Player Matchup

Hercules
Hercules
Bradmo
Hercules
Level 34
God Stats
12W - 10L
1,645 SR
Queue Stats
86W - 95L
1,544 Elo+
Solo
Neith
Neith
Matute0000
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Solo
Bellona
Bellona
xIXHagenXIx
Bellona
Level 4
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,445 Elo+

VS

Team Averages
Level 54
1,455 SR
1,371 Elo+
Thoth
Thoth
FterwthMpamia
Thoth
Level 4
God Stats
1W - 3L
1,214 SR
Queue Stats
5W - 11L
1,089 Elo+
Solo
Fenrir
Fenrir
Shymeek
Fenrir
Level 29
God Stats
7W - 5L
1,529 SR
Queue Stats
125W - 138L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skoinkfool
Cu Chulainn
Level 128
God Stats
39W - 28L
1,622 SR
Queue Stats
707W - 652L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bradmo
Hercules
11
4 / 2 / 0
8,105
811
6,724
13,866
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
9
0 / 9 / 3
6,394
639
3,472
9,858
3,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xIXHagenXIx
Bellona
7
0 / 8 / 1
5,641
564
3,343
11,278
7,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 14
7,422
742
6,117
5,249
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shymeek
Fenrir
12
9 / 1 / 8
8,396
840
9,349
8,271
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Skoinkfool
Cu Chulainn
13
8 / 0 / 10
8,467
847
14,174
10,879
9,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
19
19
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bradmo
Hercules
4
2
0
2
W
2
3
14
3
L
Neith
0
9
3
0.17
W
Fenrir
Shymeek
Fenrir
9
1
8
13
W
Cu Chulainn
Skoinkfool
Cu Chulainn
8
0
10
13
L
Bellona
xIXHagenXIx
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,539
Damage
29,640
35,002
Taken
24,399
24,117
Mitigated
15,985
4,926
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bradmo
Hercules
6,724
2,282
0
3,029
13,866
12,982
0
3,587
10,279
0
16,738
W
6,117
305
0
1,476
5,249
1,516
706
0
5,249
16,319
0
L
Neith
3,472
1,483
0
1,150
9,858
3,672
99
3,833
6,025
0
13,777
W
Fenrir
Shymeek
Fenrir
9,349
3,123
0
1,794
8,271
4,769
1,376
271
8,000
0
18,157
W
Cu Chulainn
Skoinkfool
Cu Chulainn
14,174
2,930
0
3,880
10,879
9,700
498
69
10,810
8,956
33,761
L
Bellona
xIXHagenXIx
Bellona
3,343
764
10
737
11,278
7,463
0
1,442
9,836
0
8,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
24,285
54
Minions Killed
102
1
Camps Cleared
4
472,616
Distance Traveled
546,389
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,105
811
16
2
0
209,713
2
W
Thoth
7,422
742
20
2
0
170,100
1
L
Neith
6,394
639
26
3
1
124,884
0
W
Fenrir
8,396
840
15
2
2
178,532
0
W
Cu Chulainn
8,467
847
67
7
2
197,757
1
L
Bellona
5,641
564
12
1
0
138,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role