Player Matchup

Bacchus
Bacchus
Gingrbendr_69
Bacchus
Level 49
God Stats
22W - 11L
1,552 SR
Queue Stats
124W - 93L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
KGregory72
Cliodhna
Level 54
God Stats
3W - 3L
1,448 SR
Queue Stats
17W - 17L
1,412 Elo+
Party 2
Olorun
Olorun
jrhall911
Olorun
Level 29
God Stats
3W - 2L
1,551 SR
Queue Stats
58W - 73L
1,351 Elo+
Party 2
Team Averages
Level 44
1,517 SR
1,421 Elo+

VS

Team Averages
Level 11
1,446 SR
1,293 Elo+
Anubis
Anubis
OwOItsNotBudder
Anubis
Level 13
God Stats
0W - 2L
1,300 SR
Queue Stats
12W - 8L
1,510 Elo+
Party 1
Chernobog
Chernobog
ROBBY WES
Chernobog
Level 13
God Stats
3W - 3L
1,538 SR
Queue Stats
14W - 19L
1,269 Elo+
Party 1
Olorun
Olorun
adoulllla-crb
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
4 / 1 / 19
12,610
664
7,187
10,441
10,027
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KGregory72
Cliodhna
17
14 / 2 / 10
13,870
730
17,889
16,398
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
jrhall911
Olorun
17
11 / 3 / 13
13,824
728
13,169
13,358
7,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 1
13,205
695
17,151
13,014
6,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
ROBBY WES
Chernobog
13
1 / 7 / 1
10,144
534
6,556
14,425
5,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 21 / 2
9,897
521
1,117
20,939
6,679

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
29
Kills
6
6
Deaths
33
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
1
19
13.5
W
Cliodhna
KGregory72
Cliodhna
14
2
10
9.5
L
5
5
1
1.1
L
Chernobog
ROBBY WES
Chernobog
1
7
1
0.21
L
0
21
2
0.05
W
Olorun
jrhall911
Olorun
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
24,824
40,197
Taken
48,378
22,636
Mitigated
18,347
13,632
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,187
810
0
207
10,441
10,027
163
3,147
7,294
22,110
0
W
Cliodhna
KGregory72
Cliodhna
17,889
1,035
0
5,712
16,398
5,476
0
5,968
10,430
0
50,947
L
17,151
567
0
5,386
13,014
6,584
0
6,463
6,551
67,530
0
L
Chernobog
ROBBY WES
Chernobog
6,556
4,905
0
0
14,425
5,084
0
5,980
8,445
0
27,876
L
1,117
592
30
649
20,939
6,679
0
8,404
12,535
4,592
0
W
Olorun
jrhall911
Olorun
13,169
7,618
1,248
6,465
13,358
7,133
2,581
9,629
3,729
54,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
33,246
182
Minions Killed
170
6
Camps Cleared
5
1,041,105
Distance Traveled
857,072
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,610
664
27
1
1
398,978
4
W
Cliodhna
13,870
730
60
3
3
357,089
1
L
Anubis
13,205
695
114
6
2
307,633
3
L
Chernobog
10,144
534
55
3
3
299,558
0
L
Olorun
9,897
521
1
0
0
249,881
0
W
Olorun
13,824
728
95
5
2
285,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role