Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
BlackNekoSenpai
Fenrir
Silver II
Level 87
God Stats
6W - 6L
1,465 SR
Queue Stats
496W - 498L
1,062 MMR
Solo
Xing Tian
Xing Tian
Silver III
Chorin
Xing Tian
Silver III
Level 157
God Stats
12W - 11L
1,519 SR
Queue Stats
525W - 522L
942 MMR
Solo
Merlin
Merlin
Silver I
JazonMCnugget
Merlin
Silver I
Level 67
God Stats
3W - 3L
1,429 SR
Queue Stats
43W - 47L
1,225 MMR
Party 1
Hercules
Hercules
Gold V
bombit33
Hercules
Gold V
Level 109
God Stats
3W - 2L
1,581 SR
Queue Stats
54W - 62L
1,131 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,499 SR
1,172 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,515 SR
1,241 MMR
Apollo
Apollo
Silver V
 
Apollo
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Didek2003
Scylla
Silver I
Level 122
God Stats
30W - 25L
1,583 SR
Queue Stats
352W - 359L
1,176 MMR
Solo
Sobek
Sobek
Silver II
Narasar
Sobek
Silver II
Level 126
God Stats
3W - 7L
1,383 SR
Queue Stats
33W - 44L
1,009 MMR
Solo
Thanatos
Thanatos
Silver II
firedragonOMG
Thanatos
Silver II
Level 83
God Stats
12W - 8L
1,607 SR
Queue Stats
91W - 105L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 1 / 2
10,173
565
7,474
8,466
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 4 / 6
9,559
531
9,205
14,491
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Chorin
Xing Tian
15
4 / 1 / 6
9,485
527
6,895
12,875
11,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 4 / 3
10,029
557
11,609
7,923
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
bombit33
Hercules
16
6 / 1 / 6
10,275
571
13,282
13,110
14,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaTiamatUllrLokiGilgamesh

VS

Bans
Morgan Le FayGebArachneKuzenboTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 3 / 3
9,182
510
3,147
10,985
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
11
0 / 8 / 2
7,322
407
7,419
16,105
13,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Didek2003
Scylla
14
1 / 4 / 3
8,739
486
4,413
9,451
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Narasar
Sobek
11
4 / 3 / 3
8,500
472
6,238
15,558
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
firedragonOMG
Thanatos
15
4 / 5 / 3
9,908
550
10,655
15,492
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
23
Kills
10
11
Deaths
23
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
2
2
L
Apollo
 
Apollo
1
3
3
0.83
L
Tyr
 
Tyr
0
8
2
0.13
W
4
4
6
1.75
W
Xing Tian
Chorin
Xing Tian
4
1
6
7
L
Scylla
Didek2003
Scylla
1
4
3
0.63
W
8
4
3
2.38
L
Sobek
Narasar
Sobek
4
3
3
1.83
W
Hercules
bombit33
Hercules
6
1
6
9
L
Thanatos
firedragonOMG
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,465
Damage
31,872
56,865
Taken
67,591
38,345
Mitigated
38,451
21,293
Healing
25,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,474
5,051
0
5,349
8,466
2,822
2,250
850
7,616
0
88,630
L
Apollo
 
Apollo
3,147
1,934
0
2,544
10,985
3,611
0
2,551
8,366
0
68,834
L
Tyr
 
Tyr
7,419
863
0
3,324
16,105
13,000
0
2,379
13,688
0
33,811
W
9,205
2,520
0
3,294
14,491
6,921
0
1,967
12,524
0
71,986
W
Xing Tian
Chorin
Xing Tian
6,895
334
2,366
3,056
12,875
11,613
14
4,171
8,704
23,890
0
L
Scylla
Didek2003
Scylla
4,413
361
0
1,582
9,451
2,973
80
3,985
5,176
56,373
0
W
11,609
896
0
473
7,923
2,775
0
1,962
5,961
60,392
0
L
Sobek
Narasar
Sobek
6,238
801
0
4,278
15,558
13,366
0
6,097
9,147
15,289
0
W
Hercules
bombit33
Hercules
13,282
5,278
0
6,755
13,110
14,214
72
1,946
11,164
0
56,758
L
Thanatos
firedragonOMG
Thanatos
10,655
3,961
0
13,782
15,492
5,501
0
2,676
12,710
0
67,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
43,651
508
Minions Killed
431
0
Camps Cleared
0
1,776,084
Distance Traveled
1,750,803
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,173
565
150
8
0
317,148
5
L
Apollo
9,182
510
143
8
0
344,027
7
L
Tyr
7,322
407
70
4
0
356,117
1
W
Fenrir
9,559
531
114
6
0
347,104
5
W
Xing Tian
9,485
527
28
2
0
411,174
9
L
Scylla
8,739
486
97
5
0
328,745
6
W
Merlin
10,029
557
110
6
0
341,361
7
L
Sobek
8,500
472
12
1
0
337,504
3
W
Hercules
10,275
571
106
6
0
359,297
1
L
Thanatos
9,908
550
109
6
0
384,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role