Player Matchup

Kali
Kali
Masters
 
Kali
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
AK RobbZZ
Cu Chulainn
Diamond II
Level 151
God Stats
10W - 8L
1,785 SR
Queue Stats
108W - 86L
2,555 MMR
Party 1
Janus
Janus
Diamond I
ayomayo69
Janus
Diamond I
Level 160
God Stats
14W - 16L
1,581 SR
Queue Stats
238W - 160L
2,777 MMR
Party 1
Olorun
Olorun
Masters
l Peking l
Olorun
Masters
Level 160
God Stats
7W - 3L
1,716 SR
Queue Stats
372W - 337L
2,618 MMR
Solo
Ganesha
Ganesha
Diamond I
pedroha_8
Ganesha
Diamond I
Level 160
God Stats
1W - 2L
1,286 SR
Queue Stats
149W - 122L
2,602 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,574 SR
2,410 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,688 SR
2,482 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Beadiess
Achilles
Masters
Level 160
God Stats
15W - 10L
1,754 SR
Queue Stats
185W - 161L
2,844 MMR
Solo
Skadi
Skadi
Diamond III
FEAR ROBSTA
Skadi
Diamond III
Level 128
God Stats
26W - 22L
1,759 SR
Queue Stats
124W - 109L
2,345 MMR
Solo
Bacchus
Bacchus
Masters
HaloZ Hype
Bacchus
Masters
Level 128
God Stats
5W - 5L
1,781 SR
Queue Stats
586W - 581L
2,581 MMR
Solo
Ravana
Ravana
Masters
hоpe
Ravana
Masters
Level 90
God Stats
2W - 3L
1,646 SR
Queue Stats
212W - 181L
3,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
11 / 2 / 6
11,104
653
10,708
11,158
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
AK RobbZZ
Cu Chulainn
15
3 / 3 / 6
9,461
557
8,341
13,573
10,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ayomayo69
Janus
17
7 / 1 / 7
10,706
630
8,871
6,765
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
l Peking l
Olorun
16
1 / 3 / 2
9,884
581
9,010
11,201
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
pedroha_8
Ganesha
14
0 / 1 / 13
8,647
509
4,951
11,964
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
UllrArtioOdinZhong KuiGeb

VS

Bans
GilgameshAresRaijinKhepriTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 4 / 3
8,476
499
5,884
7,417
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Beadiess
Achilles
15
1 / 5 / 4
9,372
551
9,319
16,413
10,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 3
8,434
496
6,391
9,214
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
HaloZ Hype
Bacchus
14
4 / 3 / 2
8,865
521
4,256
11,639
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
hоpe
Ravana
15
4 / 6 / 0
9,079
534
7,545
11,353
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
10
10
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
2
6
7
L
Ra
 
Ra
1
4
3
0.63
W
Cu Chulainn
AK RobbZZ
Cu Chulainn
3
3
6
2
L
Achilles
Beadiess
Achilles
1
5
4
0.6
L
0
4
3
0.38
L
Bacchus
HaloZ Hype
Bacchus
4
3
2
1.67
W
Janus
ayomayo69
Janus
7
1
7
10.5
L
Ravana
hоpe
Ravana
4
6
0
0.67
W
Olorun
l Peking l
Olorun
1
3
2
0.67
W
Ganesha
pedroha_8
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
33,395
54,661
Taken
56,036
36,678
Mitigated
32,771
19,571
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,708
5,594
0
6,591
11,158
6,458
0
3,081
7,925
0
64,722
L
Ra
 
Ra
5,884
598
1,460
1,331
7,417
2,295
552
2,240
5,061
59,080
0
W
Cu Chulainn
AK RobbZZ
Cu Chulainn
8,341
799
0
3,148
13,573
10,566
0
2,574
10,948
11,352
52,727
L
Achilles
Beadiess
Achilles
9,319
1,663
0
4,255
16,413
10,206
426
4,680
11,691
9,011
54,106
L
6,391
2,129
0
1,414
9,214
3,033
0
4,723
4,491
0
67,840
L
Bacchus
HaloZ Hype
Bacchus
4,256
722
0
3,149
11,639
11,974
0
7,236
4,289
22,009
0
W
Janus
ayomayo69
Janus
8,871
1,041
0
1,600
6,765
2,501
32
771
5,758
81,340
0
L
Ravana
hоpe
Ravana
7,545
2,168
0
2,825
11,353
5,263
0
4,871
6,340
0
54,667
W
Olorun
l Peking l
Olorun
9,010
4,925
0
4,755
11,201
4,855
284
2,371
8,830
81,690
8,883
W
Ganesha
pedroha_8
Ganesha
4,951
497
581
2,896
11,964
12,298
0
3,235
8,551
33,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
44,226
585
Minions Killed
537
0
Camps Cleared
0
1,682,358
Distance Traveled
1,648,536
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,104
653
99
6
0
370,946
2
L
Ra
8,476
499
133
8
0
323,349
4
W
Cu Chulainn
9,461
557
125
7
0
316,675
2
L
Achilles
9,372
551
134
8
0
326,045
3
L
Skadi
8,434
496
139
8
0
312,522
6
L
Bacchus
8,865
521
34
2
0
333,376
6
W
Janus
10,706
630
183
11
0
373,932
5
L
Ravana
9,079
534
97
6
0
353,244
1
W
Olorun
9,884
581
163
10
0
274,399
6
W
Ganesha
8,647
509
15
1
0
346,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role