Bellona
kostaskord77
Bellona
Level 22
God Stats
3W - 1L
1,755 SR
Queue Stats
8W - 4L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
petros69zel
Cthulhu
Level 28
God Stats
2W - 0L
1,363 SR
Queue Stats
35W - 30L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 0
5,954
425
3,124
11,382
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
AitherAquarius
King Arthur
11
1 / 2 / 0
6,378
456
3,619
9,037
5,175
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Kalatojas
Freya
10
0 / 11 / 2
6,364
455
2,713
11,419
3,508
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 7 / 0
5,469
391
7,101
9,746
3,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 5 / 0
6,583
470
4,672
9,445
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MikeLittoriss
Heimdallr
12
5 / 2 / 2
7,297
521
8,561
8,351
2,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
14
12 / 1 / 1
9,001
643
10,217
5,224
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
jesusXDlol
Bakasura
14
7 / 2 / 4
8,171
584
9,352
8,368
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
kostaskord77
Bellona
12
1 / 0 / 4
6,809
486
5,282
7,367
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
petros69zel
Cthulhu
11
1 / 0 / 5
6,892
492
4,838
11,706
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
26
26
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
King Arthur
AitherAquarius
King Arthur
1
2
0
0.5
L
Freya
Kalatojas
Freya
0
11
2
0.09
W
Heimdallr
MikeLittoriss
Heimdallr
5
2
2
3
W
Discordia
12
1
1
12.5
L
1
7
0
0.14
L
3
5
0
0.6
W
Bakasura
jesusXDlol
Bakasura
7
2
4
4.5
W
Bellona
kostaskord77
Bellona
1
0
4
3
W
Cthulhu
petros69zel
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
38,250
51,029
Taken
41,016
24,588
Mitigated
25,122
9,998
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,124
758
912
4,395
11,382
9,217
0
2,720
8,177
11,881
0
L
King Arthur
AitherAquarius
King Arthur
3,619
529
0
1,250
9,037
5,175
0
1,778
6,938
0
24,273
L
Freya
Kalatojas
Freya
2,713
1,041
0
987
11,419
3,508
822
5,153
5,230
23,329
0
W
Heimdallr
MikeLittoriss
Heimdallr
8,561
5,213
0
2,813
8,351
2,780
0
1,766
6,585
0
43,985
W
Discordia
10,217
873
0
750
5,224
1,694
1,164
1,233
3,991
47,593
0
L
7,101
4,076
0
1,412
9,746
3,436
215
2,665
6,962
0
25,894
L
4,672
1,233
0
1,042
9,445
3,252
0
3,546
5,276
0
20,430
W
Bakasura
jesusXDlol
Bakasura
9,352
5,820
0
3,841
8,368
4,122
0
750
7,618
0
46,008
W
Bellona
kostaskord77
Bellona
5,282
714
0
690
7,367
6,906
407
183
7,184
7,900
23,103
W
Cthulhu
petros69zel
Cthulhu
4,838
324
115
1,792
11,706
9,620
142
1,905
9,801
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
38,170
187
Minions Killed
364
0
Camps Cleared
0
1,345,053
Distance Traveled
1,308,191
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,954
425
23
2
0
271,743
4
L
King Arthur
6,378
456
44
3
0
262,756
4
L
Freya
6,364
455
47
3
0
228,486
1
W
Heimdallr
7,297
521
81
6
0
241,024
0
W
Discordia
9,001
643
84
6
0
242,641
0
L
Neith
5,469
391
35
3
0
308,919
2
L
Thor
6,583
470
38
3
0
273,149
1
W
Bakasura
8,171
584
101
7
0
283,564
3
W
Bellona
6,809
486
55
4
0
265,978
0
W
Cthulhu
6,892
492
43
3
0
274,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role