Player Matchup

Bacchus
Bacchus
Artquiles
Bacchus
Level 125
God Stats
45W - 41L
1,541 SR
Queue Stats
428W - 422L
1,520 Elo+
Party 2
Hel
Hel
Izosuke
Hel
Level 56
God Stats
1W - 1L
1,369 SR
Queue Stats
210W - 230L
1,470 Elo+
Solo
Izanami
Izanami
bjosud
Izanami
Level 27
God Stats
3W - 5L
1,493 SR
Queue Stats
143W - 124L
1,570 Elo+
Party 2
Team Averages
Level 69
1,468 SR
1,520 Elo+

VS

Team Averages
Level 37
1,568 SR
1,472 Elo+
Nox
Nox
Avgrunnen
Nox
Level 82
God Stats
6W - 6L
1,942 SR
Queue Stats
65W - 69L
1,455 Elo+
Party 1
Ullr
Ullr
Elifast
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
sistercold
Bellona
Level 14
God Stats
2W - 5L
1,262 SR
Queue Stats
21W - 28L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artquiles
Bacchus
12
5 / 1 / 12
8,774
877
6,364
12,687
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hel
11
1 / 3 / 14
7,469
747
6,612
7,222
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
bjosud
Izanami
14
12 / 2 / 5
9,252
925
8,967
7,980
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,168
717
6,358
7,321
2,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Elifast
Ullr
11
1 / 6 / 4
7,239
724
6,089
8,565
3,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
sistercold
Bellona
10
3 / 5 / 1
6,761
676
6,451
9,955
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
6
6
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Artquiles
Bacchus
5
1
12
11
L
2
7
3
0.5
L
Ullr
Elifast
Ullr
1
6
4
0.5
W
Hel
1
3
14
2.67
W
Izanami
bjosud
Izanami
12
2
5
7.25
L
Bellona
sistercold
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
18,898
27,889
Taken
25,841
13,049
Mitigated
12,756
11,416
Healing
1,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Artquiles
Bacchus
6,364
1,142
0
3,048
12,687
8,747
259
2,309
10,378
17,382
0
L
6,358
1,394
0
294
7,321
2,721
0
4,089
3,068
15,463
0
L
Ullr
Elifast
Ullr
6,089
2,582
0
795
8,565
3,026
0
4,377
3,930
0
18,628
W
Hel
6,612
448
4,002
3,348
7,222
1,951
214
1,928
5,294
15,501
0
W
Izanami
bjosud
Izanami
8,967
6,367
0
1,018
7,980
2,351
2,040
2,294
5,686
0
35,620
L
Bellona
sistercold
Bellona
6,451
1,581
0
330
9,955
7,009
0
4,036
5,669
0
20,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
21,168
114
Minions Killed
76
4
Camps Cleared
3
518,138
Distance Traveled
426,182
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,774
877
31
3
2
175,360
0
L
Nox
7,168
717
13
1
0
134,864
1
L
Ullr
7,239
724
32
3
0
131,463
2
W
Hel
7,469
747
23
2
1
179,447
2
W
Izanami
9,252
925
60
6
1
163,331
1
L
Bellona
6,761
676
31
3
3
159,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role