Player Matchup

Fenrir
Fenrir
RainbowFish140
Fenrir
Level 110
God Stats
62W - 32L
1,632 SR
Queue Stats
138W - 102L
1,681 Elo+
Party 1
Skadi
Skadi
Yodamaster1
Skadi
Level 80
God Stats
62W - 37L
1,670 SR
Queue Stats
162W - 162L
1,641 Elo+
Party 1
Nox
Nox
Zakila
Nox
Level 157
God Stats
24W - 21L
1,543 SR
Queue Stats
537W - 550L
1,637 Elo+
Solo
Team Averages
Level 116
1,615 SR
1,653 Elo+

VS

Team Averages
Level 115
1,729 SR
1,665 Elo+
Athena
Athena
Timon22111
Athena
Level 98
God Stats
1W - 2L
1,602 SR
Queue Stats
138W - 149L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VinceIXIV
Morgan Le Fay
Level 91
God Stats
4W - 3L
1,854 SR
Queue Stats
29W - 24L
1,676 Elo+
Solo
Cupid
Cupid
jimbo133
Cupid
Level 157
God Stats
4W - 3L
1,731 SR
Queue Stats
462W - 452L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 4
12,032
708
12,217
20,171
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 4 / 7
11,708
689
18,671
15,538
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Zakila
Nox
13
0 / 0 / 8
10,226
602
4,578
4,542
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Timon22111
Athena
15
3 / 3 / 5
11,323
666
8,937
19,639
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
VinceIXIV
Morgan Le Fay
13
4 / 9 / 4
10,467
616
13,346
14,447
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
jimbo133
Cupid
16
1 / 4 / 7
10,800
635
10,669
13,603
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
8
8
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
Athena
Timon22111
Athena
3
3
5
1.83
L
Morgan Le Fay
VinceIXIV
Morgan Le Fay
4
9
4
0.67
W
7
4
7
2.63
W
Nox
Zakila
Nox
0
0
8
4
L
Cupid
jimbo133
Cupid
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
32,952
40,251
Taken
47,689
16,898
Mitigated
37,384
6,482
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,217
3,961
0
2,605
20,171
8,956
123
10,450
9,721
0
25,590
L
Athena
Timon22111
Athena
8,937
2,034
0
3,662
19,639
25,880
0
1,874
17,469
26,451
0
L
Morgan Le Fay
VinceIXIV
Morgan Le Fay
13,346
1,501
96
1,338
14,447
5,434
177
265
14,182
32,666
0
W
18,671
7,842
0
2,090
15,538
6,274
978
9,673
5,865
0
57,832
W
Nox
Zakila
Nox
4,578
350
0
1,787
4,542
1,668
200
2,622
1,920
20,359
0
L
Cupid
jimbo133
Cupid
10,669
5,226
484
5,018
13,603
6,070
698
2,857
10,653
0
66,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
32,590
164
Minions Killed
198
4
Camps Cleared
11
767,198
Distance Traveled
907,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,032
708
30
2
2
330,146
0
L
Athena
11,323
666
37
2
0
337,806
2
L
Morgan Le Fay
10,467
616
32
2
2
271,040
2
W
Skadi
11,708
689
93
5
1
286,590
3
W
Nox
10,226
602
41
2
1
150,462
2
L
Cupid
10,800
635
129
8
9
298,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role