Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Fernyr
Jing Wei
Level 127
God Stats
2W - 3L
1,446 SR
Queue Stats
134W - 140L
1,470 Elo+
Solo
Ra
Ra
MaylaAmore87
Ra
Level 125
God Stats
11W - 13L
1,403 SR
Queue Stats
342W - 406L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
grievermike89
Zhong Kui
Level 67
God Stats
6W - 7L
1,694 SR
Queue Stats
188W - 234L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jon12004
Ah Muzen Cab
Level 157
God Stats
21W - 13L
1,655 SR
Queue Stats
714W - 773L
1,435 Elo+
Party 1
Team Averages
Level 127
1,540 SR
1,446 Elo+

VS

Team Averages
Level 120
1,554 SR
1,475 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Alvawo
Hou Yi
Level 120
God Stats
1W - 0L
1,352 SR
Queue Stats
65W - 68L
1,460 Elo+
Solo
Zeus
Zeus
Mictlanecuhtli
Zeus
Level 125
God Stats
3W - 0L
1,776 SR
Queue Stats
93W - 104L
1,478 Elo+
Solo
Jing Wei
Jing Wei
RuggedLizard
Jing Wei
Level 149
God Stats
5W - 4L
1,404 SR
Queue Stats
203W - 222L
1,449 Elo+
Solo
Terra
Terra
dNYWBb
Terra
Level 81
God Stats
2W - 1L
1,740 SR
Queue Stats
279W - 262L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 4 / 6
8,112
579
5,818
17,776
24,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Fernyr
Jing Wei
16
2 / 5 / 2
9,116
651
5,925
13,124
7,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
1 / 4 / 5
8,450
604
6,062
11,875
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
grievermike89
Zhong Kui
15
3 / 6 / 4
8,817
630
12,207
23,077
23,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
jon12004
Ah Muzen Cab
18
5 / 4 / 2
10,138
724
19,823
15,257
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 3 / 17
10,577
756
20,448
20,194
16,049
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Alvawo
Hou Yi
18
2 / 1 / 18
10,184
727
10,949
9,869
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
9 / 2 / 13
11,217
801
23,381
9,530
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
RuggedLizard
Jing Wei
19
6 / 1 / 11
10,499
750
10,418
9,802
4,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
dNYWBb
Terra
15
1 / 4 / 18
9,885
706
10,061
14,450
13,319
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
11
Kills
23
23
Deaths
11
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
6
0.75
W
Gilgamesh
 
Gilgamesh
5
3
17
4.5
W
Hou Yi
Alvawo
Hou Yi
2
1
18
11
L
Jing Wei
Fernyr
Jing Wei
2
5
2
0.6
L
1
4
5
0.88
W
9
2
13
7.75
W
Jing Wei
RuggedLizard
Jing Wei
6
1
11
11.5
W
Terra
dNYWBb
Terra
1
4
18
2.5
L
Zhong Kui
grievermike89
Zhong Kui
3
6
4
0.83
L
Ah Muzen Cab
jon12004
Ah Muzen Cab
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
75,257
81,109
Taken
63,845
75,568
Mitigated
42,151
33,816
Healing
32,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,818
413
1,739
1,907
17,776
24,408
0
6,013
11,763
11,938
0
W
Gilgamesh
 
Gilgamesh
20,448
3,667
2,955
7,020
20,194
16,049
481
7,793
11,587
0
32,788
W
Hou Yi
Alvawo
Hou Yi
10,949
5,140
1,670
974
9,869
4,359
2,590
2,291
7,578
0
29,867
L
Jing Wei
Fernyr
Jing Wei
5,925
3,020
929
1,881
13,124
7,124
136
7,358
5,766
0
16,569
L
6,062
917
13,214
4,515
11,875
9,385
161
5,767
6,108
18,337
0
W
23,381
2,654
2,538
2,441
9,530
3,816
883
4,174
5,356
35,981
0
W
Jing Wei
RuggedLizard
Jing Wei
10,418
4,846
2,560
2,477
9,802
4,608
1,104
2,700
7,102
0
33,956
W
Terra
dNYWBb
Terra
10,061
1,266
6,396
3,611
14,450
13,319
132
7,129
7,321
16,073
0
L
Zhong Kui
grievermike89
Zhong Kui
12,207
625
1,152
4,318
23,077
23,000
0
7,993
15,084
22,134
0
L
Ah Muzen Cab
jon12004
Ah Muzen Cab
19,823
2,927
655
3,506
15,257
11,651
77
6,311
8,946
0
43,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
52,362
139
Minions Killed
197
0
Camps Cleared
0
1,181,106
Distance Traveled
1,228,951
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,112
579
14
1
0
266,688
2
W
Gilgamesh
10,577
756
22
2
0
276,459
0
W
Hou Yi
10,184
727
74
5
0
245,911
1
L
Jing Wei
9,116
651
27
2
0
230,066
0
L
Ra
8,450
604
32
2
0
228,545
0
W
Zeus
11,217
801
28
2
0
246,138
0
W
Jing Wei
10,499
750
49
4
0
225,409
1
W
Terra
9,885
706
24
2
0
235,034
0
L
Zhong Kui
8,817
630
17
1
0
221,107
0
L
Ah Muzen Cab
10,138
724
49
4
0
234,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role