Player Matchup

Cthulhu
Cthulhu
DrMugg1337
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,276 Elo+
Party 2
Loki
Loki
Mossbäck
Loki
Level 18
God Stats
8W - 5L
1,441 SR
Queue Stats
32W - 38L
1,325 Elo+
Party 2
Izanami
Izanami
Shyl3lur
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,417 Elo+
Solo
Kukulkan
Kukulkan
XanManDan
Kukulkan
Level 28
God Stats
5W - 5L
1,699 SR
Queue Stats
155W - 175L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
warcrimemami
Baron Samedi
Level 28
God Stats
4W - 3L
1,638 SR
Queue Stats
104W - 105L
1,475 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,391 Elo+

VS

Team Averages
Level 24
1,562 SR
1,447 Elo+
Ne Zha
Ne Zha
DeusaCeleste
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Nox
Nox
Evie32
Nox
Level 28
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1
Ra
Ra
LordDeath203
Ra
Level 6
God Stats
13W - 13L
1,357 SR
Queue Stats
14W - 20L
1,260 Elo+
Solo
Nu Wa
Nu Wa
ShotaroComplex
Nu Wa
Level 21
God Stats
2W - 1L
1,826 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 1
Charybdis
Charybdis
Xamuzoka
Charybdis
Level 47
God Stats
5W - 3L
1,584 SR
Queue Stats
53W - 51L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrMugg1337
Cthulhu
14
5 / 1 / 4
9,030
531
6,043
11,753
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
6 / 1 / 3
9,221
542
6,281
10,299
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Shyl3lur
Izanami
18
9 / 0 / 0
11,274
663
11,464
8,829
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
XanManDan
Kukulkan
17
5 / 3 / 2
10,372
610
8,429
7,637
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
warcrimemami
Baron Samedi
14
4 / 2 / 6
8,740
514
8,480
10,447
4,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 8 / 2
7,850
462
4,178
13,558
4,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Evie32
Nox
12
2 / 4 / 2
8,097
476
5,436
8,608
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 8 / 1
7,025
413
4,489
10,850
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
8,311
489
7,570
10,302
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Xamuzoka
Charybdis
16
1 / 3 / 1
8,611
507
3,953
13,414
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
29
Kills
7
7
Deaths
29
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
8
2
0.25
W
Cthulhu
DrMugg1337
Cthulhu
5
1
4
7
L
Nox
Evie32
Nox
2
4
2
0.75
L
1
8
1
0.19
W
Loki
6
1
3
7.5
L
2
6
2
0.5
W
Izanami
Shyl3lur
Izanami
9
0
0
9
L
Charybdis
Xamuzoka
Charybdis
1
3
1
0.5
W
Kukulkan
XanManDan
Kukulkan
5
3
2
2
W
Baron Samedi
warcrimemami
Baron Samedi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,697
Damage
25,626
48,965
Taken
56,732
22,848
Mitigated
21,934
18,185
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,178
1,791
0
2,431
13,558
4,003
0
4,621
8,736
0
37,217
W
Cthulhu
DrMugg1337
Cthulhu
6,043
385
0
4,338
11,753
9,776
216
3,689
7,968
39,207
0
L
Nox
Evie32
Nox
5,436
1,059
0
1,447
8,608
6,813
564
3,505
4,886
25,336
0
L
4,489
626
390
1,204
10,850
3,562
726
6,635
3,670
35,845
0
W
Loki
6,281
1,554
0
3,334
10,299
3,139
432
2,985
7,176
0
51,589
L
7,570
1,268
0
1,052
10,302
3,267
824
4,652
5,328
41,010
0
W
Izanami
Shyl3lur
Izanami
11,464
7,380
0
3,706
8,829
3,007
6,224
1,946
6,733
0
96,585
L
Charybdis
Xamuzoka
Charybdis
3,953
2,483
0
7,323
13,414
4,289
976
2,226
11,160
0
68,321
W
Kukulkan
XanManDan
Kukulkan
8,429
1,799
0
1,126
7,637
2,421
324
3,527
3,764
64,684
0
W
Baron Samedi
warcrimemami
Baron Samedi
8,480
1,747
522
5,159
10,447
4,505
90
4,513
5,829
44,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
39,894
570
Minions Killed
403
0
Camps Cleared
0
1,557,830
Distance Traveled
1,500,189
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,850
462
71
4
0
348,466
0
W
Cthulhu
9,030
531
77
5
0
313,707
1
L
Nox
8,097
476
37
2
0
322,305
3
L
Ra
7,025
413
60
4
0
286,385
0
W
Loki
9,221
542
109
6
0
299,444
0
L
Nu Wa
8,311
489
96
6
0
238,602
0
W
Izanami
11,274
663
187
11
0
342,503
7
L
Charybdis
8,611
507
139
8
0
304,431
2
W
Kukulkan
10,372
610
139
8
0
299,341
5
W
Baron Samedi
8,740
514
58
3
0
302,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role