Player Matchup

Sobek
Sobek
 
Sobek
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FastRaider
Sun Wukong
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
51W - 29L
1,591 Elo+
Party 1
Freya
Freya
Noctri
Freya
Level 103
God Stats
3W - 2L
1,454 SR
Queue Stats
109W - 94L
1,561 Elo+
Party 1
Team Averages
Level 55
1,409 SR
1,551 Elo+

VS

Team Averages
Level 53
1,477 SR
1,622 Elo+
Medusa
Medusa
Betce
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,626 Elo+
Party 2
Terra
Terra
Bog4e
Terra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,568 Elo+
Party 2
Zeus
Zeus
Stojkoski33
Zeus
Level 86
God Stats
2W - 3L
1,430 SR
Queue Stats
23W - 17L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 1
9,025
564
10,128
22,267
28,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
FastRaider
Sun Wukong
12
0 / 9 / 2
8,864
554
9,217
21,315
16,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Noctri
Freya
13
1 / 8 / 0
9,094
568
12,535
17,556
6,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Betce
Medusa
16
9 / 0 / 11
11,960
748
22,164
14,012
7,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Bog4e
Terra
15
2 / 1 / 19
12,219
764
8,643
17,367
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 1 / 10
12,373
773
23,565
9,682
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
22
22
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
1
0.3
W
Medusa
Betce
Medusa
9
0
11
14.5
W
Terra
Bog4e
Terra
2
1
19
11.5
L
Sun Wukong
FastRaider
Sun Wukong
0
9
2
0.11
L
Freya
Noctri
Freya
1
8
0
0.13
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
54,372
61,138
Taken
41,061
51,291
Mitigated
36,584
17,505
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,128
1,101
0
6,521
22,267
28,540
0
10,074
12,193
17,502
0
W
Medusa
Betce
Medusa
22,164
11,352
0
5,236
14,012
7,656
1,676
9,029
4,082
0
71,387
W
Terra
Bog4e
Terra
8,643
1,639
3,113
7,581
17,367
24,415
410
7,606
8,657
20,115
0
L
Sun Wukong
FastRaider
Sun Wukong
9,217
2,187
549
5,096
21,315
16,115
0
11,508
9,807
0
29,859
L
Freya
Noctri
Freya
12,535
3,468
0
5,339
17,556
6,636
0
11,114
6,442
43,592
0
W
23,565
3,288
254
3,980
9,682
4,513
1,178
4,900
4,305
65,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
36,552
132
Minions Killed
197
5
Camps Cleared
10
812,736
Distance Traveled
949,906
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,025
564
11
1
0
295,397
5
W
Medusa
11,960
748
82
5
3
324,145
1
W
Terra
12,219
764
34
2
3
337,410
5
L
Sun Wukong
8,864
554
43
3
3
268,926
2
L
Freya
9,094
568
78
5
2
248,413
0
W
Zeus
12,373
773
81
5
4
288,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role