Player Matchup

Chiron
Chiron
AngryChefWillie
Chiron
Level 57
God Stats
9W - 7L
1,573 SR
Queue Stats
305W - 366L
1,453 Elo+
Solo
Thoth
Thoth
DianasauRAWR
Thoth
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,513 Elo+
Party 1
Horus
Horus
MasashiCE
Horus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 54L
1,452 Elo+
Solo
Apollo
Apollo
Neko_Tigerlily
Apollo
Level 156
God Stats
10W - 12L
1,616 SR
Queue Stats
970W - 1,013L
1,467 Elo+
Solo
Tyr
Tyr
Saltymittens
Tyr
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
38W - 44L
1,577 Elo+
Party 1
Team Averages
Level 112
1,494 SR
1,492 Elo+

VS

Team Averages
Level 120
1,484 SR
1,437 Elo+
Cerberus
Cerberus
Acelya
Cerberus
Level 149
God Stats
4W - 2L
1,522 SR
Queue Stats
636W - 691L
1,431 Elo+
Solo
Janus
Janus
MarsRevolver
Janus
Level 155
God Stats
10W - 18L
1,292 SR
Queue Stats
866W - 852L
1,431 Elo+
Solo
Anubis
Anubis
Mo_City_Antho
Anubis
Level 125
God Stats
5W - 6L
1,451 SR
Queue Stats
330W - 377L
1,403 Elo+
Solo
Horus
Horus
SuperGeNovKane
Horus
Level 85
God Stats
2W - 0L
1,613 SR
Queue Stats
68W - 71L
1,480 Elo+
Solo
Vulcan
Vulcan
dankheme
Vulcan
Level 87
God Stats
9W - 7L
1,542 SR
Queue Stats
361W - 360L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,664
933
1,422
1,999
527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 4 / 0
5,229
1,046
4,878
4,887
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
MasashiCE
Horus
10
0 / 3 / 2
5,315
1,063
1,438
6,343
4,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,149
1,030
2,119
5,763
1,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 0
4,825
965
1,266
5,437
6,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acelya
Cerberus
10
2 / 2 / 8
6,274
1,255
1,408
6,151
4,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 8
7,200
1,440
5,787
3,488
1,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 0 / 10
7,306
1,461
4,755
2,600
1,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 12
6,116
1,223
3,078
7,360
8,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
dankheme
Vulcan
12
3 / 0 / 13
6,874
1,375
7,062
3,767
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
1
Kills
16
16
Deaths
3
2
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acelya
Cerberus
2
2
8
3
L
0
2
0
0
L
1
4
0
0.25
W
6
0
8
10
L
Horus
MasashiCE
Horus
0
3
2
0.33
W
5
0
10
10
L
0
4
0
0
L
0
3
0
0
W
0
1
12
6
W
Vulcan
dankheme
Vulcan
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,123
Damage
22,090
24,429
Taken
23,366
15,039
Mitigated
17,091
4,364
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acelya
Cerberus
1,408
217
506
945
6,151
4,100
122
499
5,652
2,961
0
L
1,422
381
94
95
1,999
527
0
1,680
307
0
3,169
L
4,878
160
150
260
4,887
1,271
0
3,850
1,037
13,080
0
W
5,787
1,041
1,457
682
3,488
1,427
1,766
1,169
2,319
13,281
0
L
Horus
MasashiCE
Horus
1,438
625
539
1,999
6,343
4,821
0
5,434
909
0
5,761
W
4,755
450
542
1,021
2,600
1,279
877
1,047
1,553
16,075
0
L
2,119
400
232
503
5,763
1,614
0
4,564
1,199
0
8,548
L
1,266
459
135
357
5,437
6,806
0
3,472
1,965
0
2,794
W
3,078
976
4,819
4,114
7,360
8,730
446
1,475
5,885
0
5,199
W
Vulcan
dankheme
Vulcan
7,062
1,267
556
250
3,767
1,555
447
688
3,079
12,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
33,770
51
Minions Killed
65
0
Camps Cleared
0
416,171
Distance Traveled
576,680
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,274
1,255
5
1
0
98,249
1
L
Chiron
4,664
933
4
1
0
44,012
1
L
Thoth
5,229
1,046
13
3
0
93,891
1
W
Janus
7,200
1,440
15
3
0
109,688
1
L
Horus
5,315
1,063
12
2
0
96,931
0
W
Anubis
7,306
1,461
24
5
0
99,501
0
L
Apollo
5,149
1,030
16
3
0
108,523
1
L
Tyr
4,825
965
6
1
0
72,814
0
W
Horus
6,116
1,223
6
1
0
138,378
3
W
Vulcan
6,874
1,375
15
3
0
130,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role